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tareas realizadas: modelado, renderizado y postproducción
autores: Nicolás Bertola
cliente-propietario: desarrollo personal
Firstly here is what the final animation will look like. I didn't want to attract any attention away from the animation so I decided to create a white room void kind of look to the scene. To do this I changed the camera environment colour to bright white and then applied a useBackground shader to the ground plan. I did add shadows in so that the character did not look like he was floating. I have also added a touch of motion blur into the scene. This has upped my render times dramatically but due to being ahead of schedule, I believe it is worth it. If I did not have the time to do this, I would have chosen to do create a motion blur render layer and composite the blur in afterwards but as this is not a compositing module I have chosen just to do it with in maya.
Over all I am pretty pleased with how my character and animation has turned out. There are things that I would do differently now that I have finished if I were to redo this, but as this is my first proper animation I am very pleased with how it has all turned out.
My final project for architecture II. this is a render made with vray for sketchup. this is the back side
CONSTRUCCIÓN DEL PUENTE ENTRE LA CALLE ATAHUALPA Y AV. ELOY ALFARO CON SUS ACCESOS SOBRE EL RÍO CHONE, CANTÓN CHONE, PROVINCIA DE MANABÍ
"Situated on London's breathtaking riverside and on the doorstep of Richmond, Chiswick and Strand on the Green, this is a collection of exclusive 1, 2 & 3 bedroom apartments and penthouses by St George. Set around a European style public piazza and overlooking the Thames, Kew Bridge will provide a new public realm and a stunning riverside landmark."
Complete CGI environment built for Kvänum kök kitchen photo shoot. All angles featuring glass cabinets/oven doors etc were shot both with and without cabinet doors, enabling me to create own glass and true reflections from the CGI environment.