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- Game: RDR2

Tools:

- ReShade 4.9.1

- 4K DSR

- In-Game Photomode + CT Edit by Frans Bouma

framedsc.github.io/GameGuides/rdr2.htm

Dead Space 2

~15MP

Camera Tools: Guide by Framed

Resolution: DSR resolutions

HUD Toggle: not needed

Post-processing: Reshade v4.9.1

Downsample Filter: Lanczos2

Notes:

Journey to the Savage Planet

 

-ReShade 4.6 + Custom Shaders

-UUU by Otis_Inf

-Console Tweaks

*personal reshade/mastereffect preset

 

*SRWE

Dark Souls III - ReShade 3.0.7 - CE Table

 

Another from this morning's misty dog walk. Petzval lens, Bokeh Control at 1.

 

I really wanted these three as a triptych, as I feel there's a form of visual narrative between them. They were also taken very close together.

 

Nikon Z6, Petzval 55 f/1.7 MK II

 

I also used a cool little script (that I've used before) called Tych_panel - github.com/reimund/Tych-Panel - which is very handy.

ReShade

Camera tools by Otis_Inf, Jim2Point0, Hattiwatti and K-putt

SRWE

Taken with MSI Afterburner

 

His head is poking through his hat and the textures on his hand look terrible, but I decided to upload anyways. (:

Mutant Year Zero: Road To Eden

Camera Tools by -One3rd-

HUD-Toggle by -One3rd- and Pino44io

ReShade 4.2.1

SRWE for Hotsampling

 

Wasn't sure about uploading both versions I got. So for now here is that one.

Dark Souls III - ReShade 3.0.7 - CE Table

 

*reshade

 

*Injectable Generic Camera System

 

*this shot is for all screenshotters, thank you for the inspiration and for all the IT-schlaubis, who make screenshotting possible, thanks :)

Mods

 

- Camera Tools by Otis_Inf

- ReShade 4.0.2

 

Composition

 

- In-game Photomode

- NVIDIA Freestyle

- Image Composite Editor

- Photoshop CC

- GIMP

Dishonored 2

- Camera tools by Otis_Inf

- ReShade

- SRWE

Dark Souls III

Nvidia DSR (7680x4320), Cropped

HattiWatti's Cinematic Tool

CE table by igromanru

Reshade 3.1

Red Dead Redemption 2

 

-ReShade 4.6 + Custom Shaders

-UUU by Otis_Inf for hotsampling

-Photomode enhancements by Otis_Inf

The Angle Just Before (high FOV)

 

Cyberpunk 2077

In-game Photomode +

Freecam by Otis-Inf & Jim2point0

- field of view change

- Hotsampling

Reshade

Red Dead Redemption 2

 

-ReShade 4.6 + Custom Shaders

-UUU by Otis_Inf for hotsampling

-Photomode enhancements by Otis_Inf

Dishonored 2

- Camera tools by Otis_Inf

- ReShade

- SRWE

*personal reshade/mastereffect preset

 

*SRWE

 

*console commands

 

*http://www.nexusmods.com/masseffect/mods/1/?

Mirrors Edge Catalyst

 

-SRWE Hotsampling

-Mirrors Edge Cinematic Tools

-Reshade 4.3.0

Dishonored 2

- Camera tools by Otis_Inf

- ReShade

- SRWE

Rise of the Tomb Raider

 

-ReShade 4 + Custom Shaders

-Camera tools by Otis_Inf

Batman Arkham Knight

- Camera tools by Otis_Inf

- ReShade

Sleeping Dogs: Definitive Edition

-2880x2160 (SRWE hotsampling)

-Tools by Framed

-ReShade

 

Inspired by Burial

Batman Arkham Knight

- Camera tools by Otis_Inf

- ReShade

- In-game Photo Mode (timestop, filters)

- Camera tools by Otis_Inf (free camera)

- .ini tweak to remove SceneFringe by K putt

- Reshade 3.0.7

- Hotsampling (SRWE)❖Downsampled from ~28MP

Dishonored 2

- Camera tools by Otis_Inf

- ReShade

- SRWE

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