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Viewing the forms of objects as they change over time.
the animated version can be seen here www.vimeo.com/434401
Oil on canvas
20" x 20"
June 2015
None of This Was Real is a series of oil paintings that portrays fictional scenes of objects randomly generated by a computer program. These objects are a product of code written by the artist and rendered using a global illumination ray tracing engine. They are effectively subjects for still life. But there was never any life – any reality – in the subjects. Everything was virtual and simulated.
The software for creating the reference images was written in Processing (processing.org), with the additional help of toxiclibs (toxiclibs.org) for geometry creation and Sunflow (sunflow.sourceforge.net) for the global illumination rendering engine.
To me this image looks as if it has had a filter added to it as the lighting makes it look a little bit pink/purple, but it's completely natural and just the positioning of the sun as I took the photo (made obvious by the sun flares in the image).
Ok thats the story! I went to my surrounding area, because the weather was good to take some pictures. I found this nice place all over Graz which provided a great view with these nice sunbeams spotting down.
So I was searching for an object to put it in front, because I learned "you always need to have an object". :)
Now, there wasn't anything interesting even close.. so I abused my car. Actually it wasn't well prepared, no cleaning since months and even still this ugly box on the roof from my latest holidays.
Anyway I am quite pleased with the result, It gives the impression of being in holidays, even because the ugly box is on top. ;)
Well, I got back from my little trip and here is one of my finds. Not sure why it is that I like these little mysteries, but I do. It shouldn't be too hard to figure out.
unidentified flying object - oggetto volante non identificato.
Who knows the name of this insect... - Chi conosce il nome di questo insetto ?
Oil on canvas
36" x 18"
June 2015
None of This Was Real is a series of oil paintings that portrays fictional scenes of objects randomly generated by a computer program. These objects are a product of code written by the artist and rendered using a global illumination ray tracing engine. They are effectively subjects for still life. But there was never any life – any reality – in the subjects. Everything was virtual and simulated.
The software for creating the reference images was written in Processing (processing.org), with the additional help of toxiclibs (toxiclibs.org) for geometry creation and Sunflow (sunflow.sourceforge.net) for the global illumination rendering engine.
The wood sink, by Lubo Brezina, in Toronto, Ontario, January 2004. Sculpted from marine grade plywood, this was one of the prototypes. A limited production run is planned and/or in development. Lubo was awarded best new product award in 2004 in the Canadian Interiors 7th BEST OF CANADA annual design competition. Want one? Contact Lubo in Toronto lubodesign.com/bio/