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AVR Doper (STK500 clone)

Schematic and firmware: cyberpcb.com/index_002.htm

“‘G3’로 활화산을 담아내다”

 

■ 지난 28일 영상 공개 이후 10일 만에 조회수 1백만 건 돌파

■ 생생한 활화산을 담아낸 ‘G3’ 카메라 기능 ‘레이저 오토 포커스’, ‘OIS플러스’ 등에 누리꾼들 호평 일색

 

※ Social LG전자 (social.lge.co.kr/newsroom) 에서 관련 보도자료를 확인하실 수 있습니다.

Seen Here: The PCB all soldered, except the ICSP header (forgot that...)

 

So, today my PCB for the LED matrix arrived from BatchPCB! For what I paid, the PCB arrived fairly quickly - I ordered it on the 15/02 I believe, and it arrived 11/03 -- 26 days, which is pretty good (they state 19 business days).

 

The quality is very, very impressive - far better than anything I could pull off at home. The silkscreen and soldermask makes it look really nice, too.

 

Soldering it was a joy, although there was a LOT to solder and it's all surface mounted.

I had a few problems at first; it wasn't lighting the matrix at all properly but I soon realised with my new design (transistors on the cathodes) I have to write the transistors HIGH to get a LOW on the cathode, so a quick line of code changed to get that working.

Then for some reason the top half of every letter was flipped. It turns out this was my fault: I messed up when making the package for the LED matrix in Eagle, swapping the matrix's 5th cathode for my system's 8th, 6th for 7th, 7th for 6th and 8th for 5th. This was fairly easy to fix in code, however.

 

Finally USB isn't working to program or communicate, but I can configure the FT232RL chip (after all, it's sending the clock pulse that's driving my ATmega168). I think I have an idea of what's causing this, but I'm not sure yet.

This is just a slightly different angle on the last picture, more towards the electronics end of the store. I found the security detectors at the entrances interesting -- I guess you must have to pay for electronics items before leaving the department, which is kind of odd -- it is how the normal Fred Meyer electronics departments work, but they are set up more as a store-within-a-store rather than just an in-store department.

Composants électroniques (focus stacking).

 

Image composée de 48 photos prises avec la bonnette Raynox DCR-250 et assemblées avec Zerene Stacker.

Electronics Hobby

 

Building a new components-cabinet.

 

Hacker (hobbyist)

 

In home computing, a hacker is someone who modifies software or hardware of their own private computer system. It includes building, rebuilding, modifying, and creating software (software cracking, demoscene), electronic hardware (hardware hacking, overclocking, modding), either to make it better, faster, to give it added features or to make it do something it was not originally intended to do. Hacking in this sense originated around hobbyist circles discussing the MITS Altair at the homebrew computer club.

  

Hacker artists[edit]

 

See also: Fractal art, algorithmic art and interactive art

 

Hacker artists create art by hacking on technology as an artistic medium. This has extended the definition of the term and what it means to be a hacker. Such artists may work with graphics, computer hardware, sculpture, music and other audio, animation, video, software, simulations, mathematics, reactive sensory systems, text, poetry, literature, or any combination thereof.

 

Dartmouth College musician Larry Polansky states: "Technology and art are inextricably related. Many musicians, video artists, graphic artists, and even poets who work with technology—whether designing it or using it—consider themselves to be part of the 'hacker community.' Computer artists, like non-art hackers, often find themselves on society’s fringes, developing strange, innovative uses of existing technology. There is an empathetic relationship between those, for example, who design experimental music software and hackers who write communications freeware." [3]

 

Another description is offered by Jenny Marketou: "Hacker artists operate as culture hackers who manipulate existing techno-semiotic structures towards a different end, to get inside cultural systems on the net and make them do things they were never intended to do." [4]

 

A successful software and hardware hacker artist is Mark Lottor (mkl), who has created the 3-D light art projects entitled the Cubatron, and the Big Round Cubatron. This art is made using custom computer technology, with specially designed circuit boards and programming for microprocessor chips to manipulate the LED lights.

