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Custom visual program for Will.i.am DJ set section of Black Eyed Peas EU and N. America tour.
3d, audio reactive, loads scenes from OBJ, shaders, OSC/Midi control, etc
Amazing thumbnail, I know..
I made a simple material editor that's built into the game. The user can make his own materials (make his own textures first, then refer to them in the editor, and tweak values). The editor can also save .material files, and the user can use these in user levels (yes, you can create your own levels, check this out: nikki93.github.com/blog/2009/09/28/grall2usrlvl.html).
Here I'm previewing the 'WhiteTile' material, with a bunch of lights. The material editor allows you to add lights so you can see how they affect the material.
got 1,000,000 particles animating on the gpu last night. this is only 262,144 because the framerate is a little choppy at 1M on my MBP..
s.mj.run/bwTZ3q-cnXI s.mj.run/TIVnmgmWLvo s.mj.run/F1N02CeST3Q s.mj.run/yqbq53CLrkA s.mj.run/Ld3Rt8xa_js owlbear pyromancer comic illustration [🔮💎 FXAA Flat Design] ::2.1 Spilling milk on black background s.mj.run/v-SHNokwWnI the mad wizard of dna in the style of andreas achenbach - pink neon luminous glow diffused lighting - front view portrait head and body insanely beautiful model realistic human face and eyes s.mj.run/cfrYtyIJlbE dan mumford - rhads dramatic , rtx on, hdr image, 8k, depth of field ::2.1 Spilling neon magic on fantasy cyberpunk background , GLSL-Shaders] , [🔮💎 FXAA :: lush moonlight lighting, volumetric lighting, a magical atmosphere,::0.92 , in the style of neal adams and Attack on Titan detailed fantasy ::2 s.mj.run/RAvb3iydxaY sci-fi, dark fantasy, space background inspired by Boris Vallejo And Basil Wolverton energetic reimagined religious works intricate details with hidden, necronomicon illustrations ] , [dramatic splendor :: lush neon lighting - volumetric lighting - a futuristic atmosphere::2 --ar 16:8 --c 80 --s 890 --iw 0.75 - Image #3 @RebeccaMcReynolds
Playing with Fragmentarium (syntopia.github.com/Fragmentarium/), a pretty amazing program. This 64 megapixel render took 2 seconds on an Nvidia GTX 660 Ti.