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At the first international OpenFrameworks DevCon. January 10-17, 2011 at the STUDIO for Creative Inquiry, CMU.

 

In attendance: Zachary Lieberman, Theodore Watson, Arturo Castro, Anton Marini, Memo Akten, Damian Stewart, Zach Gage, Jonathan Brodsky, Kyle McDonald, Daito Manabe, Todd Vanderlin, Keith Pasko, Diederick Huijbers, Dan Wilcox, Golan Levin.

At the first international OpenFrameworks DevCon. January 10-17, 2011 at the STUDIO for Creative Inquiry, CMU.

 

In attendance: Zachary Lieberman, Theodore Watson, Arturo Castro, Anton Marini, Memo Akten, Damian Stewart, Zach Gage, Jonathan Brodsky, Kyle McDonald, Daito Manabe, Todd Vanderlin, Keith Pasko, Diederick Huijbers, Dan Wilcox, Golan Levin.

Programmed in OpenFrameworks

made in openFrameworks

 

installation collecting a set of strokes from chinese characters, attempt to reconstruct an chinese article based on the samples

 

video : vimeo.com/30651334

Using a kinect camera and the ofxOpenNI addon for openframeworks, this app lets you control someone else' body.

 

This is an early test, now I have to :

- draw a mesh instead of a pointcloud

- add weights to the skinning (let 1 vertice be influenced by multiple bones)

- progressively add vertices to the mesh where they are missing to have a full mesh

project 3d points to screen, use points index divided by number of points as HSB color, build voronoi diagram.

Bipolar installed at the BIMA awards 2012

The shipment of Mr. Gordy and Dr. Woohoo's custom designed mini-bots have arrived. the prototype is alive!

 

Their performance will be seen publicly for the first time at Flash on the Beach. Click here for more info on FOTB.

Generative typography for COLLINS.

Created in openFrameworks

An interactive installation by Kyle McDonald and Ranjit Bhatnagar, co-produced by STRP Festival and Cinekid.

 

This image is straight from a GoPro Hero 4 with 180 degree fisheye lens.

Body Paint by Mehmet Akten.

 

C++ and openFrameworks based interactive installation, 2009.

 

Code:Craft Exhibition

Featuring: C E B Reas, Golan Levin, William Ngan, Mehmet Akten, Daniel Brown, David Dessens and Daniel Widrig.

27 Jan - 16 Jun (see venue for opening times)

Millennium Gallery, Arundel Gate, Sheffield. S1 2PP

Free Admission

 

We often think of 'craft' as strictly hand-made, but what about the craft of writing, or even writing computer code? How do you define craft in a digital age?

 

The works in this exciting exhibition, specially curated by Lovebytes in collaboration with Museums Sheffield, show how artists are exploring and exploiting computer coding to produce stunning visual art using the latest digital technologies.

 

Far from breaking with the past, Code:Craft shows that the leading lights of the digital art world are often inspired by artistic traditions, such as Chinese watercolour painting or Abstract Expressionism. Several draw parallels between natural forms and patterns, like those which influence many craftspeople, and the new digital aesthetics emerging from code.

 

Artists working in this area often use 'open source' software which is freely available to anyone with a computer. These tools for digital art are designed to make creative interactions with technology more accessible to those who aren't computer programmers themselves. Visitors to Code:Craft can even participate in the exhibition themselves by helping to create new large-scale digital artworks with a specially-designed programme, using their whole body to paint with splashes of digital colour.

 

Code:Craft features work by: C E B Reas, Golan Levin, William Ngan, Mehmet Akten, Daniel Brown, David Dessens, Daniel Widrig.

 

At the first international OpenFrameworks DevCon. January 10-17, 2011 at the STUDIO for Creative Inquiry, CMU.

 

In attendance: Zachary Lieberman, Theodore Watson, Arturo Castro, Anton Marini, Memo Akten, Damian Stewart, Zach Gage, Jonathan Brodsky, Kyle McDonald, Daito Manabe, Todd Vanderlin, Keith Pasko, Diederick Huijbers, Dan Wilcox, Golan Levin.

At the first international OpenFrameworks DevCon. January 10-17, 2011 at the STUDIO for Creative Inquiry, CMU.

 

In attendance: Zachary Lieberman, Theodore Watson, Arturo Castro, Anton Marini, Memo Akten, Damian Stewart, Zach Gage, Jonathan Brodsky, Kyle McDonald, Daito Manabe, Todd Vanderlin, Keith Pasko, Diederick Huijbers, Dan Wilcox, Golan Levin.

programmed in OpenFrameworks

At the first international OpenFrameworks DevCon. January 10-17, 2011 at the STUDIO for Creative Inquiry, CMU.

 

In attendance: Zachary Lieberman, Theodore Watson, Arturo Castro, Anton Marini, Memo Akten, Damian Stewart, Zach Gage, Jonathan Brodsky, Kyle McDonald, Daito Manabe, Todd Vanderlin, Keith Pasko, Diederick Huijbers, Dan Wilcox, Golan Levin.

Unfortunately there is no documentation on this project at the moment.

 

www.antivj.com

www.kinesis.be

www.scopitone.org/

Another fun experiment made by Oriol.

uri.cat

 

Uploaded With FlickrDrop

another apparently undocumentable installation just about complete. opens Jan. 15th @ Conner Contemporary.

making a 'stencil extruder' so i can add text and other things to the back of 3d prints.