 

Don Hopkins is a software hacker artist well known for his artistic cellular automata. This art, created by a cellular automata computer program, generates objects which randomly bump into each other and in turn create more objects and designs, similar to a lava lamp, except that the parts change color and form through interaction. Says Hopkins, "Cellular automata are simple rules that are applied to a grid of cells, or the pixel values of an image. The same rule is applied to every cell, to determine its next state, based on the previous state of that cell and its neighboring cells. There are many interesting cellular automata rules, and they all look very different, with amazing animated dynamic effects. 'Life' is a widely known cellular automata rule, but many other lesser known rules are much more interesting."

 

Some hacker artists create art by writing computer code, and others, by developing hardware. Some create with existing software tools such as Adobe Photoshop or GIMP.

 

The creative process of hacker artists can be more abstract than artists using non-technological media. For example, mathematicians have produced visually stunning graphic presentations of fractals, which hackers have further enhanced, often producing detailed and intricate graphics and animations from simple mathematical formulas.

  

en.wikipedia.org/wiki/Hacker_(hobbyist)

Electronics

 

Signature Origin

CU Spaceflight's new flight computer, cusf.co.uk and flickr.com/cuspaceflight

samples from the Moog Pop Up store and other exhibits at Moogfest 2016

Electronics Hobby

 

Building a new components-cabinet.

 

Hacker (hobbyist)

 

In home computing, a hacker is someone who modifies software or hardware of their own private computer system. It includes building, rebuilding, modifying, and creating software (software cracking, demoscene), electronic hardware (hardware hacking, overclocking, modding), either to make it better, faster, to give it added features or to make it do something it was not originally intended to do. Hacking in this sense originated around hobbyist circles discussing the MITS Altair at the homebrew computer club.

  

Hacker artists[edit]

 

See also: Fractal art, algorithmic art and interactive art

 

Hacker artists create art by hacking on technology as an artistic medium. This has extended the definition of the term and what it means to be a hacker. Such artists may work with graphics, computer hardware, sculpture, music and other audio, animation, video, software, simulations, mathematics, reactive sensory systems, text, poetry, literature, or any combination thereof.

 

Dartmouth College musician Larry Polansky states: "Technology and art are inextricably related. Many musicians, video artists, graphic artists, and even poets who work with technology—whether designing it or using it—consider themselves to be part of the 'hacker community.' Computer artists, like non-art hackers, often find themselves on society’s fringes, developing strange, innovative uses of existing technology. There is an empathetic relationship between those, for example, who design experimental music software and hackers who write communications freeware." [3]

 

Another description is offered by Jenny Marketou: "Hacker artists operate as culture hackers who manipulate existing techno-semiotic structures towards a different end, to get inside cultural systems on the net and make them do things they were never intended to do." [4]

 

A successful software and hardware hacker artist is Mark Lottor (mkl), who has created the 3-D light art projects entitled the Cubatron, and the Big Round Cubatron. This art is made using custom computer technology, with specially designed circuit boards and programming for microprocessor chips to manipulate the LED lights.

 

Don Hopkins is a software hacker artist well known for his artistic cellular automata. This art, created by a cellular automata computer program, generates objects which randomly bump into each other and in turn create more objects and designs, similar to a lava lamp, except that the parts change color and form through interaction. Says Hopkins, "Cellular automata are simple rules that are applied to a grid of cells, or the pixel values of an image. The same rule is applied to every cell, to determine its next state, based on the previous state of that cell and its neighboring cells. There are many interesting cellular automata rules, and they all look very different, with amazing animated dynamic effects. 'Life' is a widely known cellular automata rule, but many other lesser known rules are much more interesting."

 

Some hacker artists create art by writing computer code, and others, by developing hardware. Some create with existing software tools such as Adobe Photoshop or GIMP.

 

The creative process of hacker artists can be more abstract than artists using non-technological media. For example, mathematicians have produced visually stunning graphic presentations of fractals, which hackers have further enhanced, often producing detailed and intricate graphics and animations from simple mathematical formulas.

  

en.wikipedia.org/wiki/Hacker_(hobbyist)

Electronics Hobby

 

Building a new components-cabinet.

