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Study for an installation by the Barbarian Group going up at the McLeod Residence in July. I am going to be vague on the details of the installation itself, but it involves Processing, Arudino boards, laser cutting, prints, and lots and lots of magnets. Pictures from the installation and opening will be forthcoming.
Regarding this image, it is more of a process study than a final piece. Learning to control the Voronoi has been quite the brain teaser and much of its nuance still remains a mystery to me. But I figured out how to constrain the Voronoi to a predefined shape in a really round about way involving vector cross products and magnetic repulsion. Fun!
Playing with Photoshop's AI generative fill.
Ugly side of the house background to instant rain forest.
Used generative fill to convert from portrait format to landscape & add a few additional elements.
Here's a link to the original photo:
www.flickr.com/photos/163940733@N02/53049907322/in/datepo...
Continuing my experiments with the new generative fill tool in Photoshop. The original photo (taken at Park Guell in Barcelona) had about a dozen tourists prominently featured in it. The far bench had someone sitting on it & the nearer bench was mostly obscured by people in front of it, but Photoshop recreated them almost perfectly. The fountain was created totally from generative fill text, but in many separate stages & with a lot of trial & error, not a single text prompt.
Generative art made with Adobe Flash. High resolution available for Giclée print. Mail me colacino at gmail
Arte gerada através de algoritmos em Adobe Flash. Alta resolução disponível para impressões em photo canvas (Giclée).
Inside view of generative channel system, programmed in processing using some toxiclibs but mostly straight forward vertex shapes. Channels are created by following pixel paths from light to dark in images, simulating water flow.