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Automotive FORUM, iniziativa di Quintegia, è uno spazio di interazione che propone idee, strategie e relazioni in chiave innovativa
Vodafone Hungary were launching a nationwide upgrade to their 3G network and wanted to leverage the brand’s Vodafone McLaren Mercedes Formula One team partnership to maximise coverage and buzz around the launch.
We created the Raise your Game Festival, which took place over 4 days, giving consumers the opportunity to try their hand at a number of activities including; virtual water polo, driving an F1 simulator, changing the tyre on an F1 car and cycling against a race car.
The event saw 75,000 Hungarians visit the event over the first three days, whilst 250,000 attended the fourth day to watch Jenson Button raise his game by driving his F1 car through a specially created 1.6km street circuit. 2.1M people (20% of the population of Hungary!) watched the live broadcast of the event, whilst we generated over 3.4M Euros in media coverage.
To ensure significant amplification of the event, we designed, produced and implemented a new social media registration platform – RFID Facebook Amplification, which amplified onsite activity interactions by a staggering 21,000%. The overall Facebook reach of the event exceeded 1.7m people worldwide.
The curiosity of a child can be greater than their fears as one feeds a pleasant giant, Loxahatchee, FL
This session, hosted by chairman of Bradley University’s Department of Interactive Media Jim Ferolo, provided an examination of mobile interactions that are tied to physical location and advertising modalities. With help from three of his students, Ferolo also presented data from a recent study completed by members of his capstone theory class.
A nurse warns Patient 1 of the sting that will come from the injection of lidcaine to the surgical site.
Interaction is a kind of action that occurs as two or more objects have an effect upon one another.
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Students taking part in the fall Engineering Research Symposium in the James and Anne Duderstadt Center Atrium and Connector on Friday, November 19, for the .
The semiannual event offers students the opportunity to show their research to peers, faculty members and alumni and to get constructive feedback. It also offers then the chance to network with other presenters and sponsors.
This was the second year that King George Secondary has hosted an IB MYP fair to show case student work. Both elementary feeder schools attended the fair as well as parents of the grade 10 students. The exhibited personal projects created by the senior IB students were as varied as they were impressive. Projects ranged from interactive recipes, fashion design and online tutoring to green computing, building a time capsule and 3D character building.
The IB MYP fair is designed to showcase a wide range of innovative inquiry based learning projects. The projects touch on five core areas of interaction including community and service, health and social education, human ingenuity as well as environments and approaches to learning. The program lasts from Grade 6 to Grade 10, spanning both elementary and secondary school.
The aim of the program is for students to draw on their five years of learning through the IB model in order to complete their personal project.