 

Hacker (hobbyist)

 

In home computing, a hacker is someone who modifies software or hardware of their own private computer system. It includes building, rebuilding, modifying, and creating software (software cracking, demoscene), electronic hardware (hardware hacking, overclocking, modding), either to make it better, faster, to give it added features or to make it do something it was not originally intended to do. Hacking in this sense originated around hobbyist circles discussing the MITS Altair at the homebrew computer club.

  

Hacker artists[edit]

 

See also: Fractal art, algorithmic art and interactive art

 

Hacker artists create art by hacking on technology as an artistic medium. This has extended the definition of the term and what it means to be a hacker. Such artists may work with graphics, computer hardware, sculpture, music and other audio, animation, video, software, simulations, mathematics, reactive sensory systems, text, poetry, literature, or any combination thereof.

 

Dartmouth College musician Larry Polansky states: "Technology and art are inextricably related. Many musicians, video artists, graphic artists, and even poets who work with technology—whether designing it or using it—consider themselves to be part of the 'hacker community.' Computer artists, like non-art hackers, often find themselves on society’s fringes, developing strange, innovative uses of existing technology. There is an empathetic relationship between those, for example, who design experimental music software and hackers who write communications freeware." [3]

 

Another description is offered by Jenny Marketou: "Hacker artists operate as culture hackers who manipulate existing techno-semiotic structures towards a different end, to get inside cultural systems on the net and make them do things they were never intended to do." [4]

 

A successful software and hardware hacker artist is Mark Lottor (mkl), who has created the 3-D light art projects entitled the Cubatron, and the Big Round Cubatron. This art is made using custom computer technology, with specially designed circuit boards and programming for microprocessor chips to manipulate the LED lights.

 

Don Hopkins is a software hacker artist well known for his artistic cellular automata. This art, created by a cellular automata computer program, generates objects which randomly bump into each other and in turn create more objects and designs, similar to a lava lamp, except that the parts change color and form through interaction. Says Hopkins, "Cellular automata are simple rules that are applied to a grid of cells, or the pixel values of an image. The same rule is applied to every cell, to determine its next state, based on the previous state of that cell and its neighboring cells. There are many interesting cellular automata rules, and they all look very different, with amazing animated dynamic effects. 'Life' is a widely known cellular automata rule, but many other lesser known rules are much more interesting."

 

Some hacker artists create art by writing computer code, and others, by developing hardware. Some create with existing software tools such as Adobe Photoshop or GIMP.

 

The creative process of hacker artists can be more abstract than artists using non-technological media. For example, mathematicians have produced visually stunning graphic presentations of fractals, which hackers have further enhanced, often producing detailed and intricate graphics and animations from simple mathematical formulas.

  

en.wikipedia.org/wiki/Hacker_(hobbyist)

Kindle love

Happy Valentines Day

CU Spaceflight's new flight computer, cusf.co.uk and flickr.com/cuspaceflight

Electronics Hobby

 

Building a new components-cabinet.

 

Hacker (hobbyist)

 

In home computing, a hacker is someone who modifies software or hardware of their own private computer system. It includes building, rebuilding, modifying, and creating software (software cracking, demoscene), electronic hardware (hardware hacking, overclocking, modding), either to make it better, faster, to give it added features or to make it do something it was not originally intended to do. Hacking in this sense originated around hobbyist circles discussing the MITS Altair at the homebrew computer club.

  

Hacker artists[edit]

 

See also: Fractal art, algorithmic art and interactive art

 

Hacker artists create art by hacking on technology as an artistic medium. This has extended the definition of the term and what it means to be a hacker. Such artists may work with graphics, computer hardware, sculpture, music and other audio, animation, video, software, simulations, mathematics, reactive sensory systems, text, poetry, literature, or any combination thereof.

