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So I've been struggling to come up with something to do for a "Hi, I'm..." video for a little while now. At first I thought I'd show off my favorite video games, but no matter how hard I tried I could not keep that under a minute and a half. Then I tried just talking and saying who I am and what I do, but it was really painfully awkward and then I would start cursing a lot, and I would like to submit it to the "Hi, I'm..." group and respect the desire for clean language in that group. Then I posted this shot of my poached egg and when Minty started cursing my name I thought it would be fun to make a video of this, and use it as an excuse to blog this great dish I semi-made up and have been eating a lot of lately. (Too much, really.) So here I am introducing myself and poaching an egg! You can check out the whole dish written up right over here, and please do because there's a few things I forget to mention in the video, like the vinegar in the water, etc. Enjoy!

I'm so sorry for such long video. You can't see it full here so either go watch it on youtube or on my Tumblr. Forgive my silliness and my strange expressions, and movements and all, I'm new to this and it's so very tiresome to try and express myself in english after so many failed attempts. Ha. Oh, and I think I don't usually speak with my hands so much like you see here.. but once again this is ridiculous and strange.

 

Don't forget I have a Tumblr, if you don't yet please follow me there so I can look into yours and follow back, and please ask me something! <3

 

And the thumbnail in this is genius. Thank you Flickr.

Advertising poster, Frankfurt, Gwinnerstr.

 

videoguard24.de/en/

Video From 2018:

Charlie Brown Christmas

Merry Christmas, Happy Hanukkah or however you celebrate, all the best to you & yours.

If you want to learn all about my creative process and how I got into the whimsical world of building custom LEGO models, check out this month's issue of BrickJournal magazine and read my interview! October is a special video game edition, so naturally my popular electronic Nintendo sprite lamps are prominently featured.

 

Below is an entire transcription of the interview, which covers my background as an artist, as well as to the technical information on my models:

 

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If you want to see an assortment of video game themed models, a good place to start is the website Baronvonbrunk.com. “Baron” Julius von Brunk is an artist residing in New York who has been building video game inspired models for more than a few years, with some of his models published in Nintendo Power magazine in 2012. Here, he talks to BrickJournal about his builds.

 

BrickJournal: What do you do outside of building?

 

Baron von Brunk: Aside from assembling custom LEGO models, I’m also an independent photographer and aspiring animator. I do in fact make some animations with my LEGO pieces, and hopefully some day I’ll launch some short films of my stop-motion animation. Sometimes I incorporate my various artistic hobbies together, such as using my photography along with my graphic arts for print designs.

 

Career-wise, I’m a professional graphic artist in New York City, and currently I design images and graphic assets for Goldman Sachs in Manhattan’s Financial District. On a daily basis, I typically develop PowerPoint presentations, including creating covers/section dividers in Photoshop. I also use Illustrator and other vector imaging programs to generate maps for investment bankers. Prior to this job, I’ve worked as a designer in a variety of fields -- including consumer electronics, fashion, and even major league sports. I started off many years ago by designing packages and labels for third-party electronic devices, and I’ve sort of bounced around between industries whilst expanding my portfolio. I’m actually completely self-taught, and never attended college. My career path has been very long and troublesome, but the way I like to describe it, I took the “scenic route” to get where I am!

 

BJ: How old are you?

 

BVB: 33 years old, and I’ll be 34 in October.

 

BJ: When did you start LEGO building?

 

BVB: “LEGO” was actually the first word I learned how to spell as a kid -- even before my own name! I received Duplo sets at an early age, then around age 3 in the 1980s my parents bought me numerous LEGO sets for Christmas and my birthdays. I’ve consistently been a fan of this toy line since childhood, and even photographed some of my custom creations way back in the 1990s using old film cameras. This passion of mine predated social media by about a decade!

 

BJ: Did you have a Dark Age? If so, what got you out of it?

