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Render by stud.io of some of my models. renders are for my website konajra.com

✰ This photo was featured on The Epic Global Showcase here: bit.ly/2fM7q93

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Now featuring: Raw & Rendered - collide.jpg

By Will Kim

 

Here's another variation of Zoa, an OC Ga-matoran of lovely ever-quick-singsong from Tumblr.

 

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If you like what I do and you want to see me create your OC, a favorite Bionicle Character, or something else, feel free to look up my Commission Info! I also now have a Patreon page, so please consider supporting!

I am trying again to get a handle on Ldraw, which I am finding to be difficult. I am remembering why so many times before I have decided not to document my builds on this program. While I am getting the handle on creating things in the program, what frustrates me is not finding the pieces that I use in many of my builds. While this render is nice, it misses some important pieces to better understand how this build works. Add to the fact, I am a MAC user (bricksmith), so the tutorials are a little difficult to understand.

 

How can I add new parts? When I do find them, how do I integrate them into my parts library? Why is a PF motor not a certified part? Why do I us speciality parts in my builds that I can find in LDraw?

 

It's driving me nuts.

 

This is the drive of my GMC Truck Trial with a couple of omissions.

Found one of the long lost Iris spheres in my POV ray folder.

Nothing much is know about the exact use of those devices.

Total render time of all the pictures: 1 hour 34 minutes, full quality, 300 spp

Render - 3DS+Corona+Ps

Model by Stas

 

#mecabricks #blender #3d #render

 

@ 2015 - Gabriele Zannotti - zanna

Folds of hills dipping down into the river valley have become "peninsulas". A barrage to the left now holds back the water, a river drowned; to make this lake. On the right, immersed in gloom is a museum of odd construction, with spaces unusable from the odd fixation on every institution now having a doppelgänger existence as an "event venue"; an empty shell, a useless void.

 

Low cloud makes for a gloomy Sunday afternoon. The small sailing craft are out and sunbeams reaching through makes them shine. I thought to say that they were rendered luminous. Instead my mind was cast back to what was here, how it left and the emptiness it created.

 

Where there's a museum there was a hospital. Where there was a wild shore there is concrete and glass. A rotten little Government, twisted, dark with a corrupt core made a land grab for a developer's joy: shoreline apartments. In return, the hospital, a stout building, would be demolished, a museum built. The smokescreen for this evil was a public spectacle — all come to the lake, we're blowing up your hospital. So they came. Not all left in one piece. The daughter of a gentle family known to me, on a Sunday afternoon like this, left with shrapnel, part of that stout hospital's skeleton lodged in her skull. She never returned.

 

The memorial stone around this shore, a park in her name, a PR machine, no one held to account, the politician's, the developer's win…No this wasn't rendered luminous. This place, that place — they're rendered ludicrous.

  

Rendered with Vizcom and Photoshop

Im back!!!

 

first is the original LDD view, then the catia render that was the best i could do whit my previous pc, now i have a new pc that was able to handle the massive file that the ship is, rendered trought simlab, test quality

Structure Synth using the javascript interface. Direct render with some post-work in Gimp/GMIC

Applied some custom decals for the first time in my life.

Composición digital de muchos Rodachines.

Modelado 3D en Rhino.

Render en Keyshot.

Postproducción en Adobe Photoshop-Lightroom

Deleted the extra roadwheel thank God it was spotted

Here's Tellu, an OC Le-matoran of lovely ever-quick-singsong from Tumblr.

 

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If you like what I do and you want to see me create your OC, a favorite Bionicle Character, or something else, feel free to look up my Commission Info! I also now have a Patreon page, so please consider supporting!

This render is a copy of one of Anders Löfgren's photos. I really suggest you to follow his work, I love his architectures and his games of shadows and lights.

 

#mecabricks #blender #render #3d

 

© 2016 - Anders Löfgren - Gabriele Zannotti

#mecabricks #blender #3d #render

 

The Son of Man (French: Le fils de l'homme) is a 1964 painting by the Belgian surrealist painter René Magritte.

 

Magritte painted it as a self-portrait. The painting consists of a man in an overcoat and a bowler hat standing in front of a low wall, beyond which is the sea and a cloudy sky. The man's face is largely obscured by a hovering green apple. However, the man's eyes can be seen peeking over the edge of the apple. Another subtle feature is that the man's left arm appears to bend backwards at the elbow.

 

@ 2015 - Gabriele Zannotti - zanna

Made using POV-Ray and GIMP.

One of some renders I have done. Others posted on MOCpages: www.moc-pages.com/moc.php/431663

Rendered with Vizcom based on ink drawing and minor Photoshop edit

Renders of my Pirate themed MOC

Fan made creation

This ship came from game FTL: Faster Than Light, the one and only starship crew simulator, fascinating indie-game in which I spent over 250 hours.

The Kestrel is a ship with which you start at very beginning. It's a little messenger of Galaxy Federation fleet trying to deliver important data to the Fleet while running from evil Rebel pursuit.

 

The FTL: Faster Than Light Album

 

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Ship's instructions can be found on my Gumroad Store.

If you like what I do and you want to see me create your OC, a favorite Bionicle Character, or something else, feel free to look up my Commission Info! I also now have a Patreon page, so please consider supporting!

Leica lenses, taken with a Leica D-Lux 8

An all-terrain, single seat, dual engine vehicle concept. Steering is via diferential drive left-right side wheels.

2005 3D Studio Max 5

large | original | My top 100

 

One of the many bizarre things you can see in Las Vegas, Nevada. This is an interior courtyard in caesar's palace. The sky is projected onto a ceiling and changes throughout the day. This one is worth seeing larger so you can see the detail.

Send me a message on Facebook, Linkedin or Fiverr if you want me to do some design work for you!

  

www.brechtcorbeel.com/

  

Work with me:

www.fiverr.com/brechtcorbeel/

  

Support me on:

www.patreon.com/BrechtCorbeel

  

Follow me on:

www.instagram.com/brechtcorbeel/

twitter.com/BrechtCorbeel

www.artstation.com/brechtcorbeel

www.flickr.com/photos/brechtcorbeel/

www.facebook.com/brecht.corbeel

www.facebook.com/BCorbeel/

www.pinterest.com/bcorbeel/pins

www.linkedin.com/in/brecht-corbeel-a81b82184/

 

#illustration #2danimation #digitalpainting #conceptart #characterdesign #visualdevelopment #conceptdesign #characterartist #photoshop #environmentdesign #story #storytelling #movie #gaming #industry #Photo #Photography #work #podcast #talk #3d #cg #blender\

This was the title image for my CUUSOO/IDEAS LEGO FTL project three years ago.

 

The Kestrel is available for free in form of PDF instructions + bonus, SSV Normandy from Mass Effect: www.dropbox.com/s/6323ovwz6skn6sw/LEGO_FTL_KESTREL_NORMAN...

 

The rest of the ships could be purchased via my Gumroad store: gumroad.com/themugbearer

 

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Now folks remember, if you like what I do and you want to see me create your OC, a favorite Bionicle Character, or something else, feel free to look up my Commission Info!

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