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This software and these cool onOne tools are amazing and fun. I really dig them! I've been tinkering and experimenting for quite a while, and I finally decided to get my act together and write a full review.

 

People that joined the Facebook Fan Page got a sneak preview of this review, and now I can open it up to the rest of the world - I hope you enjoy it!

 

The onOne Plugin Review holds all the secrets and more inside. If you enjoy seeing what the latest technology can do to your photos, well, then, you'll love all unexpected surprises that will open themselves in your computer!

 

The grass mod is finally finished. Ideal setting is imingrasssize=70 for a sweet spot between density and performance, but go as low as 50 for better coverage or as high as 100 for more performance.

I'll add the link to the download shortly.

It's getting there -- taken with Lumen ENB!

Please note that my graphics are not to be used in layouts, banners etc, anyou cannot edit or alter them in any way. Wallpapers are for desktop use only.

If you want any of my pieces displayed on your site, please contact me first. Thank you, and Fanpop this means you too.

   

This is a modification I've done to the amazing Unique Grasses plugin by Tamu75. I love that plugin but I've always wanted a grass mod with better FPS, and as beautiful as Tamu's version of grass is, I felt it was lacking in just adding basic grasses to the mix, so I've incorporated unbelievable grass into this plugin, as well as some SFO plants, especially in the marsh region. I've also used the very simple GoS tweak of adding tons of grasses into the game: these pictures are shot with imingrasssize=60, and this isn't even all the grasses I've incorporated, since I realized I only had 8 textures when there are 15. More to come soon.

Ma che cosa carina *_*

Ho trovato giocherellando in giro per internet un plugin che fa i caleidoscopi *_*

 

Adoro! ♥

 

(foto originale nei commenti)

It's getting there -- taken with Lumen ENB!

Finally got the forest grass looking how I want it for the most part. This is at imingrasssize=50 which will be the 'screenarchery' setting. Lumen ENB used in this round.

Goal: To create key art for an upcoming sermon series on serving.

Audience: Adult weekend service.

Direction: The goal was to come up with key art and a logo for this series. The big idea is that being the light of the world requires that we connect to others (or get plugged to the mission of the church.) The light bulb and plug are going to be the key metaphors of this series.

Project: This is the key art for the series.

 

As always your comments and feedback are appreciated.

**free Stuff of bennoH. his latest news in mai 2025 like MIT & CC Arena-Plugins & ISFs ... . **

  

original from:

vjun.io/bennoh/free-stuff-of-bennoh-his-latest-news-like-...

  

Hello real-time comrades, spring is coming here in the heart of Europe and here are some of my blossoms.

 

 

- Resolume Plugins:

 

I've expanded a Resolume-Wire example a bit and provided/get-free various options like made internal effects like that for your live performances. You can download it from the Resolume forum and use it commercially, i.e., at all kinds of events:

resolume.com/forum/viewtopic.php?t=29319/

 

〽️

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Something that many Resolume users unfortunately find little use in Arena/Avenue or Wire is trick-effect-blendings from "clip to clip" or "layer to layer".

Unfortunately, there are no examples for the so-called "Mixer's" in Wire, and Mixer plugins are rarely released. Therefore, I've created two sutch Mixer examples, along with brief instructions for handling & creating, and made them available for download as Wire patches and compiled Arena/Avenue plugins:

resolume.com/forum/viewtopic.php?t=29401/

 

 

- ISF's:

 

"ZapyZupi by ChatGPT & bennoH."

A small collaborative project with ChatGPT, also as a demonstrating that you can build consistently fun and creative shaders with the AI of OpenAI, even if you're practically clueless about GLSL or ISF coding (although some basic knowledge is certainly helpful).

So I've made that ISF created in this way, with some options for live use, free avilable for download on the ISF-platform under an MIT license, which also allows commercial use:

editor.isf.video/shaders/681b23b6932476001a373c17/

 

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"Standart HUEAdjust-Function"

In another co-production with ChatGPT, I was dealing with a problem in Resolume Wire, where I create a lot of Arena plugins based on ISFs. I was repeatedly unable to create a color field for individual elements/things in the shader for quick and easy color selection and combinig it with a option in Arena to add animated color gradients over the HUE-rotation to these elements.