 

BVB: Oh, I definitely had a dark age! Although this is a hobby I’ve liked for most of my life, there was a small moment in my life when I “paused” my fascination with LEGO. I’d say this was during the early-to-mid 2000s, when I was in my late teens. This wasn’t because I grew out of it, but rather because at the time, the dominant models/themes in the 2000s-era LEGO System didn’t fascinate me like in previous years. I personally never liked Bionicle, I was never a fan of Harry Potter, I could never get into Spider-Man comics/movies, and I always despised Spongebob Squarepants. In addition, I could never really get into the Star Wars prequels as much as the originals. With the lack of selection of sets I wanted to buy, I instead focused on occasionally building creations with my preexisting pieces. Also around this time, I didn’t have a job (due to my age and my high school schedule), and the little bit of money I did have I’d use on other things like video games and food.

 

I got back into purchasing new sets around 2005 or 2006, when the then-new medieval themes were released, along with the Vikings series. This reignited my fascination with LEGO, and I soon focused on creating models and vignettes with medieval themes. At this point I was in my early 20s, and working at various jobs which gave me more disposable income. I’d say 2007 was my definite “LEGO Renaissance”, where my love of LEGO was reborn completely, to the point where it became the dominant creative force in my life, completely reshaping my artistic hobbies and creativity.

 

BJ: What are your favorite themes?

 

BVB: For me, the best themes are the late-’80s/early-’90s Space or Castle. Although I played with any LEGO theme since I was young, I was always fascinated the most by spaceships and castles. I’ve had a soft spot for the classic Futurons, M:Tron, Blacktron, and Ice Planet -- as well as Black Falcons, Forestmen, Dragon Masters, and Crusaders. To show this, I have two LEGO

 

BJ: What inspired you to start building video game inspired models?

 

BVB: With video game themes, I always wanted to create models like these since I was young, but at the time I was too unskilled. As a child, I would often get inspired by Super Mario and Sonic the Hedgehog. Probably back when I was 11, I wanted to create a large replica of Dr. Robotnik’s Death Egg, but alas, lacked necessary pieces and skill level. Flash forward to around 2011, after I’ve been living in New York for about a year: I wanted to stake a claim in the geeky/nerd fandom universe by creating some memorable and monumental LEGO creations based on video games. In late 2011, I began production for my massive “Fireflower Airship” -- a large replica of an airship level from Super Mario Bros. 3. Around this time, I also worked on creating the first two transforming Nintendo accessories, Domaster and Plasmashock -- Game Boy and Zapper, respectively. With the positive feedback from these aforementioned models, I would go on to create many others, which eventually led Nintendo of America to contact me to create a sculpture for their flagship store in 2013.

 

BJ: What led you to building the transforming game consoles?

 

BVB: An early inspiration for the transforming game consoles came about from seeing the crossover Marvel/Transformer figures from the 2000s. There was a line of toys that featured superheroes and Star Wars characters transforming into vehicles, such as Darth Vader transforming into a TIE Fighter. This inspired me to create models of Mario and Luigi transforming into a Zapper and a Game Boy. In the early Mario games, Fire Flower Mario was dressed in red and white, and in my early concepts, I planned on making the grey and orange Zapper transform into a red and white Mario, whereas the green and grey Game Boy would transform into Fire Flower Luigi. This proved dubious for two major reasons: the first is that due to space limitations, it would be physically impossible to have the robot modes resemble Mario or Luigi with such detail. The other reason of course is that the Game Boy robot ended up looking short and stocky, with the Zapper being tall and narrow -- which would be exact opposite body types of Mario and Luigi! Eventually I just kept the Game Boy and Zapper to be original robots akin to traditional Transformer designs, and then maintained this ascetic theme for subsequent models.

 

BJ: And what got you into electronic lit models?

 

BVB: With the electronic models, this started as a byproduct of my Fireflower Airship from early 2012. When I first began construction of the ship in late 2011, I decided to “dazzle” the project by installing lights to give it something special, aside from just being a huge replica. My original plan was to make the back of the ship glow with an illuminated sprite of a Fire Flower, and then to install a sound system to play the Super Mario Bros. 3 airship music on a constant loop. This was because I planned on showcasing the ship at art galleries and conventions, and the idea of a sound system with lights would make the whole ship more interesting to people who’d potentially come to see it at the shows. Sadly, due to stability issues (making it difficult to move without breaking), I never showcased the airship at any shows, and because of this, I scrapped the sound system idea at the last minute. As for the lights, however, I succeeded in installing a very crude light and battery system to output illumination for the rear of the ship. This was prior to when I had any real electrical skills, so my crude circuit barely worked, and the light output was rather dull.

