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Polish mom and Daughter having a serious conversation age 32 and 4. Zawady Central Poland

The Pol|ines® THE A SIS_for LE FESTIVAL CHIMERES

Perfect for spaces needing affordable relief from visual clutter, our Envision command consoles bring a sleek, modular and minimalist design to your control room. Consoles are available in single-, double-, or triple-tier configuration. Each tier is capable of supporting a 7 1/2″ or 15″ high slat wall section.

 

Multiple mounting positions for optimal sight lines and ergonomically correct viewing angles.

 

A variety of slat wall accessories are available for the Envision line of technical furniture to help reduce clutter and organize workspaces.

 

Consoles come standard with a durable and environmentally friendly Marmoleum work surface.

 

www.winsted.com/envision-command-consoles/

contemporary console table detail click javabali.info

Now I just need to find some downtime to actually set them up and play them.

I made this console room as a custom diorama for myself, it is made from plastic and card. It was built to fit comfortably into an Ikea display case.

There are a few changes I still want to make to it and the grand father clock was not in the original console room but I thought it looked nice.

 

Mixing console at S&G cafe in Columbus Ohio

console table bathroom furniture detail visit javabali.info

Steinway console piano made in the 40's is a pleasure to play.

Our wii broke, and Nintendo is close by, so I took it directly to their customer service center. It's just a small lobby with a bit of swag for sale, but there's some cool Nintendo history there. See the notes for details.

This is a view form the back side of the TARDIS console, more of the controls and stuff

there's also the Doctor's Chair in the back gorund

 

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Please give credit if you use my design.

 

Doctor Who is owned by the BBC, no copyright infringement intended.

Picked a nicer font: still running tmux in the framebuffer...

A candid shot from last year when Team WNT were riding in the Bath round of the Matrix Fitness series. This week the team will be racing in the Tour de Yorkshire. Good luck ladies.

GONE - We made this great console table by combining the legs of two old iron cafe tables with a piece of reclaimed elmwood with beautiful grain. Perfect for an entryway or even a very narrow writing table.

 

Length 120cm, depth 35cm, height 73cm

Small painted console 44"w X 22"d X 33"t $515

For my brother's birthday - his first proper games console, many hours spent on this thing!

From my Cyborg ship MOC. Flight / Navigation consoles and commander's tactical table.

A Sega Saturn, an Atari VCS 2600, an Atari Jaguar and a Sega Master System II video game consoles.

 

Back In Time Lite Event, The Avenue, Manchester, UK

Photo of the 10th Doctor's tardis console.

- Taken at the Doctor Who Exhibition at London Olympia.

- This is the Tardis that was actually used in the David Tennant series' which is why it is a bit battered because in the last David Tennant episode the Tardis got blown up.

Peter Siepmann at the console of the organ of Gloucester Cathedral

ITALIA BENI CULTURALI: Un-Stuffy Museum: The Louvre Goes High-Tech with Video Console Guides, TIME Magazine (29/05/2012).

 

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- Alors qu'en Italie, Mario Resca, directeur général des sites archéologiques & Musées d'Italie:

 

"Voulez-vous cheeseburger de McDonald et de coke-cola, pour aller avec votre photo d'un faux gladiateurs en face du Colisée?"

 

- Mentre in Italia, Mario Resca, direttore generale dei siti archeologici e Musei della Italia:

 

"Vuoi un cheeseburger di McDonald e coca-cola, per andare insieme alla fotografia di un falso gladiatori davanti al Colosseo?"

 

- While in Italy, Mario Resca, Director General of the Italy's Archaeological Sites and Museums:

 

"Would you like a McDonald's cheeseburger and coke-cola, to go along with your photograph of a fake gladiator in front of the Colosseum?"

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When the Louvre Museum ditched its traditional audio guides last month and launched a new guide system using Nintendo 3DSpocket video game consoles, there was doubtless some hyperventilating among the art world's old guard. But for the Louvre, the new guide had nothing to do with Super Mario Brothers; rather, it represents a major leap into the digital era that museums everywhere are realizing is essential to attract a new generation of patrons. "It's become strategic," says Louvre associate director Agnès Alfandari, the institution's digital development chief. "A museum today that doesn't answer the question of how it will integrate new technologies at every level of its functioning will, in my opinion, be seriously missing the boat."

 

Around the world, the guardians of culture are weighing the potential benefits of bringing new digital technologies into their museums while also remaining faithful to their fundamental mission of reaching the widest audience possible. For the Louvre, the world's biggest and most-visited museum, however, the decision was easy. The usage rate for its traditional audio guide had dropped to just 4% of its 8.9 million annual visitors, so the museum figured that embracing a new kind of technology was a necessary step. "Society has gone digital in a radical way," Alfandari says. "From the Internet becoming such a central part of our daily lives to the revolution of smartphones, the Louvre's role is to follow this evolution in society."

