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My final project for architecture II. this is a render made with vray for sketchup. this is the back side
CONSTRUCCIÓN DEL PUENTE ENTRE LA CALLE ATAHUALPA Y AV. ELOY ALFARO CON SUS ACCESOS SOBRE EL RÍO CHONE, CANTÓN CHONE, PROVINCIA DE MANABÍ
I focused a lot on getting the anatomical proportions correct here rather than complicated constuming (and I thought a standard human structure would be easiest to learn to animate with). I'm happy with how the face turned out as that was one of the biggest challenges, but there is definitely detail lacking in other areas such as no depth at the edge of the clothes and no accessories to improve design. Though I worked to retopologise as I went along, in some areas the topology is very inefficient, such as where the neck connects to the torso. With the textures, I did work to clean up the UVs but this was a challenge and improvements can definitely be made in this area.
In the process of making this model I think I have improved significantly on vertex, edge and face manipulation in creating more complex geometry, and I now more clearly understand the UV editor. Issues I need to tackle are efficient topology and UV maps, and cleaner texturing.
Aquilo que gosto mesmo de fazer: música e modelação 3D
Guitarra semi-acústica, vista do pormenor das cravelhas
(Resultado de um fim-de-semana em "vacaciones")
tareas realizadas: modelado, renderizado y postproducción
autores: Fernanda Coria
cliente-propietario: Arq Carlos Fernandez
Render con modellazione di copertura in alluminio MLC-M, con finitura chiara, inserita in ambiente quotidiano in cui l'illuminazione decisa proietta ombre realistiche, che contribuiscono all'effetto concreto dell'insieme.
i3pixel - Virtual Communication
Realtà che offre soluzioni di grafica 3d e motion graphics. Fotorealismo di intelligente coinvolgimento per la suggestiva presentazione di ambienti e oggetti protagonisti.
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