An interactive installation by Kyle McDonald and Ranjit Bhatnagar, co-produced by STRP Festival and Cinekid.

 

This image is straight from a GoPro Hero 4 with 180 degree fisheye lens.

At the first international OpenFrameworks DevCon. January 10-17, 2011 at the STUDIO for Creative Inquiry, CMU.

 

In attendance: Zachary Lieberman, Theodore Watson, Arturo Castro, Anton Marini, Memo Akten, Damian Stewart, Zach Gage, Jonathan Brodsky, Kyle McDonald, Daito Manabe, Todd Vanderlin, Keith Pasko, Diederick Huijbers, Dan Wilcox, Golan Levin.

At the first international OpenFrameworks DevCon. January 10-17, 2011 at the STUDIO for Creative Inquiry, CMU.

 

In attendance: Zachary Lieberman, Theodore Watson, Arturo Castro, Anton Marini, Memo Akten, Damian Stewart, Zach Gage, Jonathan Brodsky, Kyle McDonald, Daito Manabe, Todd Vanderlin, Keith Pasko, Diederick Huijbers, Dan Wilcox, Golan Levin.

for(t=0;t<n;t++){p[t]=t*((t>>9|t>>13)&25&t>>6);}//visy-0

 

visual depiction of some minimal audio generating code posted at www.youtube.com/watch?v=GtQdIYUtAHg

photo credit: Kyle McDonald

 

In association with the first international OpenFrameworks World-Wide Developers Meeting, some of the world’s leading computational artist/developers will discuss their pioneering work at the intersection of arts and computer science.

 

During the week, the OpenFrameworks core development team is encamped at the STUDIO for Creative Inquiry to advance the next version of OpenFrameworks, a toolkit for new media education and creative coding. Each evening at 5pm, we will feature three or four short presentations by members of this team.

 

Presenters/Participants Include:

Zachary Lieberman / Theodore Watson / Arturo Castro / Mehmet Akten / Todd Vanderlin / Anton Marini / Damian Stewart / Kyle McDonald / Keith Pasko / Diederick Huijbers / Daito Manabe / Dan Wilcox / Jonathan Brodsky / Zach Gage

 

OpenFrameworks(OF) is a powerful, open-source toolkit for creative coding in C++.

nice balance between wireframe/point clouds with ford explorer model from google warehouse

At the first international OpenFrameworks DevCon. January 10-17, 2011 at the STUDIO for Creative Inquiry, CMU.

 

In attendance: Zachary Lieberman, Theodore Watson, Arturo Castro, Anton Marini, Memo Akten, Damian Stewart, Zach Gage, Jonathan Brodsky, Kyle McDonald, Daito Manabe, Todd Vanderlin, Keith Pasko, Diederick Huijbers, Dan Wilcox, Golan Levin.

experimenting with animating 1bpp ordered dithering.

 

gif animation here,

www.julapy.com/1bpp/dither_field.html

Worked with O Cubo in creating an interactive floor for GNR (the portuguese national guard) as part of the celebrations for the centenary of the portuguese republic.

It allowed the visitors to look through several historical archive images.

 

The exhibition ran for 3 weeks during April at GNR's headquarters in Largo do Carmo, Lisbon.

 

It was created in C++ using OpenFrameworks with OpenCV and OpenGL

 

O Cubo: www.ocubo.com

Extrusion of a base shape along a path and oriented to the PTF frames

At the first international OpenFrameworks DevCon. January 10-17, 2011 at the STUDIO for Creative Inquiry, CMU.

 

In attendance: Zachary Lieberman, Theodore Watson, Arturo Castro, Anton Marini, Memo Akten, Damian Stewart, Zach Gage, Jonathan Brodsky, Kyle McDonald, Daito Manabe, Todd Vanderlin, Keith Pasko, Diederick Huijbers, Dan Wilcox, Golan Levin.

At the first international OpenFrameworks DevCon. January 10-17, 2011 at the STUDIO for Creative Inquiry, CMU.

 

In attendance: Zachary Lieberman, Theodore Watson, Arturo Castro, Anton Marini, Memo Akten, Damian Stewart, Zach Gage, Jonathan Brodsky, Kyle McDonald, Daito Manabe, Todd Vanderlin, Keith Pasko, Diederick Huijbers, Dan Wilcox, Golan Levin.

Interface for routing the sky into huts.

getting obsessed with higher resolution output. 4096x4096 at ~2 fps.

Body Font is a body-based font generator using OpenFrameworks, OpenNI and the Kinect sensor. See video at: vimeo.com/21396223

 

Full writeup and code of the project here: golancourses.net/​2011spring/​03/​23/​project-4-b...

 

Project for the Spring 2011 Interactive Art & Computational Design course in Carnegie Mellon University

golancourses.net/​2011spring/​

 

--

 

Body Font es un generador de tipografías basadas en el cuerpo que usa OpenFrameworks, OpenNI y el Kinect. Vea el video en: vimeo.com/21396223

 

Más información (en inglés) acá: golancourses.net/​2011spring/​03/​23/​project-4-b...

 

Proyecto para el curso Interactive Art & Computational Design en Carnegie Mellon University

golancourses.net/​2011spring/​

Final photo set for the DepthEditorDebug project:

 

jamesgeorge.org/works/deptheditordebug.html

 

Exhibited at Festival Enter in Prague April 14-17 2011

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