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Assignment: PCA91 – Decades
Date: December 27th 2009, to 3rd January 2010
Image Tag: pca91
From: cbushie (Christen)
WIT
If you were between the ages of 6 and 36 in the late 70s/early 80s, I am certain you came across an Atari 2600 at some point. It revolutionized home entertainment and (I think) was the "beginning of the end" for the mall arcades, just as feeding your entire allowance into those big upright games became popular.
I had been thinking about a shot with this old console we had downstairs throughout the week. I took several attempts, but the original plan was to have a really sharp photo of the entire system. Well, it looked really sterile... very documentary... and I didn't care for it. I actually thought I wasn't posting for this assignment because I just wasn't happy with anything I had. I looked over everything a couple of times and found this shot I took early on. This shot was intended to be practice, but after messing around with different crops, I found something that goes with the 80s theme, but says a little more (I think) than a sterile reproduction.
While I wish the DOF was a tad wider, i like the fade into blur... sort of suggestive of how these old games have faded away, outclassed by even a modern toaster oven. If I had it to do over again, I'd also take the wires out of the background, but remember this was just a practice shot... nothing I had actually intended on using. Besides that, I really over exposed this, and had to kick it down almost a whole stop in Aperture 2 (hooray for RAW!). I cloned out some dust, nicks, and scratches on the machine, and I gently boosted contrast, saturation, and vibrancy. So... not bad for thinking I had nothing...
View of the Flight Directors console in the Mission Control Center (MCC), Houston, Texas, during the Gemini 5 flight. Seated at the console are Eugene F. Kranz (foreground) and Dr. Christopher C. Kraft Jr. (background). Standing in front of the console are Dr. Charles Berry (left), an unidentified man in the center and astronaut Elliot M. See.
Credit: NASA
Image Number: S65-28689
Date: August 21, 1965
All set to go for BrickCon, here is the Arc-Tech Prototype Exo-Suit!
After the development the first practical Synaptic Control Console in 2082 many Military contractors and Nations have tried to implement it into their forces, unfortunately the components and subsystems required made it impractical for smaller platforms. Until Arc-Tech drafted the Designs for Steel Coffin Control Center, which called for the Primary components of the Synaptic Control Console be extremely miniaturized and installed within the Steel Coffin, the Secondary components would be installed throughout the platform along with the Primary Power-Source. This Set-up allowed the System to be installed in smaller platforms, although at extreme cost. Arc-Tech deemed the system invaluable for commanders in the field, allowing them to not only command, but to do so at the front with ease un-imagined my current commanders.
The First Field Prototype was assigned to Colonel Grant of the 7th Mechanized Regiment. Although an official code name was never selected the personnel of the 7th Mechanized Regiment have taken to calling it the "Chief" due to Grant always fighting and commanding right at the forefront of the battle.
Hurray for Improv'd Backstory! Anyways, like with the Kodiaks theres a few weaponry-based surprises in store for those who get to see it in person at BrickCon!
All in all I'm about 95% proud of this one, a few minor things I'll have to look into possible fixes for later, its much more stable than the Vertical Tank and won't require a stand. For those of you that might remember from early July the Steel Coffin, this is pretty much the end result right here, the SC pod still comes out and can open up when plugged in as well.
I know you can't see the gun very well, my photo setup consists of 1 large piece of white paper and a crappy camera so for now you'll have to make due ;p
Photo of the day March 11, 2022 - Radio console/audio board, at the radio station where I work. I snapped this picture before leaving for the day, to spend the evening with my wife.
Turns out EB Games has an online store and they had these Console Key Rings by Numskull on clearance so I had to grab what I could. I hoped they had the Playstation 4 but whatever I suppose.
I got a Playstation 2, Sega Megadrive, and Atari 2600 console and joystick. The consoles themselves are pretty decent 1/6th scale but the joystick is more 1/3 scale.