So, I created a standard code block that can be integrated into almost any ISF, making it possible to make HUE an option available in the ISF to create a HUE input even if a color picker is already set for that seperat element in the shader.

I have made this code block freely available to everyone on the ISF platform under an MIT license.

editor.isf.video/shaders/67f2bf1706e5160019c9ec2f/

It's less about the entire ISF here than about the verified code blocks in this ISF code, but you can also use the shader itself under "CC BY-NC-SA 3.0"

 

& last but not least for the ISF-news, here are two new ISFs from me from the beginning of 2025:

"The ChainTruchet or another truchet experiment of mrange - adaptet for ISF by bennoH. 2025" as a MIT-licensed shader

editor.isf.video/shaders/67c9f9dad7aebf0019e0c571/

 

&

 

The extended trick-transition

"RotateScaleVanish Transition"

editor.isf.video/shaders/679fd51f2909a9001a03f05c/

 

〽️️️️️〽️

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- App tests & try-outs:

 

I've finally installed after long wished & years now "NestDrop Classic V2"

(only Win 10/11)

nestimmersion.ca/nestdrop.php

and MilkDrop's, and I've given so Resolume Arena a cool new source of 100K&+ free footages or contents via the NestDrop integrated spout, all for free unbelievable!!

 

And so I must say it is a real joy to play around with it and I highly recommend NestDrop Classic, especially to Arena or Avenue users. I would like to thank Isosceles very much for this fantastic and generous gift and can imagine upgrading to the paid version one day, which isn't exactly expensive either. The huge number of MilkDrops, or plugins, that are available for NestDrop on the internet absolutely free of charge make this software even more interesting as a Resolume Arena/Avenue extension or as a standalone. An astonishing variety is offered in really good quality and NestDrop's sound control, as well as the simple, uncomplicated operating elements, are very user-friendly and ideal for newbies to VJing or even for those with absolutely no experience, for at home at a birthday party or even at a large event for VJ pros who can liven things up in Arena with effects and slices until it's a flyover.

 

You can already find many thousands of additional free presets on the NestDrop website, but here is a link to, unbelievably but true, to get +100K free presets:

forums.winamp.com/forum/visualizations/milkdrop/milkdrop-...

 

I am only positively surprised and can just say again:

Thank you very much Isosceles and Team!

nestimmersion.ca/nestdrop.php/

 

🌈 🌅 💖🎁💖 🌅 🌈

And don't forget "Code Kill's Videoloops!" And my latest 108 Arena/Resolume plugins in the package of the same name for only 65USD, so almost for free!

🌈 🌅 💖🎁💖 🌅 🌈

vjun.io/bennoh/code-kills-videoloops-a-free-workout-chari...

 

🌈 🌅 💖🎁💖 🌅 🌈

   

This is a modification I've done to the amazing Unique Grasses plugin by Tamu75. I love that plugin but I've always wanted a grass mod with better FPS, and as beautiful as Tamu's version of grass is, I felt it was lacking in just adding basic grasses to the mix, so I've incorporated unbelievable grass into this plugin, as well as some SFO plants, especially in the marsh region. I've also used the very simple GoS tweak of adding tons of grasses into the game: these pictures are shot with imingrasssize=60, and this isn't even all the grasses I've incorporated, since I realized I only had 8 textures when there are 15. More to come soon.

Kodak Ektar 100 | Mamiya RZ67 | negative processed at home and photographed with my Sony A7R-iii

This is a quick summary of my observations using Negative Film Lab to perform the surprisingly non-trivial conversion from color negative to finished image.

1. TLDR; I was impressed enough after playing with Negative Lab Pro this morning I purchased a license. That says it all.

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2. The film was processed by me back in May 2018. I had not yet thrown those twirling stick agitators into the recycle bin yet, so the film is unevenly developed. There was more activity at the edges of the strip than the middle because the edges got exposure to fresher chemistry. TLDR? Inversion is the only way to agitate. YMMV. This is what works for me. Inversion agitation totally stopped the uneven development problem.

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3. Compared to my prior workflow using Silverfast, this plugin is a breeze. I can stay in one program all the way from camera raw file to print ready image file. I’ll compare workflows in the comment area so you can decide for yourself.

