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A mechanical 'automaton' of a sea monster with paddle wheel, flipper and moving head from 'Dictionary of Arts, Manufactures and Mines by Andrew Ure 1846.
An Exposition of their Principles and Practice.
Published by Longman, Brown etc., London. Rebound red leather. 1345 pages 23cm x 15cm.
These creatures are all low-level angelic beings. The latter three in particular, which are grouped together here, all reside in the bottommost Heavenly Realm of Neo–Skyhold, the monumental halo–structure that is the lower threshold of Heaven among the infinite expanses of sky just beyond the Upper–Dimensional Rift, and are all extra–corporeal creatures with the power of flight.
• Xibofint: An automaton–like angel with little capacity for thought. The Xibofint is a legless figure attached to a floating pole by a mass of small tentacles. It is extra–corporeal and mostly inorganic, its only organic parts being the face (which is blue in color and boasts pupilless spiral eyes and a very long, constantly extended tongue) and the aforementioned tentacles. In shape, it superficially resembles the "sack–man" decoy object often used by basic agriculturalists to ward animals away from crops. The Xibofint is a defensive spellcasting unit used to support more articulate and combative angels in the rare cases of large–scale battles involving prominent angelic forces. Like most other construct–like, supportive angels, it is created by and associated with the Heavenly Lord Vaynmizs. The Xibofint's abilities mainly consist of Rainbow Energy–based barrier and illusion spells, such as creating energy shields around allies or even solid barriers of energy that can be used as cover, and conjuring illusionary duplicate images of itself or other adjacent beings. It has no true offensive abilities of its own, however, and is thus useless by itself as anything but a distraction. Because they have no other real purposes outside of battle, most of the Xibofints in existence are almost perpetually kept in stasis deep within the fortified walls of the Temple of Infinity, and can only be retrieved from there by Vaynmizs. The few that are kept awake and out in the open are stationed as guards of the Temple of Infinity, acting as a strictly defensive element of the temple's defenses alongside other, more aggressive types of angels. (DURABILITY VALUE: 900)
• Glanmi: An angelic “mammal” created for the purpose of serving worthy mortal races as their loyal guardians and companions, fierce in battle when their masters need be defended. This makes them one of the only races of angel to live predominantly in the mortal realm, and grow up there from birth. It is said that the Glanmi, in appearance and nature, is the recreation of a certain benign animal that existed among humans on Earth. However, what is certain is that it is far from identical to this creature, whatever it was called. For the most part, a certain number of Glanmi were bestowed to each “good” planet in the Prime Galaxy early in its history, and they have rarely been sent down from the heavens since. The most notable Glanmi was Frilla, briefly Connor Thorn's guardian in life and his conjoined spirit for over 200 years in death.
Certain reptilian–esque features have been observed on the Glanmi, and its eyesight is extremely powerful, its eyes being literally made out of Rainbow Energy. Like all angels, they will live forever unless and until killed. (DURABILITY VALUE: 800)
• Duolfond: A being that can control weather. A Duolfond’s lower body is constantly surrounded by a conjured, artificial cloud, giving off the appearance of it “riding” upon a cloud. From their domain directly above the universe, the Duolfonds are able to perform miracles affecting weather patterns, which otherwise are left under the control of nature’s forces. They may bring rainfall when it is needed during times of drought, give warmth to a freezing environment or vice versa, shift the direction of winds, cast down lightning upon the evil, and so forth. Whenever they descend from the Heavens, Duolfonds lose contact with their source of power and thus can only use their abilities while very far away from the phenomena they influence. Also only while in their home–realm, their bodies radiate with the intense concentrated energies of all the basic natural elements at once, a power that would vaporize any mortal the very instant they touched it. (DURABILITY VALUE: 500)
