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Our rendered landscape architect's plan for a residential development in west London. More information on Finchley Road on our website.
This application is a visualiser for the next generation of 3D ground avoidance sonar. It is coded in C#, using DirectX9 for drawing.
The 3D matrices retrieved from the echo sounder are processed and polygonised with the marching-cube algorithm.
The colour display is based on height or intensity of the echo, allowing a visual identification of the obstacles respectively by their depth or material.
The resolution of the processed 3D matrices can be changed arbitrarily.
Files can be displayed in succession via a playback function.
This screen is a point cloud rendering with a colour palette based on echo intensities. The transparency of the point can be modified to show the 3D shape and not just one layer.
The appeal of the R language has gradually spread out of academia into business settings, as many data analysts who trained on R in college prefer to continue using it rather than pick up a new tool with which they are inexperienced.
3D renders we did for a garden design company. they were rendered in cinema 4D, then photoshopped for more 'sketchy feeling'
A segment of the wall set up in Kings Place on which illustrators from Scriberia visualised fragments of the open weekend's conversation
www.disruptive-innovation.co.uk/cgi-imagery/
We don't design monsters or fantasy landscapes here at Disruptive Innovation but we do use the same C.G.I. technologies as leading Hollywood studios to produce our "photo-realistc" product images.
Our clients use high definition images like these to gauge commercial interest in their products and refine designs without ever having to invest in the product, the location or the photo shoot.
these kind of images are very good for showing different design proposals to customers. they don't cost much, and are much more readable than plans and sections.
Spinning in the park (later that night, I nearly broke my leg falling off a big merry-go-round disc in a playground).
A bookwork visualising sounds in shapes and words, presented in a cassette box. The book is made from laser-cut cardboard with tracing paper inserts.
The outer design is based on drawings made of sounds recorded in a building, combined with inner pages of text originally photocopied and screen-printed.
Made in an edition of 50.