View allAll Photos Tagged modding
Nike iSPA Zoom Road Warrior (2020)
ISPA stands for 'Improvise. Scavange. Protect. Adapt'. It is an experimental subdivision of Nike's sportswear team, established in 2018. Focused on the 'city dweller', the sneaker models designed by IPSA combine existing and new innovations into experimental shapes. The Road Warrior references Nike's Shox, Alphafly Next% and Zoom pods, as well as the split-toe Japanese tabi.
[Design Museum]
Sneakers Unboxed: Studio to Street
(May - September 2021)
From trainers originally designed for specific athletic activities like the Converse Chuck Taylor All Star, the Puma Disc, and Nike Air Zoom Alphafly Next%, discover how sneakers such as the Reebok InstaPump Fury, the Vans Half Cab and the Asics Gel Lyte III have become cultural symbols of our times.
Take a journey through the design process behind some of the most technically inventive shoes of today with the Adidas FutureCraft.Strung shoe-making robot designed by Kram/Weisshaar, Satoshi, a brand using blockchain certification and the world’s first biologically active shoes developed by MIT Design Lab and Biorealize for Puma.
Then delve into the lucrative resale market that is currently valued at $10 billion in data visualisations from Stock X, before reliving the streetwear staple's high-fashion reinvention including sneakers by Balenciaga, Comme des Garçons and Y-3 and runway looks from A-COLD-WALL* and CRAIG GREEN.
Uncover the icons and collaborations that have shaped the sneaker scene over the years from Michael Jordan and Run-DMC to Kanye West, experience visuals and graphic work from Jamel Shabazz, Grace Ladoja, Simon Wheatley and Reuben Dangoor, and meet the designers working to make the industry more sustainable, Stella McCartney, Helen Kirkum and Alexander Taylor.
[Design Museum]
Taken in the Design Museum
I now sell shadings
grab this one here : marketplace.secondlife.com/p/JD-Paws-Canine-Head-PSD-Kit-...
Nike iSPA Zoom Road Warrior (2020)
ISPA stands for 'Improvise. Scavange. Protect. Adapt'. It is an experimental subdivision of Nike's sportswear team, established in 2018. Focused on the 'city dweller', the sneaker models designed by IPSA combine existing and new innovations into experimental shapes. The Road Warrior references Nike's Shox, Alphafly Next% and Zoom pods, as well as the split-toe Japanese tabi.
[Design Museum]
Sneakers Unboxed: Studio to Street
(May - September 2021)
From trainers originally designed for specific athletic activities like the Converse Chuck Taylor All Star, the Puma Disc, and Nike Air Zoom Alphafly Next%, discover how sneakers such as the Reebok InstaPump Fury, the Vans Half Cab and the Asics Gel Lyte III have become cultural symbols of our times.
Take a journey through the design process behind some of the most technically inventive shoes of today with the Adidas FutureCraft.Strung shoe-making robot designed by Kram/Weisshaar, Satoshi, a brand using blockchain certification and the world’s first biologically active shoes developed by MIT Design Lab and Biorealize for Puma.
Then delve into the lucrative resale market that is currently valued at $10 billion in data visualisations from Stock X, before reliving the streetwear staple's high-fashion reinvention including sneakers by Balenciaga, Comme des Garçons and Y-3 and runway looks from A-COLD-WALL* and CRAIG GREEN.
Uncover the icons and collaborations that have shaped the sneaker scene over the years from Michael Jordan and Run-DMC to Kanye West, experience visuals and graphic work from Jamel Shabazz, Grace Ladoja, Simon Wheatley and Reuben Dangoor, and meet the designers working to make the industry more sustainable, Stella McCartney, Helen Kirkum and Alexander Taylor.
[Design Museum]
Taken in the Design Museum
Take one toy clone trooper rifle, blunderbuss it and add a wooden stock, spray, and make additions, all ready to invade mars
We had a small meetup today at jyväskylä, only 4 people lol. But we had fun and I took some pics of all dolls~
Nike iSPA Zoom Road Warrior (2020)
ISPA stands for 'Improvise. Scavange. Protect. Adapt'. It is an experimental subdivision of Nike's sportswear team, established in 2018. Focused on the 'city dweller', the sneaker models designed by IPSA combine existing and new innovations into experimental shapes. The Road Warrior references Nike's Shox, Alphafly Next% and Zoom pods, as well as the split-toe Japanese tabi.
[Design Museum]
Sneakers Unboxed: Studio to Street
(May - September 2021)
From trainers originally designed for specific athletic activities like the Converse Chuck Taylor All Star, the Puma Disc, and Nike Air Zoom Alphafly Next%, discover how sneakers such as the Reebok InstaPump Fury, the Vans Half Cab and the Asics Gel Lyte III have become cultural symbols of our times.
Take a journey through the design process behind some of the most technically inventive shoes of today with the Adidas FutureCraft.Strung shoe-making robot designed by Kram/Weisshaar, Satoshi, a brand using blockchain certification and the world’s first biologically active shoes developed by MIT Design Lab and Biorealize for Puma.
Then delve into the lucrative resale market that is currently valued at $10 billion in data visualisations from Stock X, before reliving the streetwear staple's high-fashion reinvention including sneakers by Balenciaga, Comme des Garçons and Y-3 and runway looks from A-COLD-WALL* and CRAIG GREEN.
Uncover the icons and collaborations that have shaped the sneaker scene over the years from Michael Jordan and Run-DMC to Kanye West, experience visuals and graphic work from Jamel Shabazz, Grace Ladoja, Simon Wheatley and Reuben Dangoor, and meet the designers working to make the industry more sustainable, Stella McCartney, Helen Kirkum and Alexander Taylor.
