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Elizabeth Bouinatchova joined the ZURB team to help out with our product customers.
ZURB is a close-knit team of interaction designers and strategists that help companies design better (www.zurb.com).
Chris celebrates his birthday with the team.
ZURB is a close-knit team of interaction designers and strategists that help companies design better (www.zurb.com).
Uploaded by Parade.
Generation random
Thomas Castro, LUST
Design by Fire Conference - 21 OCT 2008 - Utrecht, NL
Photo by Arjan Haring
Fundstück aus dem Internet. Autor unbekannt (noch).
Weitere Informationen über Abbildung und Buch unter:
Abbildung und Text stammt aus einem Buch über Screendesign, Interfacedesign, Informationsarchitektur und Usability für Hardware und Software von Torsten Stapelkamp.
Torsten Stapelkamp: Screen- und Interfacedesign. Springer (XMedia-Press), Berlin 2007, ISBN 3540329498
out of book:
Screen- and Interfacedesign from Torsten Stapelkamp.
When we create digital interfaces, simplicity is a constant issue. What is simple and what is not? How do we take into account simplicity in our everyday lives?
More info : www.simplifyinginterfaces.com
POINT. ARCHITECTS
Concept, art direction, design, structure production control
TODO
Visual design, information design, real time data collection and data visualization softwares
Leva Engineering
Technical consultancy, light-bars design and production
Topstand
Production
Photos by Sirio Vanelli
We suddenly live in a strange and wonderful nexus of digital and physical. Touchscreens let us hold information in our hands, and we touch, stretch, crumple, drag, and flick data itself. Our sensor-packed phones even reach beyond the screen to interact directly with the world around us.
While these digital interfaces are becoming physical, the physical world is becoming digital, too. Objects, places, and even our bodies are lighting up with with sensors and connectivity. We’re not just clicking links anymore; we’re creating physical interfaces to digital systems. This requires new perspective and technique for web and product designers.
The good news: it’s all within your reach. With a rich trove of examples, Designing for Touch author Josh Clark explores the practical, meaningful design opportunities for the web’s newly physical interfaces.