I’m really surprised at the high level of detail as you can see Numskull went out of their way to print lettering, replicate the woodgrain and have all the sculpting from the actual console on there.
Anyway my small collection of doll sized consoles is growing lol.
GONE - Bring the beauty of newly-made, industrial-style wrought-iron into your home. This console has extraordinary hand-made wheels, and two levels on which you can place books, or even gaming consoles and your TV. The six drawers are stained a dark tone and feature shell-like handles.
Width 180cm, depth 40cm, height 70cm
This photograph is copyrighted and may not be used anywhere, including blogs, without my express permission.
My Monitor is from my old camera. Was it that bad that I had to rip out the display and use in future dios.. You bet. :-p
Anyways.. my Police Computer Console arrived this afternoon. The phone/receiver is removable. This works incredibly well with G.I.JOE and Microman as you can see.
The Story:
After the TARDIS was destroyed from crossing between dimensions, The Doctor, in his newly regenerated incarnation, along with the help of the Unified Intelligence Taskforce, rebuilt her control room from the ground up. The modifications to the console (inspired by the Scream of the Shalka console) allow the original Gallifreyan Technology to still function in this new universe. Many times in between construction, The Doctor would sit next to his bookshelf, or play the piano. These items were left in the control room when the TARDIS managed to successfully travel. The Doctor enjoyed his quiet comforts, until Amber Fox, the Doctor’s friend and traveling companion, brought in her own chair and record player to add some more bounce in his life.
WHAT YOU SEE:
A lot of this post is things that were previously mentioned like the Bookshelf and Amber’s Chair and Record Player, so for this one, I will be focusing on the Piano as well as the actual console itself and the room details.
On the far right is the Doctor’s Piano! A gift to him from Mozart himself! The Doctor enjoys playing any piece, from classical to rock! The Doctor often uses the piano to express his emotions. For example, if he is playing a dramatic piece, he is upset, or angry. If he plays a rather upbeat song, he’s in a good mood. However, his favorite song is quite a mystery, as it is both a happy and sad song.
On top of the Piano is a copy of H.G. Wells: The Time Machine. (Designer’s note: The design of the cover of the book is in fact the same one that was used in the 1996 TV Movie.)
THE CONSOLE:
The Console was heavily inspired by the console seen in Scream of the Shalka. There are two layers that house the Primary and Secondary controls. The lower panels make up the Primary Controls, such as the brakes, stabilizers, helmic regulators and the spacial coordinates input. The upper panels make up the Secondary Controls, such as the diagnostics port, the fast return switch, and the isomorphic controls. The Doctor, with the help of UNIT, added the Secondary controls to the console as most of the original controls on the TARDIS were not in operating order and could not be salvaged.
THE ROOM:
The entire room is kept how it originally was when it was located by UNIT. Many of the walls had deteriorated as well as completely SNAP in half, the Scanner was cracked, and there was no power from the Eye of Harmony. The Doctor and UNIT rebuilt the room when the Console was re-installed and gave the Old Girl a new paint job.
(Designer’s Note: The platforms on which the console rests was constructed with the help of SAM K BRICKS! His name will be popping up a lot in this! All of the Gallifreyan symbols on the 1x1 Round Tiles and the Scanner were added by me. It was a difficult process to illuminate them, but the outcome is so worth it. I may, in the future, attempt to re-design the light-mechanics, as I’m not too happy with how they just stand out of the platforms, but if I move them in any more, the don’t light up the way I want them to.
The walls were designed by Daniel Lavine and modified to this build by me! You’ll notice that the main color scheme of this build was blue and gold, they are my favorite colors if you couldn’t tell. The trim around the top of the walls is definitely one of my favorite additions. I took some inspiration from a Mr. Gunnbuilding and used more Gallifreyan Symbols to add that extra Time Lord feel to the interior. Taking another page out of his book, the trim along each angle of the Hexagonal base was inspired by him. The alternating glowing tiles along the center of each side of the floor were a small but charming design choice by yours truly.)