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4. Digitizing the image consists of carefully doing a macro photo of the negative on a light table. Any modern DSLR or mirrorless camera will work, but if you plan to print big, the 40+ megapixel cameras are ideal. A quality macro lens is also vital, as is a means of securely mounting everything. I use heavy duty woodworking clamps from Lowes to mount a Kirk ballhead to a sturdy workbench; thinking hardware store rather than camera store saves you a lot of cash! A scanning mask is strongly advised as stray light can enter the edges of the film. Reflections can also be an issue, as can lens flare. A mask helps with all of these. Stray light will wreck your results.

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5. Follow the instructions that come with the Negative Lab plugin. If you do it right, the end result will be an image which requires only minor corrections and spotting in Photoshop/Lightroom to finish it off.

I’ll let the image speak for itself. Because of the ridiculous amount of compression Instagram uses, I will be posting these images to my Flickr account as well. The link is in my bio. More info in the comments area.

 

I want it to be known that I am not trying to sell anybody anything. One of the biggest problems for a film shooter in 2019 is how to actually do something useful with the film once you’ve shot it and developed it. Quality scanners are expensive and slow. Hiring a company to handle the job is also expensive and slow, plus it takes the photographer out of the loop as far as the overall look of the resultant images. Color negative scanning offers a massive amount of latitude for one’s artistic vision, you don’t really want to leave that in the hands of someone else.

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After studying every affordable option for scanning medium format film, I concluded that scanning with a high megapixel digital camera was the best option. Once everything is set up, it’s undeniably fast, much faster than high-quality medium format scanners. As for results, if you carefully scan a 6 x 9 negative (or positive for that matter), you end up with a 42 megapixel image in the case of the Sony A7R-iii that I use. That’s more than enough information to create high-quality 24” x 36“ prints.

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Honestly, the resolution isn’t the problem. The problem has always been converting a color negative into a color positive.

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Last winter when I began seriously looking into this problem, I tried everything that was on the market at that time. I quickly settled on Silverfast as the best of a not so perfect lot. It wasn’t perfect because the software is expensive, the user interface is downright hostile, and the whole thing feels like a Windows 98 era program ready to crash and burn at any given moment.

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Even with the issues it has, Silverfast undeniably does produce quality output. At a license cost of $250 for a basic version and $400 for one that actually doesn’t go out of its way to slow you down at every opportunity, it had damned well better at least deliver good output. So why am I so excited about this new Lightroom plugin? Take a look at the workflow for the two solutions:

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Silverfast HDR 8.8

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1. Copy raw files from memory card into temp directory on computer

2. Install the Adobe DNG converter

3. Install MakeTiff from color perfect

4. Convert your camera raw files into linear tiff files

5. Import linear tiff files into Silverfast

6. Perform the necessary adjustments to each photograph inside of Silverfast to get optimal output

7. Kick off Silverfast batch job to create positive tiff files

8. Import tiff files into Lightroom (jumping into Photoshop as needed for heavy lifting) for cataloging, dust spotting, cropping, and creation of final output files

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Negative Lab Pro

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1. Import raw files from memory card into Lightroom

2. Crop images and perform a white balance with the eyedropper on orange mask as instructed in the Negative Lab Pro video

3. Start the plug-in and again follow the directions in the instructional video

4. Perform final edits such as dust spotting, color tweaking, cropping and so on. Edit in Photoshop for heavy lifting tasks like content aware fill. Export final output files from Lightroom as needed.

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It’s up to you, both methods work just fine. I am keeping Silverfast around because there are a few tasks it excels at, such as getting optimum results from seriously expired film. That said, with excellent image quality plus the speed and simplicity advantages, the Negative Lab Pro plug-in will be taking over my medium format camera scanned work.

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I hope this information helps you enjoy the art of analog photography as much as I do.

More fun with Topaz Simplify.

Peter Maynard, Life in Shadows, Leica M8, Voigtlander 75mm f1.8, Processed with Nik Plugins, Adelaide. Avalokitesvara, Bodhisattva, Goddess of Mercy, Guanyin, Art Gallery.

Plugin Hybrid ready to go

 

You do not pick up your car from the showroom floor anymore. You go upstairs - and there is a whole process that takes 2 hours. Then they drive you down the ramp and park it outside for you to take away.

It's getting there -- taken with Lumen ENB!

Markarth sunset (First seed) --Riverwood Morning (Snapdragon). imingrasssize=80

Finally got the forest grass looking how I want it for the most part. This is at imingrasssize=50 which will be the 'screenarchery' setting. Lumen ENB used in this round.

