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This is taken from the roof of the National Glass Centre in Sunderland - www.nationalglasscentre.com
I really liked the contrast between the glass sky panels, the three building services units (???) and the dark sky and concrete panels.
However what really caught my eye was the juxtaposition between the modern slick contemporary cultural centre and the cranes in the background working at the dock and a reminder of the industrial heritage of the city.
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This prompt unintentionally made me channel my younger self, finding ideas and inspiration through silly doodles. The captions were taken a bit literally, which could be either a positive or a negative aspect of the piece depending on how you see it.
Materials used: Pencil, ballpoint pen, highlighter, India ink
Doing a remodel and experiment.
This is a newly modeled shape I did today on MakeHuman. It's using one of the default skins in the skin/materials section. Which reminds me, need to figure out how to add my own skins in so I can work on shapes in Make Human with the actual skins I'd use on them.
Besides the model and basic shape I adjusted, I also have the default clothes that I'd also like to try modifying the UVs with different textures and styles. Eventually would like to get to where I can model my own clothing, but, baby steps again. It's been a while since I used Blender, so am going to have to re-learn it again, as well as figure out the changes made since last time I used it. <.<
Hoping I can try the following tutorial here, though I'm not sure what changes have been made regarding Avastar other than I think they've made it easier to set up the rig without having to use the default SL Avatar, which is nice. Not that I don't like the Avastar's default avatar, since it is the SL default avatar, but yeah, I like Make Human's model better than the original SL one. Just saying. <.<
And yes, Make Human has tools for making clothing in Blender, and both adding it to one's own Make Human files to use in the app, but Avastar also has tools to help make modifying and exporting workable rigs for avatars and clothing for SL and Opensim, and those are the instances I have in mind for where I'd use both the avatar and the clothing. So, will see how I can get Make Human to work, not only for personal use in creating characters and their clothing, but also for their practical use on Opensim and SL.
AZARNI female shape for [AK EVOX] - Soo-Jin Head & LEGACY / Maitreya / Reborn / Gen.X body.
You will receive:
— Exclusive Shape for [AK EVOX] - Soo-Jin Head & LEGACY (f) Body - normal body version
— Exclusive Shape for [AK EVOX] - Soo-Jin Head & LEGACY (f) Body - curvy body version
— Exclusive Shape for [AK EVOX] - Soo-Jin Head & Maitreya Lara Body - normal body version
— Exclusive Shape for [AK EVOX] - Soo-Jin Head & Maitreya Lara Body - curvy body version
— Exclusive Shape for [AK EVOX] - Soo-Jin Head & Maitreya Lara X Body - normal body version
— Exclusive Shape for [AK EVOX] - Soo-Jin Head & Maitreya Lara X Body - curvy body version
— Exclusive Shape for [AK EVOX] - Soo-Jin Head & eBODY Reborn Body - normal body version
— Exclusive Shape for [AK EVOX] - Soo-Jin Head & eBODY Reborn Body - curvy body version
— Exclusive Shape for [AK EVOX] - Soo-Jin Head & Belleza Gen.X Classic Body - normal body version
— Exclusive Shape for [AK EVOX] - Soo-Jin Head & Belleza Gen.X Classic Body - curvy body version
— Eyebrows Shape
— Style Card with landmarks and links
Eternal Caos - Shape LORENZO EvoX FORD
MESH HEAD AND BODY ARE NOT INCLUDED!
To get the same result in the photo you must follow the STYLECARD!
If you purchase this product you will find 1 styling card and 3 shapes
- This FORM is for the head LELUTKA FORD 3.1
- The SHAPE is suitable for BODIES: Gianni- Davis (Signature) , Legacy M, Belleza (Jake)
- INCLUDING the shape of the eyebrows
- Detailed style sheet with reference points.
- The SHAPE and copy/modify with the possibility of modifying it as you wish.
IMPORTANT!
No refunds will be given in the event of a wrong or double purchase, you have the option of returning the item at the following link:
marketplace.secondlife.com/stores/258971
We don't create DEMOs.
The vendor photos are taken with Firestorm and the various tools available, photoshop is used ONLY TO add writing or logos.
For any doubts or problems with the product, do not hesitate to contact us. JonnySmoke
Follow us also on:
Shape: NV Custom/Body: Maitreya PetiteX/Head: Genus MorphToon/Skin: MudSkin Arin's Pink/Velour Picasso Babe//Freckles: Reverie Elowen/Hair: Truth Divinity/Top: FD Cropped Mohair Sweater/Skirt: Cheezu choa/Boots: FD Thigh High/Jewelry: Saara Sarika Feather Earrings
Hi guys, finally i decided to put my shapes on marketplace!
I really would to start with this shape, inspired by the model Daphne Groeneveld , that i personally love!
I decided to put it Copy and Modify, cause everyone got an own style.
I put inside the pack, the eyebrow( made by me ofcourse) and the stylecard.
The prize is 800L, and i would to hear something about the prize, if is too much or not, i'm worried lol.
Here the store, hope you'll enjoy it :
marketplace.secondlife.com/stores/107232
Here my inspiration :
25.media.tumblr.com/tumblr_lt8yijIjDs1qcv5veo1_500.jpg
www.dereklovesshopping.com/wp-content/uploads/2011/04/DAP...
I love the shapes this abandoned pier makes.
Canon 7D | Canon EF 24-105mm f/4 L | B + W ND 110 Filter
46sec | f/11 | ISO 100
Lightroom 3
I prefre to be walking through a forest of trees rather than buildings but some of the shapes and designs are very cool
Jacey working hard at yoga to tone that ladyboy body into an a perfectly feminized hourglass figure.
The rugged shape and form of this tree revealed in its wet trunk following a light rain. What animal shapes can you see?