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Man, version 1.0 of the skirt is super square. Not good for something that supposed to be an inverted bowl.
The arches to the torso look okay, at least.
I designed this laser cut kit of parts for assembling a scotch yoke, a mechanism for converting rotational motion into linear motion. I'm using it to control a physical camera based on the position of a virtual camera in an After Effects animation to achieve a match move. Full write-up here: www.urbanhonking.com/ideasfordozens/2010/09/matching_came...
Having Tom's torso done means I can think about making the Technic-puppetry work at a distance. This will be fun.
Narrator: It wasn't going to be fun at all.
Richard's Arduino controlling a pair of micro servos (intended for radio-controlled aircraft) as a walking robot. It's simply two servos linked together with cable ties, plus some bent wire for legs. The program in the Arduino sends pulses to the servos that make them walk.
Version 2 Arm.
This arm interior shows empty motor brackets for the finger servos. This motor mounting scheme contains the servos in one side of the arm with a light cover with no encumbrances.
Note: Version 1 Arm had motors mounted on both sides of the arm. This made it very difficult for assembly and a choir for adjustments and maintenance. Version 2 - A Better design.
Thanks to hairygael's responding to requests.
ACTS 7105 bediende op deze helaas grauwe woensdag de chemische fabriek van Elementis te Delden. Per 10 oktober 2008 voert ACTS dit vervoer uit in opdracht van Railion. De trein is nooit erg lang, vandaag werden er drie volle wagons uitgewisseld tegen drie lege. In de dorpskern van Delden is het span onderweg als trein 50016 Bad Bentheim - Delden Servo. Servo staat voor de naam die de fabriek voorheen had.
Stitched pano of Lurnea service station with some photoshop aging. I would like to buy some plugins but was experimenting first to see what I can do manually.
I designed this laser cut kit of parts for assembling a scotch yoke, a mechanism for converting rotational motion into linear motion. I'm using it to control a physical camera based on the position of a virtual camera in an After Effects animation to achieve a match move. Full write-up here: www.urbanhonking.com/ideasfordozens/2010/09/matching_came...