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The Outer Worlds

 

-ReShade 4.9 + Custom Shaders

-UUU console unlocker by Otis_Inf

-Console Tweaks

  

- Game: DmC 5

Tools:

- ReShade 4.5.4

- 4K DSR

- Camera, Fov, Hud, Timestop, etc; by Otis_Inf

framedsc.github.io/GameGuides/devil_may_cry_5.htm

Fuji GS645S, Kodak Gold 200

 

Film processed by Ag Photographic+Photolab.

Negative scanned using Fujifilm X-T5 with Fujinon XF 60mm f/2.4 Macro.

Processed with Capture One and GIMP.

Albums, groups and tags added with github.com/pemcg/flickr_cli

Assassin's Creed Odyssey

-3000x4000 (SRWE hotsampling)

-Camera Tools by Otis_Inf

-In-game Photomode

-ReShade

Dishonored 2

Tools used:

- Injectable camera for Dishonored 2

github.com/FransBouma/InjectableGenericCameraSystem/relea...

-1920 x 2780 SRWE Hotsampling

github.com/dtgDTGdtg/SRWE

- Reshade Version 4.5.4

reshade.me/

Wolfenstein II: The New Colossus

-4000x3000 (SRWE hotsampling, 4:3 rotate)

-Camera Tools by Otis_Inf

Assassin's Creed Odyssey

-3000x4000 (SRWE hotsampling)

-Camera Tools by Otis_Inf

-In-game Photomode

-ReShade

- OtisInf's camera tools

- Reshade

- SRWE

 

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Blog | Tumblr

Mad Max

-In-game Photomode

-3000x4000 (SRWE hotsampling)

-Duncan Harris' CE Table (FOV)

-ReShade Framework

 

Assassin's Creed Odyssey The Fate of Atlantis

-3000x4000 (SRWE hotsampling)

-Camera Tools by Otis_Inf

-In-game Photomode

-ReShade

Hellblade: Senua's Sacrifice

~20MP

Camera Tools: Otis_Inf's camera tool (camera, timestop), in-game photo mode

Resolution: SRWE hotsampling

Post-processing: Reshade v3

Downsample Filter: Lanczos2

Notes:

1. Configuration file edits to disable some post-process settings. Added the following lines to %LOCALAPPDATA%\HellbladeGame\Saved\Config\WindowsNoEditor\Scalability.ini.

 

[PostProcessQuality@3]

r.MotionBlurQuality=0

r.SceneColorFringeQuality=0

r.Tonemapper.GrainQuantization=0

r.Tonemapper.Quality=0

r.DepthOfFieldQuality=0

Leica M6, Voigtländer Ultron VM 28mm f/2, Kodak Portra 160

 

Film processed by Ag Photographic+Photolab.

Negative scanned using Fujifilm X-T5 with Fujinon XF 60mm f/2.4 Macro.

Processed with Capture One and GIMP.

Albums, groups and tags added with github.com/pemcg/flickr_cli

Sekiro: Shadows Die Twice

-Jim2point0 CE Table

-Reshade

Space Engine

-4500x6000 (SRWE hotsampling)

-Built-in tools

Sleeping Dogs: Definitive Edition

Camera Tools: Tools by Framed

Resolution: DSR, SRWE

HUD Toggle: CE Table, 3dmigoto

Post-processing: Reshade 4.9.1

Notes:

- Game: The Legend of Zelda: Breath of the Wild

Tools:

- Cemu Emulator

cemu.info/

- ReShade 4.9.1

- 4K DSR

- Free Camera by etra0

framedsc.github.io/GameGuides/botw.htm

Tomb Raider (2013) - Downsampled from ~20 MP, hotsampling! using SRWE; OtisInf's camera tool and HUD toggle; my own ReShade config

An iconic view of St. Paul's Cathedral.

  

Thank you all for your appreciation.

 

Follow me on:

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flickr

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© 2017 Jordi Corbilla - All Rights Reserved.

Jordi Corbilla Photography

Do not use any of my images without permission.

  

*Note that groups and albums are machine handled by Flickr Photo Analytics app and we apologise for any inconveniences caused.

- Game: RDR2

Tools:

- ReShade 4.9.1

- 4K DSR

- In-Game Photomode + CT Edit by Frans Bouma

framedsc.github.io/GameGuides/rdr2.htm

Musical Morphometrics - Bohemian Rhapsody - Voronoi. Musical Morphometrics - Geiger Stomp takes a walk - Kevin Dooley - Flowfield 3d model.

 

Image by Musical Morphometrics, a system that characterizes music structure visually and mathematically, written by Kevin Dooley. The software is free to use and runs on any browser. If you’d like to create your own Musical Morphometrics images, you can get the software here: github.com/KD1960/Musical-Morphometrics/ .

The Outer Worlds

 

-ReShade 4.9 + Custom Shaders

-UUU console unlocker by Otis_Inf

-Console Tweaks

  

Darksiders 3

 

-Framed Guide

-SRWE Hotsampling

Dishonored 2

- Camera tools by Otis_Inf

- ReShade

- SRWE

Photo Mode + enhancements by Otis_Inf, SRWE, CameraRAW, RDR2 Guide by Framed

One of my street captures during my trip to Lisbon.

Thank you all for your appreciation.

 

Follow me on:

Facebook

500px

Viewbug

ello

behance

Instragram

flickr

Website

  

© 2017 Jordi Corbilla - All Rights Reserved.

Jordi Corbilla Photography

Do not use any of my images without permission.

  

*Note that groups and albums are machine handled by Flickr Photo Analytics app and we apologise for any inconveniences caused.

Grand Theft Auto V

-4500x6000 (SRWE hotsampling)

-Rockstar Editor

-NaturalVision Remastered by Razed

-ReShade

 

Inspired by Simon Stålenhag

Mutant Year Zero: Road To Eden

Camera Tools by -One3rd-

HUD-Toggle by -One3rd- and Pino44io

ReShade 4.2.1

SRWE for Hotsampling

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