• Poltrince: An insect–like fairy whose simple but crucial purpose is to transport Rainbow Energy from one place to another. Its body is structured around a living crystal, into which a Poltrince absorbs stray and reserved Rainbow Energy through the tip of its undercarriage. The massive stores of Rainbow Energy throughout the world of Neo–Skyhold and beyond are located inside of much larger, stagnant crystals, which Poltrinces may transfer energy to and from. In the event of an emergency, they can also relinquish their energy in the form of an offensive projectile blast. The Poultrince can travel freely between all of the Heavenly Realms, to wherever extra Rainbow Energy is needed, and its extremely razor–sharp wings beat at more than 1,000 flaps per second, carrying the creature at supersonic speeds. However, it is not allowed to enter the mortal realm. (DURABILITY VALUE: 400)
• Conscapt: The curators of Neo–Skyhold and among the ultimate of beings in terms of knowledge (one individual who does surpass them is the Custodian). Each of the 42 Conscapt is said to possess a small portion of what encompasses nearly all non–taboo information in the known universe. Though they are verbally completely silent, any person fortunate enough to somehow be touched by one would instantly gain a degree of pre–mastered knowledge on par with that of the most accomplished and experienced mortal scholars in the entire Prime Galaxy. However, there are no known incidences of this happening, and if it did, the Conscapt would have to actively want to share its information. (DURABILITY VALUE: 600)
KidRobot Bender Futurama with Cigar - light blue grey gray - Space future - Bender android androids mechanical man men automaton metal toy toys gray cartoon animation TV television show futuristic robot Matt Groening David X Cohen kid robots cigars 2011 psychodelic trippy dragon wagon car Janus two face female elephant with flower and dragon crocodile alligator with unicorn horn Mattel Upsydownsy Upsy downsy
In this plate is showed another of Fludd's automaton. The falling water makes the wheel turn; this put motion into a complicated system which closes and opens the pipes of the organ accordingly. The same water is collected in a tank, which has two compartments connected by a tube. With the weight of the increasing mass of water, air is pushed out of the tank and makes the pipes sound. (DUCH I.ii, p. 483)
"Tipu's Tiger' - a 17th century automaton built for Tipu Sultan. Now in the Victoria and Albert Museum, London.
Steampunk Gentleman-Bot and Autocratic Automaton Carriage MOCs.
The Gentleman-Bot's chest opens to fit a driver, I'll add a shot of that later. Hope you enjoy them :)
P.S. the entire build started with the two diver helmets as seed parts for the bi-periscope!
So Shiny!!
Bilbo & Co. (and me) can't wait for the new The Hobbit: The Desolation of Smaug trailer, which will be released at 9:00 AM EDT tomorrow! They're all gathered around the computer and are making popcorn, even though it won't come out for another several hours!
The white thing under this mask is my face casted in plaster. Great to use as a base to make real fitting masks
An automaton from the dead Ketfah civilization, the Ketfah Guardian is one of the twenty-or-so Guardians built to protect sacred temples.
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This will be on the 2015 BrickFair convention circuit.
a construct of iron, timber, gold, and magic.
the battlemage that conjured it can hitch a ride on its back to direct it, as well as fuel it with more magic.
without magic, the construct falls apart.
its two arms don't grab things-- they shoot magic bolts at enemies.
The story is about a planet facing a new era of technological advancement, where the young heir to the throne, Izomin, decides to create a mechanical ruler, an automaton containing the essence of past rulers, to govern the planet Nolvia. This automaton, named Regnarois, is designed to uphold the legacy of previous monarchs.
From the Introduction to the Ace edition:
“He had been the first space-flier but his ship had missed the moon and gone on. . . to drift silent, frigid, and forgotten. Centuries later the derelict was found, its pilot defrosted and returned to life.
“He might have had a hero’s welcome on Earth, if there had been room for a hero and for an extra man. But there was neither. The world was a watchwork realm with everything exactly in its place. A perfect thinking machine ran the perfect state. There could be no place for his kind of unpredictable daring.
“So he had to be eliminated. But between the decision and the action was a gap that cybernetic marvel could not overcome. For this man’s personal memories of the past contained the innermost secret of the Mechanical Monarch – and the key to its control.”
Celebrate Second Life’s 13th Birthday with Us!
community.secondlife.com/t5/Featured-News/Celebrate-Secon...
Visit this location at The Automaton: SL13 Stupendous Stage Left in Second Life
A kinetic sculpture of two fur traders paddling a canoe, built to celebrate the Voyageurs and Canada's 150th anniversary.
