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Dishonored 2
Tools used:
- Injectable camera for Dishonored 2
github.com/FransBouma/InjectableGenericCameraSystem/relea...
-1620 x 2160 SRWE Hotsampling
- Reshade Version 4.5.4
Assassin's Creed Odyssey The Fate of Atlantis
-3000x4000 (SRWE hotsampling)
-Camera Tools by Otis_Inf
-In-game Photomode
- Game: The Legend of Zelda: Breath of the Wild
Tools:
- Cemu Emulator
- ReShade 4.9.1
- 4K DSR
- Free Camera by etra0
- Cemu Emulator
- Free Camera by etra0
framedsc.github.io/GameGuides/botw.htm
- ReShade 4.9.1
- 4K DSR
- Edited in Photoshop and Lightroom
- SRWE
- HattiWatti's Cinematic Tools
- IDK's AR Unlocker for cutscenes
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- SRWE
- HattiWatti's Cinematic Tools
- Dutch school reshade by Erika
This is a long exposure picture that took me a while to get. We waited for several minutes until we got our desired subject. The man in the photo stood there for nearly 20 min, allowing us to set up camp there with the camera and observe him closely. Then we started taking several shoots until the desired result which was most of the people blurred but him. Our patience paid off and we got what we wanted. I blurred also the background to avoid distractions as he is the star of the photo.
Thank you all for your appreciation.
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© 2016 Jordi Corbilla - All Rights Reserved.
Do not use any of my images without permission.
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Mods
- ReShade 4.0.2
Composition
- In-game Photomode
- NVIDIA Freestyle
- Image Composite Editor
- Photoshop CC
- GIMP
Grand Theft Auto V
-2880x2160 (SRWE hotsampling)
-Rockstar Editor
-NaturalVision Remastered by Razed
Inspired by Frank Ocean's album "channel ORANGE"
- SRWE
- HattiWatti's Cinematic Tools
- IDK's AR Unlocker for cutscenes
- Threadbare ReShade 1.1 by Erika