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Dead Space 2
~15MP
Camera Tools: Guide by Framed
Resolution: DSR resolutions
HUD Toggle: not needed
Post-processing: Reshade v4.9.1
Downsample Filter: Lanczos2
Notes:
Another from this morning's misty dog walk. Petzval lens, Bokeh Control at 1.
I really wanted these three as a triptych, as I feel there's a form of visual narrative between them. They were also taken very close together.
Nikon Z6, Petzval 55 f/1.7 MK II
I also used a cool little script (that I've used before) called Tych_panel - github.com/reimund/Tych-Panel - which is very handy.
Camera tools by Otis_Inf, Jim2Point0, Hattiwatti and K-putt
Taken with MSI Afterburner
His head is poking through his hat and the textures on his hand look terrible, but I decided to upload anyways. (:
Mutant Year Zero: Road To Eden
HUD-Toggle by -One3rd- and Pino44io
SRWE for Hotsampling
Wasn't sure about uploading both versions I got. So for now here is that one.
*Injectable Generic Camera System
*this shot is for all screenshotters, thank you for the inspiration and for all the IT-schlaubis, who make screenshotting possible, thanks :)
Mods
- ReShade 4.0.2
Composition
- In-game Photomode
- NVIDIA Freestyle
- Image Composite Editor
- Photoshop CC
- GIMP
The Angle Just Before (high FOV)
Cyberpunk 2077
In-game Photomode +
Freecam by Otis-Inf & Jim2point0
- field of view change
- Hotsampling
Reshade
*personal reshade/mastereffect preset
*SRWE
*console commands
*http://www.nexusmods.com/masseffect/mods/1/?
- In-game Photo Mode (timestop, filters)
- Camera tools by Otis_Inf (free camera)
- .ini tweak to remove SceneFringe by K putt
- Reshade 3.0.7
- Hotsampling (SRWE)❖Downsampled from ~28MP