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A screen capture from a generative animation in my first mobile game: DRIFT, the puzzle that doesn't stand still.
See more at rndsd.com/drift/
Scott Hartley, Author and Venture Capitalist, gives his presentation during the New Economy Talk: Why the Liberal Arts Matter in an Algorithmic World on Thursday, October 12, during the 2017 IMF/World Bank Annual Meetings in Washington, D.C. Ryan Rayburn/IMF Photo
Biological idealization of rat in maze problem.
The 'cheese' does not exist in a discrete idealized cell (as in the genetic algorithm model) but is distributed with a maximum at the x, y co-ordinates of the idealized cell, and a 'chemical' survival gradient which the idealized 'rat' can sense and climb.
A screen capture from a generative animation in my first mobile game: DRIFT, the puzzle that doesn't stand still.
See more at rndsd.com/drift/
A screen capture from a generative animation in my first mobile game: DRIFT, the puzzle that doesn't stand still.
See more at rndsd.com/drift/
Vyacheslav Polonski, Founder and Chief Executive Officer, Avantgarde Analytics, United Kingdom, David Rowan, Editor-at-Large, Wired, United Kingdom and Baohong Sun, Dean's Distinguished Chair Professor of Marketing; Associate Dean, Global Programmes, Cheung Kong Graduate School of Business, People's Republic of China during the Session: "Algorithms Make the World Go Round ? or Wrong" at the World Economic Forum - Annual Meeting of the New Champions in Dalian, People's Republic of China 2017. Copyright by World Economic Forum / Jakob Polacsek
Facebook Algorithmic Factory sheds light on the invisible processes that take place inside the world’s largest social network. Inside this black box, non-transparent algorithms are deciding what kind of content will become a part of our reality, what will be censored or deleted, which ideas will spread and what news will gain most visibility. They are also defining new forms of labour and exploitation.
Credit: Vladan Joler
Image via Pixabay pixabay.com/en/lego-build-building-blocks-toys-708088/
Quote via API Evangelist apievangelist.com/2017/10/10/algorithmic-observability-sh...
Plot of rat in maze algorithm generation one.
Note that (engineered) chromosome A has lost its place as the elite (and just misses solving the problem by a whisker(!).
Chromosome AC acually passes through solution and this solves the problem: note that AC is a direct descendent of engineered chromosome A..
Permutated connections and influence for the Viterbi algorithm. Diagram automatically shaped by omnigraffle.
The stages of the image analysis algorithm include:
(1) detecting the cell and cropping the area around it
(2) resizing the 20 20 cropped image into the 200 200 image and enhancing its contrast,
(3) finding a center of the cell,
(4) extracting morphological features by converting the image into polar coordinates based on the cell’s center and cell walls.
A screen capture from a generative animation in my first mobile game: DRIFT, the puzzle that doesn't stand still.
See more at rndsd.com/drift/
Permutated connections and influence for the Viterbi algorithm. Diagram automatically shaped by omnigraffle.
A screen capture from a generative animation in my first mobile game: DRIFT, the puzzle that doesn't stand still.
See more at rndsd.com/drift/
8192 triangles are drawn in 3 dimensional space and used to approximate a source image. An algorithm refines the colors and positions of the vertices until the image converges on the target.
Made with Processing (processing.org)
Colorized by Artificial Intelligence Algorithm Tool from originally scanned hi-res photo from the respective source.
Credit disclaimer: I do not own the original scanned image and believe that it is in the public domain. These images have been collected from Flickr's search results and/or collected from various internet sources. If you know the link to the original image, please kindly put it into comment section as I will update the description to give full credit to the respective owner.
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A screen capture from a generative animation in my first mobile game: DRIFT, the puzzle that doesn't stand still.
See more at rndsd.com/drift/