The grass mod is finally finished. Ideal setting is imingrasssize=70 for a sweet spot between density and performance, but go as low as 50 for better coverage or as high as 100 for more performance.

I'll add the link to the download shortly.

More fun with the Fractalius filter - haven't done 1 for a few days :)

A television in a lab used for displaying data.

More shots--Morthal and Whiterun. Shots taken with MachiiMachii's First Seed ENB to show how these grasses will look with different presets.

This is imingrasssize=80 by the way.

This is a modification I've done to the amazing Unique Grasses plugin by Tamu75. I love that plugin but I've always wanted a grass mod with better FPS, and as beautiful as Tamu's version of grass is, I felt it was lacking in just adding basic grasses to the mix, so I've incorporated unbelievable grass into this plugin, as well as some SFO plants, especially in the marsh region. I've also used the very simple GoS tweak of adding tons of grasses into the game: these pictures are shot with imingrasssize=60, and this isn't even all the grasses I've incorporated, since I realized I only had 8 textures when there are 15. More to come soon.

UPDATE: I modified this shot with the Adobe Pixel Bender Plugin. See the results

 

This shot was taken from the same place this one was, where I almost dropped my keys in the river. A morning when the fog was so thick I couldn't see the shore on the other side of the river (which makes for a great time to have the camera with you).

 

This is an HDR and when I was done processing, it had a natural, very slight hint of earthy tans and browns. I tweaked it a bit with curves to polish off the "old time" feel. The long exposure played tricks on the water too, especially because I had to combine the three exposures for the HDR but I think it came out pretty nice.

 

More photo descriptions (and other photo articles) can be found on my blog @ geeklens.blogspot

More shots--Morthal and Whiterun. Shots taken with MachiiMachii's First Seed ENB to show how these grasses will look with different presets.

This is imingrasssize=80 by the way.

Minolta Dymax 5D used to eat batteries by the hour...

Nataly on a poppy field.

 

Shot on Kodak Portra 400 @ EI400

Developed in Fuji C41 X-Press kit on Jobo CPE2 processor

Scanned in Nikon Scan 4.0.3 on Nikon Super Coolscan 8000 ED

Manually inverted in Adobe Photoshop

"Printed" in Dehancer plugin for Adobe Photoshop with "Kodak 2383 Print Film" profile

Shot as HDR and many hours spent working with textures and photoshop plugins

with help from"Quad Pencil" plugin.

Picture of moon taken out from my house a couple of days ago and then used flood plugin to add water.

 

Finding it difficult to get a good balance between the brightness of the moon and the clouds.

Sunset, taken with Canon EOS 600D, using 18-55mm IS II lens. Edited in Adobe Photoshop CS6 using Nik Collection plugin.

 

Finally got the forest grass looking how I want it for the most part. This is at imingrasssize=50 which will be the 'screenarchery' setting. Lumen ENB used in this round.

The grass mod is finally finished. Ideal setting is imingrasssize=70 for a sweet spot between density and performance, but go as low as 50 for better coverage or as high as 100 for more performance.

I'll add the link to the download shortly.

More shots--Morthal and Whiterun. Shots taken with MachiiMachii's First Seed ENB to show how these grasses will look with different presets.

This is imingrasssize=80 by the way.

this version processed with the HLVG plugin to remove the green cast.

Source code of a Wordpress security plugin. Keyboard of computer on the foreground.

captainkimo.com/hdr-photography-real-estate-interior-dinn...

 

Finally had a chance to do some interior HDR images of the vacation home in Phuket, Thailand where I'm staying. This is a shot of the dinning room area during sunrise. The ocean and mountain view from inside the house is just as amazing as the outside.

 

Go to My Profile for:

* a list of my photography gear

* a list of my tutorials

* a list of software I use

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Me and Alnyne surfing the city hahahha

The grass mod is finally finished. Ideal setting is imingrasssize=70 for a sweet spot between density and performance, but go as low as 50 for better coverage or as high as 100 for more performance.

I'll add the link to the download shortly.

blogwordpress.website is a leading full services web development company catering result-oriented and cost-competitive solutions to SMEs across the US, UK, Japan, Australia, Canada and many parts of Europe.

 

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