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INTERFACE TO GOD
Kunsthalle zu Kiel.
Collaboration with BjarneMelgaard and Snorre Ruch [music]. 2 CD’s, picture disc, four posters, 6 huge PVC banners, floor-texts, three tents with three videos
(Vortex, Nullo, Anim RMX), 132 page catalogue: Societé Anonyme.
©Halvor Bodin/Bjarne Melgaard/Snorre Ruch 2002
The Roosevelt Island tram operator gets to use these colorful buttons. I want to press them all just to see what happens.
INTERFACE TO GOD
Kunsthalle zu Kiel.
Collaboration with BjarneMelgaard and Snorre Ruch [music]. 2 CD’s, picture disc, four posters, 6 huge PVC banners, floor-texts, three tents with three videos
(Vortex, Nullo, Anim RMX), 132 page catalogue: Societé Anonyme.
©Halvor Bodin/Bjarne Melgaard/Snorre Ruch 2002
Seism is a tool used to design and edit video game scenarios and other interactive applications. It is based on a system of three-dimensional representation and does not require any knowledge in programming.
What kind of form is this? I'm looking for a gas station and this is what you ask me? Wait, what ARE you asking me? Bad Shell!
The transformation from an unused Warehouse to Interface's "Awarehouse" – a stunning new state-of-the-art brand experience and learning centre for our customers and partners in Europe, Middle East, Africa and India. Reflecting InterfaceFLOR's heritage in design and sustainability, the Awarehouse has been created by transforming a disused factory building in Scherpenzeel, The Netherlands into a beautiful, functional, and inspiring space.
To See a video of the development of The Awarehouse from start to finish on our website click here: youtu.be/Jppr66xW5ZM
Photos by the lovely Sonia Arrepia: www.soniaarrepia.com/
INTERFACE TO GOD
Kunsthalle zu Kiel.
Collaboration with BjarneMelgaard and Snorre Ruch [music]. 2 CD’s, picture disc, four posters, 6 huge PVC banners, floor-texts, three tents with three videos
(Vortex, Nullo, Anim RMX), 132 page catalogue: Societé Anonyme.
©Halvor Bodin/Bjarne Melgaard/Snorre Ruch 2002
International festival of contemporary dance, IIC, Delhi; Groups from Australia, Israel, India and Taiwan
INTERFACE TO GOD
Kunsthalle zu Kiel.
Collaboration with BjarneMelgaard and Snorre Ruch [music]. 2 CD’s, picture disc, four posters, 6 huge PVC banners, floor-texts, three tents with three videos
(Vortex, Nullo, Anim RMX), 132 page catalogue: Societé Anonyme.
©Halvor Bodin/Bjarne Melgaard/Snorre Ruch 2002
Canto esquerdo superior: Presença de uma medalha com a barra de vida e de "defesa - colete/escudo"; caso o usuário perca toda a barra de defesa, a medalha que possuirá uma cor ouro, ficará mais escurecido. (A medalha também quebrará). Uma segunda versão seria a presença de duas faixas representando as barras de vida/colete que queimariam caso o usuário perca vida.
Canto direito superior: Presença do logo do jogo.
Canto esquerdo inferior: Bússola com um mini mapa do jogo, mostrando os alvos em vermelho e o campo de visão do jogador. Ao lado dela, se encontra um medidor de alerta que indicará o seu nÃvel de visibilidade; caso chegue ao máximo, estrelas indicarão o nÃvel do alerta.
Canto direito inferior: Engrenagens com a presença de dois Ãcones representando as armas e a quantidade de munição atual. Detalhe visual - um apito (parecido com um apito de trem) será tocado caso o alerta chegue ao máximo.