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// HACKPACT
// Showcase of 20 brief experiments (sound machines) we coded during november (MMXI).
// All of them explore the sound/graphic co-relation.
// Built with Processing and almost all of the audio with SuperCollider
// More info/detail about our codes here: www.realitat.com/HACKPACT
Improved my generative art engine. It now supports different layers, filters and effects. Next thing I need to do is implement a nice gui to change the settings while working on the same piece.
Original is 9600x4800
I want to print one on a big canvas (2 x 1 meter), but I'm not sure which one to choose:
A: http://www.flickr.com/photos/v-i-p/3675737789
B: http://www.flickr.com/photos/v-i-p/3675736873
C: http://www.flickr.com/photos/v-i-p/3675738739
Generative random image created with processing.
More shape types, some coloured.
Code at github.com/alastairhm/processing/tree/master/shapes_colour
Playing with photos and particle systems to make the splash page:
A description of the process here: www.cutsquash.com/2014/03/splash-page/
Generative art made with Adobe Flash. High resolution available for Giclée print.
Arte gerada através de algoritmos em Adobe Flash. Alta resolução disponÃvel para impressões em photo canvas (Giclée).
Initial piece for metaphsk, further development for a talk about generative design I gave in the Avante conference a few years back. As you might expect, I have several versions of this one. :)
I like where I'm heading with these last 2 pieces. I'm having more and more fun with this, and the results are getting better.
I want a big piece to print on canvas (2 meters by 60 centimeters, or something like that) to hang on the wall in my living room.
I don't think this is good enough to be printed yet... but I think I'm getting closer.