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More growth forms. Decided to focus on exploring the range of self-limiting forms in the system for a new work, Limits to Growth.
That morning was really really foggy. How I wished I had my camera on me. Kept observing through the day..kept my fingers crossed..hoped the same would happen the next day as well. And it did...I was prepared.
Please - no awards, photos, group invites or graphics!
Please do not use this image on a website without explicit permission from me. Thanks.
A little process peek - choosing fabric for the bird quilt. www.shinyhappyworld.com/2014/04/choosing-fabrics-bird-qui...
The final image is a cross sectional and dorsal view of a piece of computer RAM. The hardware component that allows your computer to multitask by storing information in real time. As amazing as this technology is, we come full circle back to the native element that is copper. Seized in fiberglass and coated in gold, this hardware is fine tuned to being the next critical component in our evolutionary path.
Taken at Djúpalónssandur wich is an amazingly beautiful place. English ship got stranded there 13th of march 1948 and still you can see the pieces shattered on the black beach.
Testing a cross-processing technique in Photoshop CS3 for Mac, with my friendly male turtle as my model !
I roughly followed the steps in this photoshop cross-processing tutorial, and then tweaked to suit the image, and added some other adjustments to get the effect I wanted - including the fake vignette effect which is a radial gradient adjustment layer as described here.
Working on a retelling of the Solar engine so that it runs in real-time from microphone input. The original version existed only as renders because I was asking the computer to perform highly processor intensive particle repulsion. Given a mass of particles (10,000+), each particle had to exert a force on every other particle.
The original render ran at less than one frame per second. This version, still visually dense and reactive, runs at near 30fps on my laptop. Once the port to Cinder (with some optimization magic courtesy of Andrew Bell) is complete, we expect it to hit the coveted 60fps mark.
Still working on the visuals and behavior. Next up, variable size spheres and pushing more of the workload to the GPU.
Moscow. Gorky Park.
Camera: Canon EOS 5
Lens: Canon Zoom Lens EF 70-210 mm
Film: Kodak Vision3 200t + dev.D-76
Photo taken: 29/07/2017
Scanner: Noritsu LS-1100
Processed with VSCOcam with m3 preset Processed with VSCOcam with g3 preset Processed with VSCOcam with c1 preset
History mosaic mirror installed in the McLeod Residence's bathrooms. This is a Barbarian Group project.
Hit 'L' to view on large.
Creepy old crematorium that is now abandoned, light was leaving us fast so we had to be quick. Looking at the sketchy history of this place on the internet, over 100,000 bodies were processed through this crematorium. We visited and the undergrowth was really coming through. A good end to a great day.
Another month, another tour. The Benzine tour no doubt on the name. On tour with Camerashy, Wiffsmiff23 and FlashandBlur. Countless hours driving, some iconic places visited and efficient Police and Security encountered and hid from. Not to mention lots of places sealed, trashed or locked down.
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