View allAll Photos Tagged SPACE

Thank you to Rhonda, who has me moving this month!

Human spaceflight and robotic exploration image of the week:

 

ESA astronaut and professor of astronautics and space stations Reinhold Ewald with the SkinSuit garment worn by ESA astronaut Andreas Mogensen on the International Space Station. The suit, designed to simulate the pull of gravity on the body to prevent muscle loss in weightlessness, is displayed at the Living in Space exhibition at the Techtextil und Texprocess Trade Fair in Frankfurt, Germany.

 

SkinSuit is an example of the materials and technologies behind space exploration being showcased 9–12 May during the event organised by Messe Frankfurt in cooperation with ESA and the DLR German Aerospace Center.

 

In order for space travel to be sustainable and affordable, lighter spacecraft are needed. Once in space, humans require everything from a safe habitat to comfortable yet functional clothing to sustainable sources of food and reliable modes of transport. Technical textiles help to realise these needs.

 

Technical textiles are materials used to manufacture functional products. Though incorporating clothing, they go beyond fashion and are used in automotives, medicine and agriculture. Heatshields and spacesuits are some of the better-known applications.

 

On display by ESA are various spacesuits and the designs of the Couture in Orbit project, as well as exploratory programmes such as the Mars Express satellite, the ExoMars orbiter, and the Meteron Eurobot rover. ESA experts are also giving talks on technology transfer during the event.

 

Credit: Messe Frankfurt Exhibition GmbH / J.-L. Valentin

Back album cover for the upcoming ‘Speechless’ release by Pennan Brae. The album shall consist of instrumental mixes from ‘The Astronot’ film. Further info is available in the profile link.

STEVEN F. UDVAR-HAZY CENTER

NATIONAL AIR AND SPACE MUSEUM

Chantilly, VA

Space Oddity is my first entry for the League of Lego Heroes group. The inspiraton comes from David Bowie's song and Martian Manhunter.

 

Back in the late 50s, when Guri Yagarin's spaceship lost contact with Earth, nobody expected to hear or see him again. Specialists said that was the beginning of the end for the International Space Program, even though it lasted a few more decades.

 

But a few and spread out rumours of a green entity branding the Space Program symbol began a few years later. The weird stories reached a peak of popularity when a famous musician claimed to have met the entity during the 70s.

 

With the strong activity of super heroes these rumours started again, and the existence of the entity was confirmed during an epic fight in a crowded park.

 

Those who have heard Space Oddity's telepathic voice say he warns of disastrous events yet to come, but most have become mentally ill and are no longer able to provide reliable information.

 

So far the entity seems to be able to fly, move objects from a distance, and teleport. It is unknown if it is actually Guri Yagarin or something else. It's interactions with other people have been limited to telepathic communication and using it's powers to save them from any immediate danger.

Name: Eduardo Iglesias

Weapon of Choice: Modified X-300 Laser Revolver, with top-mounted electro-net launcher.

Description: Eduardo travels across the "Wild Western" sector of the Milky Way, helping the Space Police capture wanted criminals. The bad guys always say they hate that happy-go-lucky smile Eduardo wears beneath his HUGE moustache...

 

For the Space Cowboy contest.

Croatian military parade

completed office space. client was pleased.

SpaceEngine - A free space simulation program that lets you explore the universe in three dimensions, from planet Earth to the most distant galaxies. Areas of the known universe are represented using actual astronomical data, while regions uncharted by astronomy are generated procedurally. Millions of galaxies, trillions of stars, countless planets - all available for exploration. You can land any planet, moon or asteroid and watch alien landscapes and celestial phenomena. You can even pilot starships and atmospheric shuttles.

spaceengine.org/

 

First of three Space Sticker Sheets ready! Tried to make them a good fit for Mech as well! Heck I cant wait myself!! All three will be avalible early 2019! thecooperworks.com

LOMO LC-A+/Homemade Redscale800

ISO 100x2

Shadows on a frozen pond (using a splitzer).

Another recruit for my secret space mission. (Brush pen in sketchbook.)

Brighton without people

Walking around Furano ski resort one morning, enjoying the contrast with the snow and other objects. Kodak Tri-X pushed two stops. Pentax 645N. Furano, Japan.

6841 Mineral Detector was always a favourite set of mine for showcasing the "exploration" side of space. I love the idea of searching new worlds for resources and felt this little guy needed an update.

NASA : "art002e012028 (April 6, 2026) - The Artemis II crew captured a close-up snapshot of the near side of the Moon as NASA’s Orion spacecraft approached for the lunar flyby. The near side, characterized by the dark patches of ancient lava, is visible on the top third of the lunar disk. Aristarchus crater is the bright white dot in the midst of a dark grey lava flow at the top of the image".

 

Credit: NASA

Post processing: Thomas Thomopoulos

Space escape capsule. After escape from damaged ship, rescue is possible from this "lifeboat' of space.

 

Space World

 

December 1964, VOL. A-14

 

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Space Invaders è un videogioco arcade del 1978 sviluppato da Toshihiro Nishikado. Il gioco è stato ispirato da uno dei primi giochi elettromeccanici Taito, Space Monster con l'aggiunta della personale interpretazione degli alieni descritti nella guerra dei mondi da parte di Tomohiro. Space Invaders fu il primo gioco elettronico a scatenare il "boom degli arcade" ed è tuttora fra i più clonati della storia.

 

Space Invaders fu ideato e distribuito dalla Taito nel 1978, ma si dovette aspettare il 1979 e il 1980 per vederlo commercializzato rispettivamente in Italia (distribuito dalla Sidam con il nome Invasion) e negli Stati Uniti (distribuito dalla Atari e dalla Nintendo).

 

A causa dell'incredibile successo di questo videogame, in Giappone si verificò una notevole carenza di monetine da 100 Yen, necessarie per giocare a Space Invaders. Per ovviare al problema il governo giapponese fu costretto a quadruplicare le emissioni di monete.

Visto l'incredibile successo il videogioco venne convertito per la maggior parte dei computer e console disponibili sul mercato. Nel corso degli anni ne sono stati sviluppati degli adattamenti per i nuovi sistemi immessi sul mercato come le moderne console o i telefoni cellulari.

 

Space Invaders era basato su una struttura piuttosto semplice, in cui il giocatore controllava un cannone mobile che si muoveva orizzontalmente sul fondo dello schermo, con il compito di abbattere uno ad uno gli alieni che piano piano si avvicinavano sulla terra procedendo in un ordinato zig-zag. Il record di Space Invaders lo detiene un certo Eric Furrer, che totalizzò in 38 ore e 37 minuti 1.114.000 punti, grazie ad un trucco ideato da lui basato su due semplici passaggi: sparare 22 colpi ed attendere la Nave del Mistero, distruggerla e guadagnare così 300 punti; a quel punto se ne sparano altri 14 e si attende l’ennesimo arrivo della Nave del Mistero e così via per ogni livello.

 

[la foto è stata scattata in una via di Monpellier, nel Sud della Francia]

 

The Space Needle enshrouded in fog.

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