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Desarrollamos dos estaciones interactivas para el evento Motorola Feeders con tecnología inmersiva de vanguardia.

Una estación contenia una aplicación que sacaba fotos en tiempo real y esas mismas fotos podian verse instantáneamente en formato de polaroid en una pantalla interactiva ubicada en otro salón. Realizamos todo con processing.

La pantalla interactiva reaccionaba a los movimientos del cuerpo de los transeúntes y a la vez funcionaba como vidriera, donde se podian ver los asistentes y personajes del evento con la idea de un photobooth abierto a todos.

TECNOLOGIA> processing.org/

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eng.

We developed two interactive stations with inmersive state of the art technology at Feeders Motorola Venue.

The action was taking real time pictures and those pictures appeared on an interactive screen framed like polaroids.

The interactive wall respond to passer by people body movements and at the same time worked as an open photobooth, showing up all venue attendants.

 

Photo by Daniela Petrelli for meSch.

A couple of years ago I filled a mosaic frame from Moo with cards of my photos. The format of the Moo MiniCards means that you end up cropping away quite a lot of the photos, unless they are long and thin of course. The other day I wondered if I could make a DPS interactive frame for Ipad – turns out I could...

Ava and the oatmeal spoon.

Interactive maps with explaining Australia's States and Territories.

Isso é o "INTERACTIVE VU METER" do som.

Illutron @ Roskilde Festival with our interactive art installation 'Sound 9'

c. 2003

 

The installation was part of a group of installations for a conference on communication and technology. I was designated a room that I filled with wires and telephone cords. The cords were everywhere, hanging from the ceiling, all about the floor. The viewer (or participant) could not pass through the room with out touching/interacting with the piece. Touching and interacting with an art piece was still an uncommon concept since so many of us have imbedded in our heads that art is meant to be seen and not to be touched. The piece also had several telephone receivers hanging from the ceiling. If the participant would put one up to their ear the would have heard an audio track.

 

I wrote a program in Max MSP to cue specific audio sounds when certain wires were tripped. I haven't touched the program since, but would not be opposed to revisiting this concept. I find that as we are all becoming more wireless and the traditional phone is becoming obsolete many of us are becoming better and more connected.

Multimedia Studio's projects presented during the Night of Museums @ PJWSTK Warsaw. photos: Olga Wroniewicz

Instalação interativa na entrada da Wieden+Kennedy Shanghai_

Brooke Cooper

Chinese Takeout Box!

 

Brooke Cooper

Project Manager, Retail

 

RESOURCE INTERACTIVE

www.resource.com

614 621 2888 main

614 410 2244 direct

800 550 5815 main

AIM BrookeCooper1

bcooper@resource.com<

With this solution people can take a picture of themselves as if they were actually on the front page of the magazine.

People can choose a background with typical scenarios, and thanks to kinect technology, they can interact with the screen only by moving their hands. The photos are displayed in a gallery that appears when there is no one in front of the screenn and updates regularly .

We can automatically share the pictures by email, in social networks or print it.

evolve-media.ro

In our fast and digital times of computers, networking and interactive mobile devices, there is only little room left, for different paces, concentration on quiet things. By utilizing old handcraft techniques such as Macrame – a knotted net using red ribbon wire –, this installation not only aims to preserve the knowledge of traditional artwork, but also the creation processes with time for talk and information exchange. By taking this individual work out of the context of private homes and placing it into public space, this project becomes a beautiful and poetical call for preserving old handwork techniques – also as an inspiring and creative resource for new structures and designs. We definitely enjoyed it !!!

Some new media art requires direct interaction of the user, and some is generated by the technology itself. Although the talent and skill of the artist is still required in the conception and design of the project, the breakdown of the “fourth wall”, along with the expansion of physical limits created by improved technology allows for broader and deeper forms of expression.

History of Penang, Malaysia.

Still life - small character

Made in Penang

Interactive Museum

Hartlepool College staff and students attended Tees Valley Unlimited's Interactive Skills Event at the Seaton Carew Sports Domes on Thursday 7th November. Over 2500 young people from schools, colleges and academies from around the region visited the high profile event, with Hartlepool College offering a chance to have a go at a number of skills such as catering, hairdressing, beauty and sport.

Christina von Dorrien - CEO, Sara Backlund - Head of Marketing & Communications and Christina Öhman - Head of Business Development, Interactive Institute.

Nomensa Interact Conference at The British Museum | Inspiring UX thinkers | 18th Oct 2017

Interactive Visualizations in the immersive fulldome environment

 

360° Fulldome.Laboratory at the University of Applied Sciences Potsdam;

incom.org/projekt/2289

 

FOTO:

Yvonne Dickopf | www.dickopf.org

In our fast and digital times of computers, networking and interactive mobile devices, there is only little room left, for different paces, concentration on quiet things. By utilizing old handcraft techniques such as Macrame – a knotted net using red ribbon wire –, this installation not only aims to preserve the knowledge of traditional artwork, but also the creation processes with time for talk and information exchange. By taking this individual work out of the context of private homes and placing it into public space, this project becomes a beautiful and poetical call for preserving old handwork techniques – also as an inspiring and creative resource for new structures and designs. We definitely enjoyed it !!!

Why shouldn't all fountains be interactive?

5 апреля 2017 года в Scenario Cafe прошли две встречи с Interactive Brokers: бизнес-завтрак для фондов, банков, финансовых советников и брокеров и семинар по личному кабинету IB, терминалу TWS и другим вопросам трейдинга. Ведущий – Максим Ланин, менеджер по развитию бизнеса Interactive Brokers LLC в России и странах Восточной Европы. Видео доступно на Youtube-канале Алины Ананьевой, LowRisk.ru: www.youtube.com/channel/UCHMjbvItcYaU0czo5N1WtmA

Random street shots, Penang.

Malaysia trip, July/August, 2012

Please also view my other pictures at www.flickr.com/photos/tantheolddoc/

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Interactive banshee in Pandora - the World of AVATAR at Disney's Animal Kingdom Park in Walt Disney World Resort.

Nomensa Interact Conference at The British Museum | Inspiring UX thinkers | 18th Oct 2017

Multimedia Studio's projects presented during the Night of Museums @ PJWSTK Warsaw. photos: Olga Wroniewicz

On the i-80 Freeway near the Bay bridge Mini are piloting a new interactive billboard. Users with a special RFID key fob are recognised and a personalised message is intended to appear. Last week, my keyfob arrived, so I drove past to test it - so far without success. The first time, the entire billboard was obscured by the roadworks going on, and this time I saw the sign but no personalised message. Maybe third time's a charm.

History of Penang, Malaysia.

Still life - small character

Made in Penang

Interactive Museum

claudiabia - Cool Interactive experience using Kinect at the @satourism both

Running Sculpture + Aarhus by Light is an experimental, interactive dance performance especially made for the media facade of Concert Hall Aarhus by Archauz and CAVI. The dancers are tracked by three cameras and integrated live by a VJ into an interactive video performance, backed by a hefty beat. The show is performed March 9, 10, and 11 (2008), every evening from 6pm to 7pm. Free admission. Århus, Denmark

Interactive Visualizations in the immersive fulldome environment

 

360° Fulldome.Laboratory at the University of Applied Sciences Potsdam;

incom.org/projekt/2289

 

FOTO:

Yvonne Dickopf | www.dickopf.org

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