A massive thank you to Sam K Bricks for all his help with this build!
Consola / Console Table
19th century
FILIPINO, Ilocos Region.
Narra with mother of pearl inlay.
Two drawer console table of desirable diminutive size. Of Narra wood with mother of pearl inlay in swirling foliate forms. A four-sided mitered top with a floating central panel. Decorative flange aprons edge the bottom of the table. The table stands on four straight, squared legs. Excellent condition and in excellent state of preservation. Drawer pulls original.
LENGTH: 35 in. (89 cm)
DEPTH: 20 in. (51 cm)
HEIGHT: 30 in. (76 cm)
Provenance: Apsara Gallery. East Hampton, New York.
Playstation 5 Console order confirmed.
BRAND NEW and UNOPENED
Sent with EXPRESS POST Delivery as soon as received on launch week November 12.
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The PS5™ console unleashes new gaming possibilities that you never anticipated.
Experience lightning-fast loading with an ultra-high-speed SSD, deeper immersion with support for haptic feedback, adaptive triggers, and 3D Audio, and an all-new generation of incredible PlayStation® games.
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Stunning Games - Marvel at incredible graphics and experience new PS5™ features.
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Includes:
PlayStation®5 Console
Dualsense Wireless controller
825GB SSD
Base
HDMI® cable
AC power cord
USB cable
Printed materials
ASTRO's PLAYROOM (Pre-installed game. Console may need to be updated to the latest system software version. Internet connection required.)
Features:
Ultra-High-Speed SSD - Maximize your play sessions with near-instant load times for installed PS5™ games.
Integrated I/O - The custom integration of the PS5™ console's systems lets creators pull data from the SSD so quickly that they can design games in ways never before possible.
Ray Tracing - Immerse yourself in worlds with a new level of realism as rays of light are individually simulated, creating true-to-life shadows and reflections in supported PS5™ games.
4K-TV Gaming - Play your favourite PS5™ games on your stunning 4K TV.
Up to 120fps with 120Hz output - Enjoy smooth and fluid high frame rate gameplay at up to 120fps for compatible games, with support for 120Hz output on 4K displays.
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8K Output - PS5™ consoles support 8K Output, so you can play games on your 4320p resolution display.
Tempest 3D AudioTech - Immerse yourself in soundscapes where it feels as if the sound comes from every direction. Through your headphones or TV speakers, your surroundings truly come alive with Tempest 3D AudioTech in supported games.
Haptic Feedback - Experience haptic feedback via the DualSense wireless controller in select PS5™ titles and feel the effects and impact of your in-game actions through dynamic sensory feedback.
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A view of the various auxiliary controls of a standard First Midland Red Alexander Dennis Enviro300 illuminated in dying light.
After two months of work, this diorama is finally finished!
There are a lot of different features and furniture in this set. The room box itself is constructed of wood. I added square wood posts to the left front wall and a planter with rocks and plants. These features continue outside with a planter that contains the same rocks and a handmade tree.
Separating these two planters is a larger picture window. I made two matching light sconces with on/off switches; one inside, and one out.
The second interesting feature is the bright blue door with diamond cutouts, a silver door knob and a silver Mid Century Modern style starburst escutcheon plate.
I did the artwork with inspiration from a photo of the St. Louis skyline at night. It's a Mid-Century Modern abstract piece with mixed media.
The bench has tapered legs and is upholstered in a vintage style crosshatch pattern in turquoise.
The console table was a challenge, but I'm happy with the results. I built it with a functioning drawer, which Barbie demonstrates in the last few photos.
I also made a coat rack that mimics the classic Mid-Century Modern Brendan Farrell Fin Hook Rack.
I finished it off with a faux Terrazzo floor.
Yes, there are 16 photos, but I wanted to have fun with the dolls coming in from an evening out, and also take detailed photos of each element in the diorama. I also included some photos with my personal diorama to show how the entryway would look when used next to a living room scene.