[Design Museum]
Taken in the Design Museum
El watercooling es un modo de enfriamiento líquido que nuestros campuseros aprendieron en la charla con Jesús Franco Ramírez.
Foto: @falconantonio
I thought I had uploaded these before,but anyway my friend gifted duck a bunny suit. He hasn't come out of it since hahaha.
the elf ears were just a bit too much so i have modded my Mei to have human ears...her wig sits way better now
i am pretty please with the result
►► Download Now apk : www.apkmodunlimited.com/punch-club-1-062-mod-apk-unlimite...
The suede isn't pretty, but it REALLY works. Because of this part of the mod, he can twist his hips to the side from his stomach area. You can see some ink on this which I have to remove so it doesn't stain the area it will be touching.
Mods done on this head:
* the nose was shortened and shaved to be less upturned
* the upper lip was reshaped a lot (less pouty, more pronounced crease)
* the lower lip was reshaped just slightly
Oakley Modded Korg Micro-Preset.
When I got this it was only in a fair condition. The case was broken and some original parts had been replaced. Since it wasn't a perfect specimen I decided to modify it extensively.
The mods were designed to enhance the sound not change it. The basic signal pathway is exactly the same - but the control over the sound is now far greater. The two internal Korg35 filters are freed of their preset characteristics and are both allowed to go their separate ways. The Synthe section now has it's own dual EGs (based on the Oakley Little-EG circuit) while the preset voices can now utilise the original Synthe's EG (VAR) or their original preset envelope (PRESET) with a flick of a switch. The original Synthe EG can now be switched between AD and AR modes.
The internal mains supply was removed and so was the little speaker and amplifier circuitry. This makes the unit lighter, safer to work on (useful when heavily modifying it) and most importantly gets rid of the mains hum that the Micro-preset normally suffers from.
The unit is now powered from an external AC power pack.
The first round of mods for Soony's Resinsoul Rong body. The head is still stuck on with white tac, but the mods are:
Slimmed down the trapezius/neck muscles, reshaped the breasts, took off some height in the bust joint and rounded it off, rotating cut on the thighs, trimmed the sides of the elbow joint, made cutouts around the joints on the lower arms and legs
The elbows are better here but still not at good as the Wu elbows after doing the same mod. I carved them out more with a ball-shaped bit later. Carving that resin away around the elbows and knees helped a TON with the range of motion.
Owned by MitsukiAdored.
This doll was really old and stained, but the paint job covered it up nicely. :>
I now sell shadings
grab this one here : marketplace.secondlife.com/p/JD-Paws-Bunny-Head-PSD-Kit-B...
Mods done on this head:
* the nose was shortened and shaved to be less upturned
* the upper lip was reshaped a lot (less pouty, more pronounced crease)
* the lower lip was reshaped just slightly
One of my sloppier mods/paintjobs. I modded this NF to shoot harder, and shoot mega darts instead of micros.
Modded my optical slave seeing as all I needed was the PC port now to fire my flashes, since I got some radio slaves.
1. Unscrewed the unit and then removed the front dome.
2. Cut out some black card (about 6 layers so that the optical part would not fire if another flash was triggered towards it)
3. Screwed it all back together and there you go
I like the dark style with transparency. I think it's cleaner. This one is quite nicely done, too.
You can find it here: macthemes2.net/forum/viewtopic.php?id=16783903
Eden's never been quite perfect. I always end up wondering if she'd look better in a different sculpt, but it never works out.
Her poor head keeps getting battered to death with all the different faceups and earmods I've tried on her so I figured it'd be no loss to try something more drastic.
So I took out the dremel and opened her eyes to make her look a little more girly and youthful.
Then for some reason I went a bit mad and I thinned her bottom lip, the tip of her nose, and the sides of her ears in an attempt to make them a little pointy :'D
Only problem now is the resin I sanded is lighter than the rest of her face \ono\ it's not as light as the modded shiwoo I had once, so I'm hoping it can be covered with a faceup (which I am hoping to start on today but I keep finding bits of old faceup I missed argh)
Hi,
I was working on building a Matrix trilogy inspired adventure map, but my real life work is stalling the project, so instead of letting it sit, I wanted to share the texture pack and what I have started of the map.
porkshanks.deviantart.com/art/Aftermath-Texture-Pack-WIP-...
The texture pack is 32 x 32 so you will have to use a modloader to run it.
I'm drawing over a copy of "Last Days" which was made by a few different artists, but the terrain.png is about 95% finished, and when its done, this pack will be *completely* different from Last Days, so please pardon the work-in-progress aspect of it, for now.
dl.dropbox.com/u/20781371/4FTERM4TH/level.dat
It was not really designed to be used as a "survival mode" texture pack, although I do include some textures near the bottom for eventually making a hydrid texture map that can be. If you do check it out, please take a look at what the finished map looks like.
Here is how I modded my cactus wireless triggers. I dumped the builtin cable with the 1/4 phono plug and dumped the PC jack. I added a 1/8 phono jack and used the opening from the 1/4 phono plug wire to add a loop to hang the trigger from whatever is handy.
Just an FYI - These images were taken with my hacked Canon SD500 using the allthebest hack and a piece of kleenx over the flash to soften the flash at such a close range.
This mod includes a microcontroller that can alter the LEDs. The intent was to add a little flicker to make the engine seem more active... but it mostly makes it look like there is an engine failure, so I leave them full on.
I now sell shadings
grab this one here : marketplace.secondlife.com/p/JD-MP-Mad-Dog-Head-PSD-Kit-B...