View allAll Photos Tagged github

- Game: RD2

Taken with GeForce Experience

Tools:

- ReShade 4.9.1

- 4K DSR

- In-Game Photomode + CT Edit by Frans Bouma

framedsc.github.io/GameGuides/rdr2.htm

Another of my takes for NYC skyline at night.

 

Thank you all for your appreciation.

 

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© 2016 Jordi Corbilla - All Rights Reserved.

Jordi Corbilla Photography

Do not use any of my images without permission.

  

*Note that groups and albums are machine handled by Flickr Photo Analytics app and we apologise for any inconveniences caused.

Red Dead Redemption 2

 

-ReShade 4.6 + Custom Shaders

-UUU by Otis_Inf for hotsampling

-Photomode enhancements by Otis_Inf

The Outer Worlds

 

-ReShade 4.9 + Custom Shaders

-UUU console unlocker by Otis_Inf

-Console Tweaks

  

Borderlands 3

 

-ReShade 4 + Custom Shaders

-UUU by Otis_Inf

-Console Tweaks

Assassin's Creed Odyssey

Free Camera Tools by Frans

ReShade 4.2.1

Cyberpunk 2077

In-game Photomode +

Freecam by Otis-Inf & Jim2point0

- FOV change

- Hotsampling control

- Timeskip & Pause

Reshade

- Game: RDR2

Tools:

- ReShade 4.9.1

- 4K DSR

- In-Game Photomode + CT Edit by Frans Bouma

framedsc.github.io/GameGuides/rdr2.htm

Assassin's Creed Odyssey The Fate of Atlantis

-3000x4000 (SRWE hotsampling)

-Camera Tools by Otis_Inf

-In-game Photomode

-ReShade

The Outer Worlds

 

-ReShade 4.9 + Custom Shaders

-UUU console unlocker by Otis_Inf

-Console Tweaks

  

Remnant: From the Ashes

 

-ReShade 4.9 + Custom Shaders

-UUU by Otis_Inf

-Console Tweaks

  

Sekiro: Shadows Die Twice

-Jim2point0 CE Table

-Reshade

- Game: RD2

Taken with GeForce Experience

Tools:

- ReShade 4.9.1

- 4K DSR

- In-Game Photomode + CT Edit by Frans Bouma

framedsc.github.io/GameGuides/rdr2.htm

 

Darksiders 3

 

-Framed Guide

-SRWE Hotsampling

Pathologic 2

 

-ReShade 4.5 + Custom Shaders

-SRWE by Otis_Inf

 

Assassin's Creed Origins

-5500x2320 (SRWE hotsampling)

-Camera Tools by Otis_Inf

-In-game Photomode

-ReShade Framework

 

Nikon F4, Voigtländer Color Skopar 28mm f/2.8 SL IIs, Fuji Neopan Acros II @200 ISO

 

Film developed in Ilfotec DD-X 1:4 dilution.

Negative scanned using Fujifilm X-T5 with Fujinon XF 60mm f/2.4 Macro.

Processed with Capture One and GIMP.

Albums, groups and tags added with github.com/pemcg/flickr_cli

Hellblade: Senua's Sacrifice

 

-ReShade 4.9 + Custom Shaders

-UUU by Otis_Inf

-Console Tweaks

  

Hitman 3 shot by me

 

ZHMModSDK, ReShade, SRWE, Lightroom

   

Red Dead Redemption 2

 

-ReShade 4.6 + Custom Shaders

-UUU by Otis_Inf for hotsampling

-Photomode enhancements by Otis_Inf

Sekiro: Shadows Die Twice

-Jim2point0 CE Table

-Reshade

Mirrors Edge Catalyst

 

-SRWE Hotsampling

-Mirrors Edge Cinematic Tools

-Reshade 4.7.0

Hitman 3 shot by me

 

ZHMModSDK, ReShade, SRWE, Lightroom

  

Thanks to everyone for the love in the comments!

 

- Game: The Legend of Zelda: Breath of the Wild

Tools:

- Cemu Emulator

cemu.info/

- ReShade 4.9.1

- 4K DSR

- Free Camera by etra0

framedsc.github.io/GameGuides/botw.htm

- OtisInf's camera tools

- Reshade by Erika

- SRWE

 

----------------------------------------------------

Blog | Tumblr

- OtisInf's camera tools

- Reshade

- SRWE

 

----------------------------------------------------

Blog | Tumblr

"Moons of Madness"

-6000x8000 (SRWE Hotsampling)

-Universal UE4 Unlocker by Otis_Inf + UE4 Tweaks

-ReShade (deband, filmgrain)

Sleeping Dogs: Definitive Edition

Camera Tools: Tools by Framed

Resolution: DSR, SRWE

HUD Toggle: CE Table, 3dmigoto

Post-processing: Reshade 4.9.1

Notes:

Assassin's Creed Odyssey The Fate of Atlantis

-5500x2320 (SRWE hotsampling)

-Camera Tools by Otis_Inf

-In-game Photomode

-ReShade

Assassin's Creed Odyssey

-5500x2320 (SRWE hotsampling)

-Camera Tools by Otis_Inf

-In-game Photomode

-ReShade

Gray Dawn

 

-ReShade 4.5 + Custom Shaders

-UUU by Otis_Inf

-Console Tweaks

  

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