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Render de los personajes guía de mi Trabajo Fin de Carrera: Diseño de una biblioteca de personajes 3d animados para el tabletop NIKVision
3D Renders by Gerard Rallo (http://www.ideesabsurdes.net/) for the Open_Sailing_01
This Energy_Animal, is modular, you can upgrade parts without having to change the whole thing, alos easier for maintenance.
Render 1986 Chevrolet Monte Carlo. Under polygons. Created in Maya with textures done with photoshop.
A quick test from a free 3D model car. The poly wasn't so high so I only have a far view.
Mesh: Thasuma - Turbosquid.com
Texturing, lighting and render: Me
Software: Cinema 4D
Render Engine: C4D Native
Platform: Mac
Now that I've figured out how to apply textures to objects in Blender, here is a new(ish)_ render of the game board and parts, including the three new microfigures. I still haven't gotten lighting down.