View allAll Photos Tagged github
- SRWE
- HattiWatti's Cinematic Tools
- IDK's AR Unlocker for cutscenes
- Realistic Lighting ReShade by Erika
- SRWE
- HattiWatti's Cinematic Tools
- IDK's AR Unlocker for cutscenes
- Threadbare ReShade 1.1 by Erika
- Game: The Legend of Zelda: Breath of the Wild
Tools:
- Cemu Emulator
- ReShade 4.7.0
- 4K DSR
- Free Camera by etra0
- SRWE
- HattiWatti's Cinematic Tools
- IDK's AR Unlocker for cutscenes
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Hellblade: Senua's Sacrifice
~20MP
Camera Tools: Otis_Inf's camera tool (camera, timestop), in-game photo mode
Resolution: SRWE hotsampling
Post-processing: Reshade v3
Downsample Filter: Lanczos2
Notes:
1. Configuration file edits to disable some post-process settings. Added the following lines to %LOCALAPPDATA%\HellbladeGame\Saved\Config\WindowsNoEditor\Scalability.ini.
[PostProcessQuality@3]
r.MotionBlurQuality=0
r.SceneColorFringeQuality=0
r.Tonemapper.GrainQuantization=0
r.Tonemapper.Quality=0
r.DepthOfFieldQuality=0
Explore Fushimi Inari
• ReShade 4
• Universal Unreal Engine 4 Console Unlocker by Otis_Inf for free camera, timestop and FOV
• SRWE for custom resolution
Grand Theft Auto V
-4500x6000 (SRWE hotsampling)
-Rockstar Editor
-NaturalVision Remastered by Razed
Inspired by Simon Stålenhag
Dishonored 2
Tools used:
- Injectable camera for Dishonored 2
github.com/FransBouma/InjectableGenericCameraSystem/relea...
-1620 x 2160 SRWE Hotsampling
- Reshade Version 4.5.4
Taken with MSI Afterburner
I know, everybody seems to take this shot, but I couldn't help myself.
- Game: The Legend of Zelda: Breath of the Wild
Tools:
- Cemu Emulator
- ReShade 4.9.1
- 4K DSR
- Free Camera by etra0
- SRWE
- HattiWatti's Cinematic Tools
- Dutch school reshade by Erika