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Math Program Coordinator Randy Gallaher teaches a class inside the Robert L. Watson Math Building Tuesday, March 5, 2019. Photo by Laura Inlow, L&C Media Services
in the figure, ABCD is a parallelogram. The equation of AD is 2x+y-4=0. The coordinates of C are (8,2).
1. Find the equation of AB.
2. Hence, find the coordinates of B.
PLS teach me..THX..
Just for fun!:) (Actually, I'm learning it for an exam)
Copyright goes to olikas (:P), the typer of our beloved electronical analysis note (is that the correct word?)
This was the second of Kristin Prather's series of Science and Math Workshops at the library. They are for Intermediate School students to learn basic math and science concepts through FUN activities and demonstrations. They will get to make rockets, search the stars, and test mind-boggling physics theories. Let's not forget playing math games!
March 15 (Science) : 3-6 PM
March 29 (Math) : 12-3 PM
April 26 (Science) : 12-3 PM
May 3 (Math) : 12-3 PM
All workshops are in the Activity Room in the Friendswood Public Library.
Splash Math - Grade K-5 offers comprehensive content and cool interactive problems to keep your kids hooked. Splash Math is all you need to give him practice through the year.
Math Program Coordinator Randy Gallaher teaches a class inside the Robert L. Watson Math Building Tuesday, March 5, 2019. Photo by Laura Inlow, L&C Media Services
Mute Math at Download Festival 2008 in Mountain View/San Francisco (7/19/08).
Oh just in case you were wondering Roy Mitchell-Cárdenas was not playing with the band due to him becoming a father! So congrats to Roy!
Middle school students in math class attempted to flip a water bottle and have it land upright. Each bottle contained controlled amount of liquid. The collected data was used to determine the statistically optimal amount of water in a bottle to land on its base. (Photo by Todd Race)
Middle school students in math class attempted to flip a water bottle and have it land upright. Each bottle contained controlled amount of liquid. The collected data was used to determine the statistically optimal amount of water in a bottle to land on its base. (Photo by Todd Race)
One of the first Macromedia Director projects I did was this "math game". It's all 8-bit graphics. It's also the first transitional drawing I did between DeluxePaint II, a popular paint program, and Photoshop. I scaled up the original 320x200 flat-color image to 640x480, and unfortunately it got all fuzzy because I didn't know about nearest-neighbor resampling then. I then dodge/burned the lighting onto the flat color.
1994, I think this was.