 

Meanwhile, during downtime of the airship’s construction, I made several Mario-themed models to accompany the ship at potential public art shows. One of the Mario-themed creations was a mosaic sprite lamp, using the same sort of techniques as the glowing Fire Flower sprite from the back of the ship, but to be illuminated via a lamp cord that I could plug into a wall. The design scheme for this lamp contained a cube shape with ? block sprites. The mosaic concept was made entirely with transparent LEGO bricks, thus making the illuminated version resemble a Tiffany Lamp or a stained-glass window. Although the lamps looked cool when glowing, unfortunately the transparent LEGO bricks appeared dull and discolored when the lights were off. This led me to create a new concept of inserting transparent LEGO tiles and plates into Technic bricks, so that when turned off, the lamps would still have their colors visible and vibrant. This new concept was developed by me later in 2013, and I soon created several new illuminated projects based on this “bedazzled” concept. The final designs were reminiscent of the old toy called “Lite Brite”, which allowed people to create glowing mosaic patterns using a dot matrix grid.

 

Some of my more sophisticated and elaborate electronic creations came about as a result of always trying to outdo myself. For instance, after making projects which lit up, my next logical step would be to make projects that also play sounds in addition to lighting up. With that said, throughout the summer of 2014, I worked tirelessly to learn Arduino and program microchips to allow my LEGO projects to simultaneously glow and play music. Since 2015, I haven’t made too many electronic creations, and instead went into honing my photography skills and eventually getting better with stop-motion animation. I plan on making more electronic LEGO models in the future, but as of lately I’ve mainly focused all of my time and effort into animations.

Ok, ive been wanting to explore the video ablities of my 7D for a while now. But Im a photographer before a videoagrapher. So I never got around to giving it a serious go. Tonight I had a chance to get out on the square and experiment with shooting video for the first time. My editing skills.... well, they'll just have to improve over time. Enjoy this December evening on the main square in Denton Texas.

 

PS - This may be the ONLY video I ever post on flickr.

In the summer of 2016, the BLM Burns District continued its partnership with the University of Oregon Museum of Natural and Cultural History and the Oregon Archaeological Society and conducted archaeological excavations at the Rimrock Draw Rockshelter site in southeastern Oregon.

 

The site, discovered in 2009 by BLM Archaeologist Scott Thomas, has hosted archaeology field schools since 2011. In 2015, it became internationally known after archaeologists found a small stone tool under a layer of volcanic ash from a volcanic eruption about 15,800 years ago.

 

This tool suggests one of the oldest known human occupations in the western United States.

 

The 2016 excavations encountered significant rock and boulder debris, resulting from at least two occasions of portions of the rock wall calving or breaking off – probably around 8,000 and 10,000 years ago. These rocks limited access to the ground beneath them, and many were removed only after drilling and splitting reduced them to removeable sizes.

 

In coordination with the BLM’s Scott Thomas, Dr. Patrick O’Grady with the University of Oregon Museum of Natural and Cultural History directed excavations for the fifth year in 2016, and Jordan Pratt, graduate student at Texas A&M University, served as the excavation’s site supervisor. Volunteers from the Oregon Archaeological Society, students from the University of Oregon, and archaeologists from the BLM conducted the excavations.

 

Video by Greg Shine, BLM

toward the end of the closing set -- dr. toast vs. ganucheau -- shortly after noon on sunday. beautiful.

GLYNN COUNTY, Ga. OCTOBER 9, 2016 - Georgia Guardsmen of the 177th Brigade Engineering Battalion clear blocked roads in Glynn County. Georgia National Guard video package by Sgt. James Braswell / released

Selection of 360 video clips taken with Theta S camera and edited with Cyberlink Power Director 15

video art by Jermy Johnson and myself

These popular professional video tape formats span decades of video history: 1" Type C (full bandwidth composite analog), 3/4" U-Matic (color-under composite analog), Digital Betacam (digital 4:2:2 component), and Betacam SP (analog 4:2:2 component) (photo taken at National Boston ).

