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by Helen Dennis (corner of Leonard & Church)

I was using my Flickr account to move some photos from my work site to my home office. This is a rendering of our new City Hall in El Cerrito, CA (where I work) that was done by our architect, BSA Architect from San Francisco.

 

Since it was up on flickr and already got a comment, I figured I might as well leave it up. Just wanted to properly credit the image.

the rendering above and the real car are very close. Nemesis Motorsports

Artist's rendering of the lobby area at 1200 East West in Silver Spring, MD.

 

Check out www.1200eastwest.com for more information on this apartment community.

 

Check out www.homeproperties.com for all of our apartments for rent.

Dramatic chandeliers (rendering courtesy courtesy of Jorge Pardo).

Preliminary rendering showing frame on ridge. Walls make it hard to see rest of frame. Rendering by Matt Shirey

i didn't do the modeling for this one (although i modified it a lot)..

 

i just set up the environment and rendering with Blender/Lux

Venini "Bolle", designed back in the '60 by Tapio Wikkala.

Costume Design: Emily Greene

Rendering: Emily Greene

This is a frame of a dynamic simulation I have developed for the italian artist Andrea Galvani. The objects sublimate into particles one by one. It was projected in a gallery at the objects real size: 4x2.5 meters.

 

Here's an early test for this animation:

www.vimeo.com/1050043

 

Dazhongli Commercial Center - Shanghai, Chine

HDA : Specialist Design Consultant

Client : Swire Properties Ltd.

Architect : Wong & Ouyang Ltd.

Date : 2009

See more at : www.hda-paris.com/

2D floor-rendering from vTrendtech.com

Eutaw Street Luxury Townhome Development

3D rendering samples at reasonable rates for your construction projects. Just mail us your projects requirements at: info@cadserviceslondon.com or visit www.cadserviceslondon.com/portfolio.php for more details.

UCLA MArch I

Project #7

Fall 2010

||

Michael Frederick

and

Jordon Gearhart

Vecchia foto anni 70

reso con Yafray in 10h 56m

modellato con blender

 

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