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DAZ3D render using a character I don't remember but it was probably Stephanie or Victoria 3. Background from The Stock Xchnge (www.sxc.hu)
Render of a 3d model made in maya and rendered in Mental Ray. Interior render of a famous armchair piece of design.
More info at: www.antoniobosi.com
......lo scorso anno una sola piantina, quest'anno una quindicina.....sempre nel prato delle meraviglie a Torrealfina
Structure Synth / Sunflow
This one uses 'path' global illumination (32 samples) and 'constant' shaders for lights. I set anti-aliasing to 4 4 striving for a smooth DOF effect.
Nanotectonica at GAUD Pratt Institute, School of Architecture, Spring 2017. Student name: Alex Truica
Indigo Winter Garden - Jiang TaiBeijing - Chine
HDA : Specialist Design consultants
Client : Swire Properties Ltd. in Joint Venture with Sino-Ocean Land
Architect: Benoy
Date : 2007 - 2012
See more at : www.hda-paris.com/
I wrote a script to generate random Structure Synth rules. Pretty much everything it generates looks like this, so I have more to do...
This was taking a long time to render, so I tried to use Helios to distribute it, but each of my computers was rendering blocks in slightly different hues, so I had to abandon that approach.
For some reason this one reminds me of the audio application "Reason".
Structure Synth Model, rendered in Sunflow. This one uses IBL (image based lights) lights from the example on the Sunflow wiki:
sfwiki.geneome.net/index.php5?title=Lights
Does anyone know where I can find some nice free HDR images to use as IBL lights?
Proyecto de Titulo
CCLA
Centro Cultural de Los Angeles
Alumna: Valeria León Cifuentes
Prof. Guia: Klaus Matuschka
3D model by Hugo van Waaijen and David Sánchez, and render by Jose GarcÃa (Cutangus).
More info in www.bottpower.com/eng
Modelo 3D hecho por Hugo van Waaijen y David Sánchez, renderizado por José GarcÃa (Cutangus).
Más información en www.bottpower.com