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Spray painting take out food containers and the bottoms of plastic bottles, aka flowers.

 

I found this old processor lying in my cousin's house and took a pic.. (yep, N82).

A few photos of select pages of my process book for my honours project.

 

The book serves as the 'glue' of my project, describing the processes I went through throughout the year, as well as illustrating them with photos

 

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Copyright GenX Visual Arts

 

Lighting info: 1 - AB800 with a beauty dish slightly camera right and a little above the model. This is a small bathroom with white walls so the walls are working as reflectors. Fan below to "blow up" the scarf.

processing sketches

nikon EM | 50mm f1.8 | ektar 100

Rolleiflex 2.8E2 + X-processing@

SMENA8M

KODAK DYNA100 X-process

This is a shot of a retro-hex half way completed. I've polished the pavilion, but stone is still on the dop. The black you see is the wax I use for dopping, the brass color is the dop itself. (The completed stone is "79_prasio" in my photostream)

Flocking algorithm + processing

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We can’t deny the beauty of these patterns but one can’t help but question the static nature of them. Algorithms are as much about variables as they are about output. Freezing them in time, giving them static shape questions how viable is one objects to the next. If they exist in the range, does only personal aesthetic preference decide importance of one over another and where the process plays such an important part how can we ignore their pre and post decessors. Can their physical manifestation exist not just as a single frame and how does this affect their validity. Are these just decoration and if so, does it then matter if they were created using generative tools or just simply drawn as they are?

 

Just a thought..

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Preserving the foraged plums: drying them, making jam and cooked fruit for later use in baked goods or mixed with plain yogurt.

 

Photo/Video Usage:

*Please do not post my images/videos to blogs, Tumblr, Pinterest, or other social media without my permission.

Decided I wanted more control over the resulting forms. To do this, I had to tone down the movement possibilities for each of the particles so there would be a greater chance the particles would spread out evenly over the surfaces of the gravity spheres. End result... hairy spheres!!! Heh, I said 'hairy spheres'. Check the hi-res versions to see the detail.

Intermediae Madrid

April 2009

Central Processing Area, Handil - East Kalimantan - Indonesia

try p5sunflow with eskimoblood's surfacelib

  

2x mode is a basic smoother

Starting to paint blood on the brain

a processing sketch that uses bezier curves to control the speed of a moving object. the brightness is directly proportional to the speed of the moving object.

 

www.mantissa.ca/itp/drawingmachines/week04/gesture/

Working with Florian Jennet's Processing port of Alex Evans' structured light scanning code. www.mediamolecule.com/2007/12/10/homebrew-3d-scanner/ This image visualizes the path taken by the phase unwrapping algorithm.

Working on my entry in Alecia's book for the Moleskine portrait exchange group #4 - see more about the exchange at our group blog.

Every now and again, I revisit code from many months ago and end up finding GLARING ERRORS and POOR CODING STYLE and after fixing these problems, the code runs exponentially faster than it used to. The ripple code was one of those projects.

 

Originally, I rendered the ripple array directly to the screen, and I was able to get away with about 60x40 squares. After playing with it a bit recently, i realized that I could simply define a color array and use arraycopy to copy it over onto a PImage that i then use to render out the ripple information.

 

Whereas I could do 1 plane of 60x40 elements before, now I could do 500 planes with alpha intormation at the same FPS as I was getting previously.

 

Just goes to show, revisit old code!

maskrosen gjorde med Processing.org efter min flickvän idén.

January,2008

aesthetic & computing

with Processing

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