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visualizing isolines that represent the places chris woebken hangs out the most, based on his openpaths.cc data.
this print is using a really unusual technique, i don't think i've seen anyone else use it yet. i generate custom gcode to trace the already printed path while extruding more plastic. it needs a little more tweaking to look better, some parts are too close to the surface and others are too far.
With a shader to set the proper sizes based on distance, trying some stuff out for a project.
Couldn't find a complete example for this anywhere, will post when I get a chance.
working on a new structured light 3d scanning technique that's slower, higher quality. coming across some great artifacts while debugging.
there are three separate images here. in each, x axis is time, y axis is from a single row of a camera that is looking at a computer screen.
Final tweaks on software piece for CLOUDS documentary by James George and Jonathan Minard. Random output, not post-processed.
low-poly tape art with a layer of audio reactive projection mapping over the top. made with openframeworks.
Installing "Light Leaks" at La Gaîté Lyrique for the Capitaine Futur show. gaite-lyrique.net/en/exposition/capitaine-futur-and-the-e...
Exploring the human form through laser light. The laser is controlled real time by a custom piece of software that tracks a person's outline. The laser is bounced of a mirror and then goes through a series of gauzes.
Captures of the sofware I'm using in live with Murcof. Most of the content is procedural and/or audio reactive.
Captures of the sofware I'm using in live with Murcof. Most of the content is procedural and/or audio reactive.
Installing "Light Leaks" at La Gaîté Lyrique for the Capitaine Futur show. gaite-lyrique.net/en/exposition/capitaine-futur-and-the-e...
controlando Kinect desde openFrameworks y comunicando eso con Flash via sockets (espero eso suene lo suficientemente confuso como para parecer inteligente e interesante)
si quiere el código mándeme un mail vía flickr
Early days of the control software for a sound reactive light installation for a client, in full debug mode.
Don't have the design of the structure/final light positions yet so it's all just a bit random.
Using the excellent code from here:
visiblevisible.org/teaching/avsys/blog/?p=48 ( based on www.davebollinger.com/works/p5/fftoctana/ ) to get nice clean bins to work with.
Sound comes in, beat detection is done at different frequencies and triggers lights via DMX, what exactly the reaction of the lights will be is going to depend a bit on the final design of the structure.
Lucia our generative light project takes her first steps.
Lucia is a project I have had in my head for the last 2 years, and now is finally coming together.
I have always been fascinated with LED matrixes, by both the look of the matrix and by the light they emit. I find myself often staring at horrible signs with bad animations just because I like the device itself.
I think these devices are poorly used and I always wanted to get my hands on one of them to make the whole genre proud.
That's how Lucia started.
The project is about creating a lighting device we can have at home, a lighting device that will generate an atmosphere, something we would want to stare at, maybe even take the place of the TV (is that taking it too far :)
Lucia will be a standing column, about 1.2m by 0.2, with a simple interface controllable through a rotary encoder at the top.
There will be a menu system to change setting and load new generative patterns or animations. These animations will change with time but could also be affected by presence, light and sounds.
The animations are today designed and programmed in collaboration with Moka and we will hopefully see other talented coders get on board later on.
I would love to see Lucia sold at both art galleries and high end lighting stores
Technical info
24 bit
Custom 20 x 112 pixel LED matrix
P10 LED modules
Real time control by Linsn LED control card (linsn.com/indexen.htm)
The Linsn card takes a DVI feed from the computer and maps the first 20x112 pixels on screen to the LED matrix
The goal is to write a shell app in Open Frameworks (openframeworks.cc/) capable of loading different generative animations written with Lua (lua.org/)
There will be a user interface and the possibility controlled by buttons on the device plus the ability to control it through an iPhone.
Now that we have the LED matrix we are sourcing and designing the rest of the parts needed and designing the enclosure to contain it all.
Better videos to come
Frequent updates via twitter: tangibleint
Another demo video of "Sperm Soccer" with improved behavior of the spermatozoa.
They can now decide between shooting the ball, passing the ball or just wait for a better opportunity.
A score is computed by the computer for each spermatozoon to decide the action to take.
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