View allAll Photos Tagged prototyping
The prototype Intercity 125 , HST , at work on the Keighley , Worth Valley Railway during the 2019 mixed traffic gala .
Fashion Freakout 4!!
at the Mohawk | Austin, TX 2.4.11
featuring Prototype Vintage Design, Laced With Romance, & New Bohemia
hair and makeup by Avant Salon & Spa
Fashion Freakout 4!!
at the Mohawk | Austin, TX 2.4.11
featuring Prototype Vintage Design, Laced With Romance, & New Bohemia
hair and makeup by Avant Salon & Spa
de Havilland Heritage Centre
All rights reserved. The use of this photo is not approved without prior permission from rob@aeroplanepix.com.
BR Prototype diesel loco "Tiger" built by North British Locomotive Company in 1954, exhibition hall, Bo'ness on the Bo'nesss and Kinneil Railway. Monday 22 August 2011.
Photograph copyright: Ian 10B.
I will not answer any questions in regards to trades and or sale. My source shall also be kept confidential.
www.wheelerfabrications.com Wheeler Fabrications are based in Birmingham and specialise in sheet metal work, laser cutting, cnc break press, cnc punching, tig welding, mig welding and prototype fabrication.
Orchard House
Sherbourne Road East
Balsall Heath
Birmingham
B12 9DJ
Tel: 01214402345
Fax: 01214404008
E-mail: wheelerfabs@btconnect.com
Here's a prototype board for Minifig Melee....
Characters: Minifigs that have been chosen by the player to try to win the game.
Square: The basic unit of movement, etc in the game is a 4x4 plate.
Land: A 16x16 base plate that starts out with a 3x3 arrangement of squares and onto which are put various objects (obstacles, hazards, creatures, monsters, triggers, goals). Lands are randomized or sequentially placed by players...then the tiles that link the lands are placed.
Obstacles: Objects placed on squares that block Character movement and ranged attacks.
Hazards: Objects placed on squares that may harm characters as they move about the board. Can be disabled by use of Triggers.
Triggers: Objects placed on squares that effect Hazards when a Character activates them.
Creatures:Objects placed on squares that may harm characters as they move about the board. Can be killed by the characters.
Monsters: Minifigs placed on squares that may harm and/or hinder characters. Can be attacked by Characters just like an enemy Character.
Goals: Objects placed on squares that may be acquired by characters and add to the Victory Points for the character's team.
Treasures: Objects place on squares that may be activated(opened) to reward the characters with Victory Points.
these modern prototype cars as seen in the windows of a car dealership on Unter Den Linden.
Berlin, Germany 09/07/2008
Early on in the project I assembled some vehicles at random using a Quentin WIlson's classic car book as a guide. These models took an hour or two each to put together and then perhaps another hour to scan and create textures.
The quick models are submitted and given the thumbs up or down. Sadly these three were heartily disapproved of. They wanted something more generic.
Gisteren kreeg ik een handgedrukt alfabet, gedrukt van houten letters van ongeveer 150 jaar oud. Een gelimiteerde oplage van 55 stuks, gedrukt door Aaldert de Lange uit Steenwijk. Dit is nummer 52. Een eerste prototype. Handgemaakte marmers. En nu op zoek naar het mooiste boekje voor dit alfabet.
Yesterday I became a handprinted alfabet, printed from wooden lettres from about 150 years old. A limitted edition of 55, printed by Aaldert de Lange in Steenwijk, the Netherlands. This is number 52. This is my first prototype. Handmade marbles. And now searching for the most beautifull book for this alfabet.