 

Dartmouth College musician Larry Polansky states: "Technology and art are inextricably related. Many musicians, video artists, graphic artists, and even poets who work with technology—whether designing it or using it—consider themselves to be part of the 'hacker community.' Computer artists, like non-art hackers, often find themselves on society’s fringes, developing strange, innovative uses of existing technology. There is an empathetic relationship between those, for example, who design experimental music software and hackers who write communications freeware." [3]

 

Another description is offered by Jenny Marketou: "Hacker artists operate as culture hackers who manipulate existing techno-semiotic structures towards a different end, to get inside cultural systems on the net and make them do things they were never intended to do." [4]

 

A successful software and hardware hacker artist is Mark Lottor (mkl), who has created the 3-D light art projects entitled the Cubatron, and the Big Round Cubatron. This art is made using custom computer technology, with specially designed circuit boards and programming for microprocessor chips to manipulate the LED lights.

 

Don Hopkins is a software hacker artist well known for his artistic cellular automata. This art, created by a cellular automata computer program, generates objects which randomly bump into each other and in turn create more objects and designs, similar to a lava lamp, except that the parts change color and form through interaction. Says Hopkins, "Cellular automata are simple rules that are applied to a grid of cells, or the pixel values of an image. The same rule is applied to every cell, to determine its next state, based on the previous state of that cell and its neighboring cells. There are many interesting cellular automata rules, and they all look very different, with amazing animated dynamic effects. 'Life' is a widely known cellular automata rule, but many other lesser known rules are much more interesting."

 

Some hacker artists create art by writing computer code, and others, by developing hardware. Some create with existing software tools such as Adobe Photoshop or GIMP.

 

The creative process of hacker artists can be more abstract than artists using non-technological media. For example, mathematicians have produced visually stunning graphic presentations of fractals, which hackers have further enhanced, often producing detailed and intricate graphics and animations from simple mathematical formulas.

  

en.wikipedia.org/wiki/Hacker_(hobbyist)

In memory of my friend

Electronics hobby

  

Designing and building a high power amplifier capable of driving low impedance (as low as 2 Ohm’s @ 50 Vpp) loads.

  

www.diyaudio.com/ see alias FdW

  

History of DIY audio

 

Audio DIY came to prominence in the 50s to 60s, as audio reproduction was relatively new and the technology "complex," audio reproduction equipment, and in particular high performance equipment, was not offered at the retail level. Kits and designs were available for consumers to build their own equipment. Famous vacuum tube kits from Dynaco, Heathkit, and McIntosh, as well as solid state (transistor) kits from Hafler allowed for consumers to build their own hi fidelity systems. Books and magazines were published which explained new concepts regarding the design and operation of vacuum tube and (later) transistor circuits.

 

While audio equipment has become easily accessible in the current day and age, there still exists an interest in building one's own equipment, including amplifiers, speakers, preamplifiers, and even CD players and turntables. Today, a network of companies, parts vendors, and on-line communities exist to foster this interest. DIY is especially active in loudspeaker and in tube amplification. Both are relatively simple to design and fabricate without access to sophisticated industrial equipment. Both enable the builder to pick and choose between various available parts, on matters of price as well as quality, allow for extensive experimentation, and offer the chance to use exotic or highly labor-intensive solutions, which would be expensive for a manufacturer to implement, but only require personal labor by the DIYer, which is a source of satisfaction to them.

  

en.wikipedia.org/wiki/DIY_audio

Electronics hobby

  

Designing and building a high power amplifier capable of driving low impedance (as low as 2 Ohm’s @ 50 Vpp) loads.

  

www.diyaudio.com/ see alias FdW

  

History of DIY audio

 

Audio DIY came to prominence in the 50s to 60s, as audio reproduction was relatively new and the technology "complex," audio reproduction equipment, and in particular high performance equipment, was not offered at the retail level. Kits and designs were available for consumers to build their own equipment. Famous vacuum tube kits from Dynaco, Heathkit, and McIntosh, as well as solid state (transistor) kits from Hafler allowed for consumers to build their own hi fidelity systems. Books and magazines were published which explained new concepts regarding the design and operation of vacuum tube and (later) transistor circuits.

