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logo and branding for c3 consulting coaching concept

generative design

Generative random image created with processing.

 

More shape types, some coloured.

 

Code at github.com/alastairhm/processing/tree/master/shapes_colour

Playing with photos and particle systems to make the splash page:

 

www.cutsquash.com/splash.html

 

A description of the process here: www.cutsquash.com/2014/03/splash-page/

Not one to use this, but I'm done with Winter so one can dream. Original on the left.

Generative art made with Adobe Flash. High resolution available for Giclée print.

 

Arte gerada através de algoritmos em Adobe Flash. Alta resolução disponível para impressões em photo canvas (Giclée).

spline symmetrical

Initial piece for metaphsk, further development for a talk about generative design I gave in the Avante conference a few years back. As you might expect, I have several versions of this one. :)

I like where I'm heading with these last 2 pieces. I'm having more and more fun with this, and the results are getting better.

I want a big piece to print on canvas (2 meters by 60 centimeters, or something like that) to hang on the wall in my living room.

I don't think this is good enough to be printed yet... but I think I'm getting closer.

Generated with processing. For further images and information see:

www.michael-hansmeyer.com

  

Generative pattern

a spire modeled with an ongoing project in webgl w/ three.js

TRON Inspired Generative Sketch. Built with Processing.

quartz composer, open gl shader and kineme polygon mode

A still from the audio reactive visuals I produced for the Peter Gabriel - New Blood Tour.

Generated image using Processing.

 

More tweaks to the code, toggling colour fill on and off, etc.

 

github.com/alastairhm/processing/tree/master/shapes_colour

Still from a short procedurally generated looping movie, generated using my program "Quicktime Synthesizer".

 

See it in motion here:

 

www.jbum.com/demos/sunburst.html

--

More stuff by jbum:

Sudoku Puzzles by Krazydad

Wheel of Lunch

Whitney Music Box

The Joy of Processing

 

im starting to use the open source software processing (processing.org) to create images. its a lot of fun.

 

get rid of the grid ;)

i added randomly shaped shapes.

kinda 80ties look maybe?

Generative art made with Adobe Flash. High resolution available for Giclée print.

 

Arte gerada através de algoritmos em Adobe Flash. Alta resolução disponível para impressões em photo canvas (Giclée).

‘SOLUTIONS’

Opening event Wednesday 1 May 6-8pm

Continues until 18 May 2013

 

Christopher LG Hill, MAXIMUM RIM, Adelle Mills, Danae Valenza and Friends and Marcin Wojcik.

 

Bus Projects presents an exhibition of DIY art solutions.

 

For SOLUTIONS, a group of Melbourne artists will select, create and/or interpret freely distributed artworks and instructional pieces.

 

Taking the sharing of creative methods as the exhibition’s modus operandi, works will be either sourced online, newly conceived of and subsequently shared and distributable, or make use of open methods and technologies that can be freely distributed for future seekers of art solutions.

 

Danae Valenza

 

Using video, sound installation and performance with a process-driven aesthetic, Danae Valenza’s work often hinges on phono-social experiments, placing restrictions or subtle guidelines on situations to form generative actions and exercises. The resulting works create and document a broader scope of communication, which gives focus to the individual in a collective setting.

 

MAXIMUM RIM

 

MAXIMUM RIM is an ongoing collaboration between Antuong Nguyen and Warran Wright. Their practice includes installation, art direction, film and design.

 

Since 2011 MAXIMUM RIM have exhibited at Screen Space, Craft Victoria, Netherlands Institute of Media Arts and No Vacancy Gallery.

 

Christopher LG Hill

 

Ideas of freedom mediated through the self and others, and objects.

 

Languages of objects undulate between the objective and subjective in both a concrete and emotional way. A poetry of space and politics occurs within people and their surrounds, in humour and struggle. An embracing of anarchist principles within inter personal relationships materialises through free intellectual property, through publications, performance, object dialogs, interaction and web interfaces. debris and words float on floors and pages like a temporary mist. Multidirectional and multidiscipline operating within as a lived politic and art, active and in flux.

 

Practice outcomes have inhabited ; Buyip Trax (record label run with Joshua Petherick), ENDLESS LONELY PLANET (edtior), Y3K (2009-2011) (co directed with James Deutsher),Conical, Clubs Project inc, Y3K, Gambia Castle, Enjoy, Room 103, Uplands, TCB, TATE modern, Centre Ongoing, Chateau 2f, Rear View, Art Beat, Gertrude Contemporary, Heide, Discipline, Margaret Laurence Gallery, Mir11, West wing, Techno Park, Neon Parc, MCA, Hell, wBST, CCP, Joint Hassles, UN, Loose Projects, Gallery Of South Australia, ELP, NGV Studio, Utopian Slumps, Platform artists space, Window online, , Shepparton Art Gallery, Magasine, a Copenhagen Beach, The Narrows, UQ Art Museum, Palm Springs, David Pestorious, Seventh, and others.

 

Adelle Mills

 

Adelle Mills’s practice principally involves the production of group actions that are partly choreographed and partly improvised. Initially drawing up a compositional score, the performers are invited to respond and do so with some autonomy. Working with video, sculpture, people and place, Mills’s works attend to chance, direction and organisation to consider the agency of people and things within the same field of experience. Notions of social and material ‘difference and sameness’ are examined through performance video and spatial investigation.

 

Marcin Wojcik

 

Marcin Wojcik completed his Bachelor of Fine Art (Honours) in Sculpture at the Victorian College of the Arts in 2010. His work uses the theatricality of performance and its manifestation as roles, props and scenes to interrogate the themes of exploration, masculinity, adventure and adversity.

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