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I have been busy for while creating this blender ship. I am experimenting with this model so a lot of stuff is replaced, done again, thrown out, whatever.... More renders here
My first go at a Terragen render. I'm happy I figured out how to work the thing, but I'm not yet sold on the idea--probably due to the fact that the majority of "home computer" renders I've seen are rather poorly done. This one isn't terribly realistic, but it came out decently well anyhow.
I'm starting to think I really hate non-Adobe modular interfaces, though.
Our rendered landscape architect's visualisation for an area of public real adjacent to a commercial building, Huntingdon. More information on Chequers Court on our website.
tareas realizadas: modelado, renderizado y postproducción
autores:Fernanda Coria
cliente-propietario: Arq. Horacio Gomez
toon render (ink_well camera shader, white constant material applied to Background_Objects_Partition) multiplied by Ambient_Occlusion pass (tutorial)
Final Render, the bump Texture is complete as well as Texture map. I finished the model and animated it walking wasn't perfect but it was my first character animation in 3d i was so proud of Special ED. (thats the green guys name)
Old brick building in central Melboune. Note the render facade has fallen away, including the lettering informing when the building was built. Later the lot was painted over.