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Creating the model wasn't really hard although the face was the trickiest part to do. That being said it doesn't look half bad when in smooth mode (number 3) but looks a little too square-ish maybe because concentrated more on the smoothness rather than working in the normal view (number 1).
I used around 4000 polygons to create this model which is pretty impressive for me because the first time I tried it I went up to more than 8000 polygons.
I had a bit of difficulties with the texturing because the chequered texture at first was a bit messed up was soon resolved and then after that the actual texturing of the model was really fun and easy to do.
CONSTRUCCIÓN DEL PUENTE ENTRE LA CALLE ATAHUALPA Y AV. ELOY ALFARO CON SUS ACCESOS SOBRE EL RÍO CHONE, CANTÓN CHONE, PROVINCIA DE MANABÍ
this one is rendered in 3 layers in ptgui and feeded into tufusion a free gui for enfuse.
some minor tweaking in photoshop
noise reduction and brightness. also a nadir patch is done in photoshop.
in picture are my dad (he moved.....) and father in law (bold one)
View this panorama in the interactive viewer.
(This will open a new window to SPi-V, an interactive panorama viewer created by Aldo and hosted at fieldofview.com. Requires Adobe Shockwave.)
a complet tour is found at :
tareas realizadas: modelado, renderizado y postproducción
autores: Gustavo Baranovsky
cliente-propietario: Arq. Rodolfo Ibañez
Render 3d in cui viene sottolineata la duttilità di impiego delle coperture ombreggianti, qui inserite in location urbana. Lo studio dell'illuminazione supporta notevolmente l'effetto di nutrito fotorealismo.
i3pixel - Virtual Communication
Realtà che offre soluzioni di grafica 3d e motion graphics. Fotorealismo di intelligente coinvolgimento per la suggestiva presentazione di ambienti e oggetti protagonisti.
www.i3pixel.com - info@i3pixel.com