View allAll Photos Tagged algorithmic
A collaboration with onformative.com. A pixelrow of a photograph is taken and then sorted by colorvalues. Done with processing.
Variations in pattern development through scripting, also some more general explorations in geometry and part to whole relationships
Participants at the Bodily Algorithms workshop, 4 April 2011, Ian Potter Sculpture Court.
Hosted by Tim Schork, Charles Anderson and Gideon Obarzanek.
A collaboration with onformative.com. A pixelrow of a photograph is taken and then sorted by colorvalues. Done with processing.
One image from the Parallel Reconstruction series, all of which are generated by the same program. This uses a grid system to attach the ends of series of parallel bezier curves.
Prints of selected works are available at www.tylerlhobbs.com.
This is the paddock of Algorithms, who was undefeated and a favorite to win the Kentucky Derby until he fractured a splint bone in his front right leg. The stallion now sires offspring.
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Algorithmes Sérigraphiques
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Test image for the workshop. Three 'A''s generated in Processing with varying contour widths. From this we printed with different colours on a white and black T-Shirt to get an idea of the results. One of the main limitations of silkscreen printing is of course colour but also line width and therefore overall definition of the drawing.
More to come...
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A week long creative workshop using Processing to generate images and silk screen to print the results.
Un workshop d'une semaine avec du Processing et de la sérigraphie.
For further info/Plus d'infos : www.freeartbureau.org/blog/
I finally finished rendering the bigger version of the "wasp nest". I rendered it during the day and at night I switched the pc to standby. But the rendering time is still incredible: 712:04:58.8
That's about 30 days... but it was worth it ;)
ALGO 2017 hosted by Algorithms and Complexity Group of TU Wien, 4-8 September. Official photography: Nadja Meister. The photos have been released under CC BY 4.0.
Variations in pattern development through scripting, also some more general explorations in geometry and part to whole relationships
ALGO 2017 hosted by Algorithms and Complexity Group of TU Wien, 4-8 September. Official photography: Nadja Meister. The photos have been released under CC BY 4.0.
Participants at the Bodily Algorithms workshop, 4 April 2011, Ian Potter Sculpture Court.
Hosted by Tim Schork, Charles Anderson and Gideon Obarzanek.
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Algorithmes Sérigraphiques
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Day 4 and we have started printing, yeah !
Algorithmes Sérigraphiques is a week long creative workshop using Processing to generate images and silk screen to print the results.
Un workshop d'une semaine avec du Processing et de la sérigraphie.
For further info/Plus d'infos : www.freeartbureau.org/blog/
Colorized by Artificial Intelligence Algorithm Tool from originally scanned hi-res photo from the respective source.
Credit disclaimer: I do not own the original scanned image and believe that it is in the public domain. These images have been collected from Flickr's search results and/or collected from various internet sources. If you know the link to the original image, please kindly put it into comment section as I will update the description to give full credit to the respective owner.
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Visit my portfolio sites:
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www.youtube.com/channel/UC8JtcV_EejccsUNXSK_ejcw Springs of Eden
This project is part of the CyberArts 2020 exhibition at the OK.
This multisensory project calls into question the concept of mass production by envisioning a potential future personalized perfumery. The Algorithmic Perfumery evaluates completed customer questionnaires and uses the data to generate a unique scent. The respondents’ feedback on this personal perfume is then in turn fed back into the program to refine the compositions developed by the algorithm. By interacting with the machine, users are given the power to play an active role in the creative process: the machine learns from their personal physical experiences and subjective (olfactory) sensations.
For more information please visit:
ars.electronica.art/keplersgardens/en/prix-interactive-art/
Credit: vog.photo
I think the shuffling pattern determines the frequency of transitions for a given bit. So far I've been using bit-order inversion (0xAC => 0x35) to shuffle bits. But I think something that moves bits in one area more and bits in another area less will give me a more useful distribution (rather than resembling white noise).
Basically, I've made a pseudorandom number generator for arbitrary bit lengths that has a perfect period, but it acts too much like white noise.
Algorithmically generated image created entirely from random numbers run through mathematical equations.
(Project 365 Day 219)
Here's Ask.com taking a jab at Google, Yahoo, and Microsoft's policies. I wonder if they have these ads about the "algorithm" in places other than the Silicon Valley?
A collaboration with onformative.com. A pixelrow of a photograph is taken and then sorted by colorvalues. Done with processing.
I'm thrilled. A computer algorithm has chosen exactly 100 of my photos to be in the club known as explore. This would not be a big deal, but I love that number 100, and it does make such a nice square.
The 100th photo is a picture of hot air.
My most viewed photo is not part of the collection.
My most "Interesting" photo is not part of the collection.
And I don't choose favorites among my shots.
See them here, without clicking on the disorganized links that Big Huge Labs supplies. (And I can't figure out which one is missing from this search!)
ALGO 2017 hosted by Algorithms and Complexity Group of TU Wien, 4-8 September. Official photography: Nadja Meister. The photos have been released under CC BY 4.0.
ALGO 2017 hosted by Algorithms and Complexity Group of TU Wien, 4-8 September. Official photography: Nadja Meister. The photos have been released under CC BY 4.0.
Algorithmic art created with Processing using blue noise dot patterns, wave functions, and various other computational techniques.
I keep telling myself it's time to retool this generative system--use functions more complicated than simple sine waves, different shapes--but when I set out to retool, I discover aspects I hadn't yet explored.
The series Sturdy, Rendition, Fuste, Eyeteeth, and Elpenor do use many more points than earlier images. Voluntad (like Chupatintas and a few others) uses different color rules. Otherwise, these are all variations on a basic generative system.
See www.openprocessing.org/visuals/?visualID=15891 for code used to generate "dot pattern" images.