View allAll Photos Tagged bubblebobble
My contribution to Monster Lab , includes, logo and branding conceptual design, texture artist, U.I. concepts and creation, storyboard and character caricatures for the cinematic.
copyright 2007
As the concept artist for the Sonic Rivals 2, I contributed to the, level, character costume and prop conceptual design.
copyright 2007
My contribution to Monster Lab , includes, logo and branding conceptual design, texture artist, U.I. concepts and creation, storyboard and character caricatures for the cinematic.
copyright 2007
My contribution to Monster Lab , includes, logo and branding conceptual design, texture artist, U.I. concepts and creation, storyboard and character caricatures for the cinematic.
copyright 2007
The BubbleBobbles are also for PKF, got bored while being sick so made those too. They're the softest things imaginable, alpaca and silk blend. It's like working with fluffy clouds :)
Ce spécimen a été retiré par un vandale qui sévit depuis quelques temps sur Paris.
Allez voir le mot de Space Invader à ce propos : www.flickr.com/groups/spaceinvaders/discuss/7215760033808...
As the concept artist for the Bubble Bobble pitch, I contributed to the in game visual style, the logo redesign, character redesign, level and prop conceptual design.
copyright 2007
As the concept artist for the Garden Mind, I contributed to the Logo design, in game visual style, plants, level and prop conceptual design.
copyright 2009
As the concept artist for the Warlords pitch, I contributed to the in game visual style, character design, level and prop conceptual design.
copyright 2007
As the concept artist for the Sonic Rivals 2, I contributed to the, level, character costume and prop conceptual design.
copyright 2007
I just finished making a whole bunch of new Video Game Coasters
Boo (double sided on white)
Boo on black,
King Boo on black,
Creepy Baron Von Blubba (Bubble Bobble)
and Wii Home Button Coasters
Available from my Shop
(see my profile for the link)
As the concept artist for the Bomberman Live expansion packs 1,2 and 3, I contributed to the in game visual style, character costume, level and prop conceptual design.
copyright 2007
As the concept artist for the Bomberman Live expansion packs 1,2 and 3, I contributed to the in game visual style, character costume, level and prop conceptual design.
copyright 2007
My contribution to Monster Lab , includes, logo and branding conceptual design, texture artist, U.I. concepts and creation, storyboard and character caricatures for the cinematic.
copyright 2007
My contribution to Monster Lab , includes, logo and branding conceptual design, texture artist, U.I. concepts and creation, storyboard and character caricatures for the cinematic.
copyright 2007
As the concept artist for the Garden Mind, I contributed to the Logo design, in game visual style, plants, level and prop conceptual design.
copyright 2009
To see scans of this game's entire manual head over to www.thegaygamer.com/2016/03/manual-stimulation-rainbow-is...
Also, to see photos of its box and cartridge, direct your browser of choice to www.thegaygamer.com/2016/03/nice-package-rainbow-islands-...
As the concept artist for the Gladiator pitch, I contributed to the Logo and branding design, in game visual style, character and costume design, level and prop conceptual design.
copyright 2007
PA_769 [50 points]
LEAVE US ALONE! A message from a bubble bobble to all the people who think it's fun to delete space invaders? Located in the Marais.
PPI (Pixels Per Invader): 1764
Date of invasion: 18/05/2008
[Visited this loaction almost 3 months after invasion]
As the concept artist for the Gladiator pitch, I contributed to the Logo and branding design, in game visual style, character and costume design, level and prop conceptual design.
copyright 2007
I would have liked to do considerably more than this, but the inadequacy of my jug-of-beads disallowed it
As the concept artist for the Bomberman Live expansion packs 1,2 and 3, I contributed to the in game visual style, character costume, level and prop conceptual design.
copyright 2007
My contribution to Monster Lab , includes, logo and branding conceptual design, texture artist, U.I. concepts and creation, storyboard and character caricatures for the cinematic.
copyright 2007
My contribution to Monster Lab , includes, logo and branding conceptual design, texture artist, U.I. concepts and creation, storyboard and character caricatures for the cinematic.
copyright 2007
My contribution to Monster Lab , includes, logo and branding conceptual design, texture artist, U.I. concepts and creation, storyboard and character caricatures for the cinematic.
copyright 2007
Seriously, just look at those screenshots. They're beautiful! If you'd like to know more about this game, check out both of these recent blog posts of mine:
www.thegaygamer.com/2016/03/nice-package-rainbow-islands-...
www.thegaygamer.com/2016/03/manual-stimulation-rainbow-is...
As the concept artist for the Bonk pitch, I contributed the logo redesign, in game visual style guide, character, and level conceptual design.
copyright2007
As the concept artist for the Garden Mind, I contributed to the Logo design, in game visual style, plants, level and prop conceptual design.
copyright 2009
If you think this looks nice, just wait until you see the rest of the Japanese Tumblepop GameBoy manual at www.thegaygamer.com/2017/07/manual-stimulation-tumblepop-...
Also, take a look at the game's outer box: www.thegaygamer.com/2016/01/another-year-of-the-gameboy-t...
As the concept artist for the Bonk pitch, I contributed the logo redesign, in game visual style guide, character, and level conceptual design.
copyright2007
As the concept artist for the Gladiator pitch, I contributed to the Logo and branding design, in game visual style, character and costume design, level and prop conceptual design.
copyright 2007
My contribution to Monster Lab , includes, logo and branding conceptual design, texture artist, U.I. concepts and creation, storyboard and character caricatures for the cinematic.
copyright 2007
As the concept artist for the Bubble Bobble pitch, I contributed to the in game visual style, the logo redesign, character redesign, level and prop conceptual design.
copyright 2007
As the concept artist for the Bubble Bobble pitch, I contributed to the in game visual style, the logo redesign, character redesign, level and prop conceptual design.
copyright 2007