Video: youtu.be/g7rZIBUIViM
More info on my website: jkbrickworks.com/voyageurs-automaton
www.newscientist.com/article/mg21028126.400-sailbots-head...
Sailbots head for the high seas
17 May 2011 by Jacob Aron
Magazine issue 2812. Subscribe and save
PEOPLE have been sailing the world for centuries, but ask a robot to do the same and it quickly falls down.
Last year Mark Neal, a computer scientist at the University of Aberystwyth, UK, oversaw the launch of Pinta, a robotic sailing boat that set off from the west coast of Ireland in an attempt to be the first automaton to cross the Atlantic Ocean. His team lost communication with the boat just over two days later. The voyage was still an achievement: "Forty-nine hours is the longest period of unattended autonomous sailing that has happened," says Neal.
When uncrewed aircraft can master flight so readily, it might seem strange that it is so hard for a robot to sail a boat. In fact, the challenges are very different. "Some of the longest unmanned aerial vehicle (UAV) flights are a day or two. If something stays up for 24 hours, that's a pretty outstanding achievement," says Neal. In contrast, a useful robo-boat needs to run for months using only sails and solar power (see "Why build a robot sailor?"). During that time the solar panels could get caked with salt, the craft could be damaged, and barnacles and weed could grow on the rudder.
What's more, while UAVs have to cope with weather changes, the conditions they operate in are fairly stable compared with those of the ocean, Neal says. "The boat needs to deal flexibly with an unpredictable environment," says Roland Stelzer of the Austrian Society for Innovative Computer Sciences in Vienna. Stelzer is in charge of Roboat, an automated 3.75-metre-long boat that has won the World Robotic Sailing Championship for the past three years by successfully completing tasks including a 24-hour endurance race and navigation between tightly spaced buoys.
Stelzer puts Roboat's success down to its computer "brain", which mimics two human sailing abilities. One system plots the best route by calculating the heading that takes best advantage of wind speed and direction in relation to the destination.
The other keeps the boat on the desired course. It does this by considering factors like how far the boat is heeling and whether waves have pushed it off course, and then adjusting the rudder position to make both small corrections and sudden turns.
However, each competition took place within 4 kilometres of the shore. "We had to monitor the boat all the time either from shore or on a chasing boat," Stelzer says.
The Pinta is smaller and less sophisticated, in case the boat is lost at sea. Stelzer's craft might be robust enough to cross the Atlantic, but he is reluctant to try - losing such an expensive rig would be a huge setback.
Instead, the first robotic sailors to spend long periods at sea may come from the Protei project, which aims to build autonomous craft for cleaning up oil spills. Conceived by designer Cesar Harada, who also leads the project, the boats have a unique articulated design that allows the hull to flex in order to best use the wind while turning.
The hardware is open source, meaning that anyone can work on or modify the design and help solve problems. "It's a collaboration with people worldwide contributing their best knowledge and enthusiasm," says Peim Wirtz, who manages the project from the V2 centre in Rotterdam, the Netherlands. The concepts behind Protei have undergone small-scale tests, and the team will now build a full-scale prototype after raising nearly $35,000 on the crowd-funding website Kickstarter last month. "We have over 300 backers that thought the initiative was worth sponsoring," says Wirtz.
So will we see robots sail the seas any time soon? Wirtz hopes to complete the Protei prototype by September and Pinta will be making another transatlantic attempt at the same time. "If we didn't think it was possible, we wouldn't be trying," Neal says. "Someone will do it, and I'd like that to be us."
Why build a robot sailor?
A boat that sails itself would be a nice bit of tech, but what are the practical benefits? A craft using only sails and solar power would be ideal for long-term missions, says Roland Stelzer of the Austrian Society for Innovative Computer Sciences.
"In the future, autonomous sailing boats will be used for tasks such as maritime monitoring, reconnaissance and surveillance, and carbon dioxide-neutral transportation of goods," he says. Robotic sailboats could also operate in swarms, allowing them to tackle large-scale problems like gathering meteorological data in remote stretches of ocean or measuring water pollution. They could even be used to rescue refugees.