 

While audio equipment has become easily accessible in the current day and age, there still exists an interest in building one's own equipment, including amplifiers, speakers, preamplifiers, and even CD players and turntables. Today, a network of companies, parts vendors, and on-line communities exist to foster this interest. DIY is especially active in loudspeaker and in tube amplification. Both are relatively simple to design and fabricate without access to sophisticated industrial equipment. Both enable the builder to pick and choose between various available parts, on matters of price as well as quality, allow for extensive experimentation, and offer the chance to use exotic or highly labor-intensive solutions, which would be expensive for a manufacturer to implement, but only require personal labor by the DIYer, which is a source of satisfaction to them.

  

en.wikipedia.org/wiki/DIY_audio

...with a grill!

 

I needed to try out my solder paste and wanted to reflow solder these parts, especially the tricky switch and SD card which would be a pain to solder by hand. I don't have an IR oven or a hot plate (or a reflow machine!) but I do have a standard home grill and figured it would be perfect: the fan moves the air, keeping everything the same temperature while the heating elements are overhead and far away enough to heat uniformly over the surface.

 

It took 5 minutes from turning on until every joint had reflowed (they started reflowing at 4min) and then I left them for a minute out of the grill to cool down. They seem to have soldered perfectly!

 

I'm still waiting for the parts for the other two PCBs, but the method seems to be great - and loads quicker than doing it by hand!

 

P.S. yea, it's not a very well regulated temperature, but I don't have a thermometer that could cope so it's pretty difficult to measure

Electronics Hobby

 

Building a new components-cabinet.

 

Hacker (hobbyist)

 

In home computing, a hacker is someone who modifies software or hardware of their own private computer system. It includes building, rebuilding, modifying, and creating software (software cracking, demoscene), electronic hardware (hardware hacking, overclocking, modding), either to make it better, faster, to give it added features or to make it do something it was not originally intended to do. Hacking in this sense originated around hobbyist circles discussing the MITS Altair at the homebrew computer club.

  

Hacker artists[edit]

 

See also: Fractal art, algorithmic art and interactive art

 

Hacker artists create art by hacking on technology as an artistic medium. This has extended the definition of the term and what it means to be a hacker. Such artists may work with graphics, computer hardware, sculpture, music and other audio, animation, video, software, simulations, mathematics, reactive sensory systems, text, poetry, literature, or any combination thereof.

 

Dartmouth College musician Larry Polansky states: "Technology and art are inextricably related. Many musicians, video artists, graphic artists, and even poets who work with technology—whether designing it or using it—consider themselves to be part of the 'hacker community.' Computer artists, like non-art hackers, often find themselves on society’s fringes, developing strange, innovative uses of existing technology. There is an empathetic relationship between those, for example, who design experimental music software and hackers who write communications freeware." [3]

 

Another description is offered by Jenny Marketou: "Hacker artists operate as culture hackers who manipulate existing techno-semiotic structures towards a different end, to get inside cultural systems on the net and make them do things they were never intended to do." [4]

 

A successful software and hardware hacker artist is Mark Lottor (mkl), who has created the 3-D light art projects entitled the Cubatron, and the Big Round Cubatron. This art is made using custom computer technology, with specially designed circuit boards and programming for microprocessor chips to manipulate the LED lights.

 

Don Hopkins is a software hacker artist well known for his artistic cellular automata. This art, created by a cellular automata computer program, generates objects which randomly bump into each other and in turn create more objects and designs, similar to a lava lamp, except that the parts change color and form through interaction. Says Hopkins, "Cellular automata are simple rules that are applied to a grid of cells, or the pixel values of an image. The same rule is applied to every cell, to determine its next state, based on the previous state of that cell and its neighboring cells. There are many interesting cellular automata rules, and they all look very different, with amazing animated dynamic effects. 'Life' is a widely known cellular automata rule, but many other lesser known rules are much more interesting."

 

Some hacker artists create art by writing computer code, and others, by developing hardware. Some create with existing software tools such as Adobe Photoshop or GIMP.

 

The creative process of hacker artists can be more abstract than artists using non-technological media. For example, mathematicians have produced visually stunning graphic presentations of fractals, which hackers have further enhanced, often producing detailed and intricate graphics and animations from simple mathematical formulas.

  

en.wikipedia.org/wiki/Hacker_(hobbyist)

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