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These are part of my "Dead Florida" series, most of the others being made with Stable Diffusion rather than DALL-E 2. You can see the whole series in this album.

Non-lieu ("non-place" or "nonplace" in English) is a concept, introduced by French anthropologist Marc Augé. It describes transient spaces where people maintain anonymity and which lack the cultural or historical significance to be considered true "places" in anthropological terms. Augé contrasts this concept with "anthropological places," which are spaces that reinforce identity and facilitate meaningful social interactions among individuals with shared cultural references. Non-places, however, do not serve as meeting points or foster a sense of community. In essence, a non-place is an area we pass through rather than inhabit, where individuals remain detached, unnamed, and lonely.

Non-lieu ("non-place" or "nonplace" in English) is a concept, introduced by French anthropologist Marc Augé. It describes transient spaces where people maintain anonymity and which lack the cultural or historical significance to be considered true "places" in anthropological terms. Augé contrasts this concept with "anthropological places," which are spaces that reinforce identity and facilitate meaningful social interactions among individuals with shared cultural references. Non-places, however, do not serve as meeting points or foster a sense of community. In essence, a non-place is an area we pass through rather than inhabit, where individuals remain detached, unnamed, and lonely.

 

Instagram: www.instagram.com/stanislavlvovsky/

Threads: www.threads.net/@stanislavlvovsky

Bluesky: bsky.app/profile/stanislavlvovsky.bsky.social

 

Buy this and other images as prints (PM me!):

www.iamfy.co/shop/stanislav-lvovsky

Random structure created with Structure Synth. Rendered with POV-Ray. Note: spheres in Structure Synth were converted to POV blobs.

AI generated image

AI Generated Image

Generated in StructureSynth/BrowserSynth and rendered in Keyshot

Generative Art Digital Art

AI Generated Image

I added a function pass through to Luxor.jl's brush function; testing it makes some nice textures.

Dietro ogni nuvola di polvere

Potrebbe esserci una persona

 

Scrivere con la luce

Costruire con la polvere

 

www.bashiba.com

info@bashiba.com

 

Software used: vvvv.org #bashiba #noir

Number of Particles: 2 million

Graphic Card (GPU): NVIDIA GEFORCE GTX 1080

 

Special Thanks: Facundo Ponce de león + Juan Ponce de león , muecafilms.com

structure synth / sunflow

AI Generated Image

AI Generated Image

In the style of Zdzisaw Beksiski

Check out: matre.com/abstracts for print availability. These look great on canvas.

AI Generadet Image

AI generated image

Abstract re-interpretations of landscape photographs. Produced using a modified Hough transform implemented in Processing and Photoshop: www.cutsquash.com/2014/03/hough-colour-swirls/

AI Generated Image

AI Generated Image

Rendered with Sunflow using the "SunFlow Ultimate Groovelock" export template.

 

Note the random seed for this image is "3437".

 

Code (generates pseudo-random structures):

 

---------------------------

 

// Write EisenScript code here...

 

// ------ Camera settings.

set translation [0 -0.367113 -20]

set rotation [0.963994 0.0575931 -0.259613 0.0514549 0.917418 0.394584 0.260899 -0.393735 0.881422]

set pivot [0 0 0]

set scale 0.408795

 

set raytracer::shadows false

 

// the number of samples controls the quality

// '6' means 6x6 samples per pixels, and is the default.

set raytracer::samples 10

 

// dof is depth-of-field.

// Use 'Edit | Show 3D Object Information' to find the correct plane

// comment the line below to disable this.

//set raytracer::dof [0.18,0.000001]

 

set raytracer::ambient-occlusion-samples 1

 

// rand1 = 20 to 30

#define rand1 random[20,30]

 

// rand2 = -5 to 5

#define rand2 random[-5,5]

 

// rand3 = 0 to 1

#define rand3 random[0,1]

 

// rand4 = 5 to 20

#define rand4 random[5,20]

 

// rand5 = 2 to 10

#define rand5 random[2,10]

 

// rand6 = 0 to 360

#define rand6 random[0,360]

 

// rand7 = 0.7 to 1

#define rand7 random[0.7,1.0]

 

r0

 

set background #0088ff

set maxdepth 100

set minsize 0.2 // or 0.4, or 0.2

 

rule r0{

 

100 * {x 1.3 rx 1.57 rz rand4 ry rand5 s rand7} r4

100 * {x -1.3 rx 1.57 rz rand4 ry rand5 s rand7} r4

 

}

 

rule r2 {

{rz rand4 x 0.4 y -0.1 s rand7} r2

{s rand7 b 0.7 ry rand3 sat rand3 h rand6}sphere

}

 

rule r2 {

{rz rand4 x 0.4 y -0.1 s rand7} r2

{s rand7 b 0.7 ry rand3 sat rand3 h rand6}box

}

 

rule r4 {

10 * {ry rand1 } r2

}

 

am obsessed with powerlines...

Fluid Forms, Fluidforms

Generative Design by Stefan Kainbacher

  

Random structure created with Structure Synth. Rendered with POV-Ray. Note: spheres in Structure Synth were converted to POV blobs.

AI Generated Image

From my Gods & Planets Series.

Nous Sommes Condamnés A Etre Plus Respectueux De Notre Environnement Sinon Nous Courons A La Catastrophe !

Humming Bird silhouette filled with a arcs graph based on a maximum circle packing.

AI Generated Image

AI Generated Image

Non-lieu ("non-place" or "nonplace" in English) is a concept, introduced by French anthropologist Marc Augé. It describes transient spaces where people maintain anonymity and which lack the cultural or historical significance to be considered true "places" in anthropological terms. Augé contrasts this concept with "anthropological places," which are spaces that reinforce identity and facilitate meaningful social interactions among individuals with shared cultural references. Non-places, however, do not serve as meeting points or foster a sense of community. In essence, a non-place is an area we pass through rather than inhabit, where individuals remain detached, unnamed, and lonely.

 

Generative artwork based on circle packing patterns

AI Generated Image

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