In 1985 we added movie video rentals at Super Fresh, they were displayed at this kiosk and kept at the Courtesy Counter. Larger stores had a more elaborate version with a screen showing a movie available for rental.

 

Scanned from 35mm negative.

Vídeo de 1 minuto produzido para o resumo do evento. Captação e edição: Saulo Cruz

Bangtan Boys follow-up their music video for ‘Boy In Luv’ with the dance version released on the 21st.

The boys show their flawless choreography and formation in the video. If you are still not satisfied with their performances from the music shows, get to watch their awesome dance...

360kpop.info/kpop-news-korean/bangtan-boys-release-dance-...

Video of the Ranch Cogan Wagon Ride in action. Filmed at Rainbow Amusements, Blackpool.

Olympus XA

Kodak Gold 800, expired

I didn't make a fancy thumbnail this week because this doll is so fantastic on her own...

 

www.youtube.com/watch?v=iZAZMGYhoxQ

Documentary I have been producing with my friends.

It's about how journalists worked on prisoners' rebellion in Alcaçuz Jail, on January 2017 (Rio Grande do Norte - Brazil).

 

Photo: Tayane Lima :)

These girls were at video game conference I went to. One of them apparently is fairly well known. At each of the conferences I've managed to attend in Korea, I've always seen at least one SMOKING HOT chyk. Too bad they usually can't speak English.

On location video sweep, Sy Mary's church gardens, Bridport

Watch Soundarya and Harish Romantic Song - Kalayo Nijamo Video Song | Manavarali Pelli Movie Kalayo Nijamo Video Song from Manavarali Pelli Telugu Movie starring Harish, Soundarya, Satyanarayana Kaikala, Showkar Janaki, Srinivasa Rao Kota, Subhalekha Sudhakar, Brahmanandam, Babu Mohan and others. Directed by P. N Ramachandra Rao and Produced by M. Dasaratha Raju. Music composed by Vidyasagar. Welcome to Hi TV Viewers, it is a Entertainment destination for all genre content like comedy, action, music, classic, old, romantic, horror and other. Latest movies, movies scenes, short films... For more Updates and Videos Subscribe to us : goo.gl/qeEvzI

Eggs are candled to study the growth and development of an embryo inside of an egg. This egg was incubated at Los Angeles Zoo and placed in a wild California condor nest at Hopper Mountain National Wildlife Refuge to hatch. Video by USFWS.

I've done very few videos with my "still" cameras and was really rusty when I used the A7iii + Tamron 28-75 through my front door skylight to capture some hummingbird hijinx. I really have to spend some time studying "how-to" videos on YouTube to learn how to use the video mode of this camera. If something taken automatically can come out so reasonable, imagine what I can get if I knew what I was doing! (Wait - more will show up! :-)

(this is a screen shot) haha

watch here: vimeo.com/21180545

 

Best listened to on headphones. This is Buddy my daughter's budgie. He has an extraordinary vocal range and apart from the odd background noise all the sounds are made by Buddy. I was really struggling to hold it together as I kept bursting out laughing. This video has been edited to cut me out but you can detect the odd snigger. Not east trying to video with one hand holding the camera and the other hand over my mouth and me shaking with mirth!

Kim and Starla playing Dance Dance Revolution in Mesa, AZ

An Octopus swimming away after having tried to attach itself to my foot! ~ A most unpleasant experience believe me!

Inspired by the re-release of CTR: Crash Team Racing: Nitro- Fueled, here is a MOC of the popular kart racing game originally developed by Naughty Dog and released on Playstation. Depicted here is my take on a classic map called Dingo Canyon. I used the new Fox Costume Girl from CM Series 19 to represent Crash Bandicoot himself. Other figures used include Chima and Simpson's minifigs.

 

I also tried my hand at photo editing for the first time. I hope I come back to this photo in the future and laugh at how terribly edited this is. But for now, I've got to start somewhere!

The video was captured by an Aiptek MPVR camcorder carried in a LOC Forte' rocket. A picture of the rocket taking off is located here. This frame shows the lower portion of the rocket hanging from the shock cord, which is attached to the parachute.

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