 

Given the Louvre's labyrinthine, 60,000-square-meter space and the fact Wi-Fi doesn't work inside because the walls are too thick, Alfandari says the 3DS guide is "simply a small miracle" -- an interactive map with real-time positioning technology, showing visitors their exact location in the museum. It allows visitors to personalize their experience, leading them straight to a famous work of their choice, on a guided tour of masterworks, or, in the coming weeks, on various family-oriented tours. High-definition photos of works allow visitors to zoom in close to Leonardo da Vinci's Mona Lisa, despite the crowds. There are also 700 audio commentaries on art works, with sign language video presentations on the way. If nothing else, it's worth the five-euro rental fee to visit the Winged Victory of Samothrace, where the glasses-free 3D technology and animation permit one to view the statue from every angle, intensifying the impression of movement in the winged form alighting on a ship's prow.

 

The Louvre's digital drive doesn't stop there. The museum has also revamped its website to include virtual museum tours and 3,000 pages of content for art enthusiasts and educators. In coming weeks, it will release new downloadable smartphone and iPad applications, including smartphone versions of the 3DS audio tours. And a digital research partnership launched in 2006 between the Louvre and Tokyo's Dai Nippon Printing company is bringing an array of new interactive multimedia installations to the museum. One installation launching in June will teach visitors how to decipher a 1,000 B.C. Egyptian stele, for example, while another explains the importance of a 1753 bleu céleste porcelain service to the pageantry of a royal supper under Louis XV.

 

Such partnerships are valuable as technology evolves faster than any museum alone can follow. At conferences like MuseumNext in Barcelona or Museums and the Web in the U.K. and U.S., institutions from around the world gather to share their experiences and learn about the most recent digital advances in the museum community. Earlier this month, 1,000 participants from 165 institutions took part in the Museums & Mobile online conference on mobile technologies, logging in from New York to New Zealand to hear Charlotte Sexton from London's National Gallery speak about how the museum became the first in the world to offer a mini-tour using an iPhone application and Elizabeth Margulies of New York's MoMa talk about developing a new iPad application that will illuminate the museum's collection in terms of how artists use color, shape and line as building blocks.

 

While some museums remain skeptical about jumping on the high-tech bandwagon, Alfandari believes digital technology is simply another educational tool for museums, which when used intelligently can enrich the visitor's experience and perhaps even attract a new generation. "We wanted to confront the Louvre's rather classical, institutional image with that of Nintendo, which is much more fun and playful, to pass the message that the Louvre is an open, relaxed, cool place," she says. About half of Louvre visitors are under 26, Alfandari notes, but most are either young children or adults aged 18 to 26 -- there are few visitors in between. "I don't know what museum manages to get 15- and 16-year-olds coming in," Alfandari says. "But it would be rather extraordinary if we managed to get that slice of public." In September, they'll get some idea when a study on the Nintendo 3DS guide is released.

 

Success for the Louvre would certainly boost the argument that a smartphone app, touchscreen installation or even a videogame console can open doors to an audience more immersed in technology than in art. "Everyone is looking at what the Louvre is doing, the museum community as a whole will want to see how successful it is," says Loïc Tallon, founder of the Museums & Mobile conference. "How will it change people's behavior, and affect people's enjoyment of the artwork? There are so many different types of interaction one could have in front of an object beyond just hearing audio or watching video, and they have device that promises this."

 

Alfandari says simply that the museum can't be "out of synch" with the reality of people's daily lives. "We conserve works that are part of the national heritage, we don't own them, and our mission is to see that they are accessible to the widest public possible. The fact there are still people who say, 'The Louvre isn't for me,' who think they wouldn't feel welcome, that's unacceptable." And that may be starting to change.

 

news.yahoo.com/un-stuffy-museum-louvre-goes-high-tech-vid...

Photo taken at HCJB Australia's Studio

Mother consoling child

Sur la console on trouve une cassolette en tôle vernie, imitation lapis-lazuli, avec un socle et contre-socle aussi en tôle vernie, imitation marbre griotte. Ils sont séparés par trois lions ailés avec bas reliefs et masques de Mercure. Cet objet peut être attribué à la manufacture de Blaise-Louis Deharme.

 

Photo: Ambassade de Grande-Bretagne, Paris

The robotic arm securing the operator allows him/her to move around the console quickly in adverse conditions, in order to retrieve parts, or install components as needed on the fly.

SNES Console with Zelda - link to the past Catridge

A consoling hand Kildares Neil Flynn who came on against Offaly in the Leinster Championship to score 3 points. He had just buried his Father 24hrs earlier and was overcome by emotion at the final whistle he was consoled by his teammate.

 

Paul Dempsey - Ireland

Soul Consoling Tower

Manzanar National Historic Site

Mt. Williamson - Sierra Nevada Mountains

California

This newly made piece has a fabulous, "vintage school-locker" look that we are always on the hunt for. Hidden storage, plus lots of room for accessories and remotes make for a great TV console. But it would also make a great piece in a child's room--it's low to the ground and indestructible, and they can start learning about gangnam style. I mean, "tidy-up time."

W150cm D40cm H60cm

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