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Here is the final design of the MakerBot Cupcake CNC. It's open source and you can check it out at www.thingiverse.com/thing:457/
Inside the bot is one of Chris K. Palmer's designs which you can find at www.thingiverse.com/thing:454
We shipped off the first 20 kits last week and this is the 21st kit. We coated it with 3 coats of urethane and it is an awesome machine.
photo by Scott Beale / Laughing Squid
This photo is licensed under a Creative Commons license. If you use this photo within the terms of the license or make special arrangements to use the photo, please list the photo credit as "Scott Beale / Laughing Squid" and link the credit to laughingsquid.com.
One step closer to Wil's Futuremug! www.cafepress.com/wilwheaton.417431376
Squee! wilwheaton.typepad.com/wwdnbackup/2010/02/makerbot-it-so....
There's still some PVA goop inside that hasn't dissolved, however the gears work!
Printed all at once as one piece using a MakerBot Thing-o-Matic with dual mk7 extruders using PVA for support and PLA for the model at 0.3 layer height, both extruded at 210c and HBP set to 40c on blue painters tape.
// MICROSONIC LANDSCAPE // An algorithmic exploration of the music we love. Each album's sound wave proposes a new spatial and unique journey by transforming sound into matter/space: the hidden into something visible.
// View all of the pieces here: realitat.com/microsonic
This is the machine that draws the PLA filament into 1.75mm diameter thread would onto spools. The horizontal bath on the right is at 125°C and allows the filament to polymerize slowly before air cooling on the rollers in the center. Photo essay of the manufacturing flow below...
All my Colbert Head mashups
Heads: www.thingiverse.com/thing:9104
Statue of Colberty: www.thingiverse.com/thing:9144
The Colbear: www.thingiverse.com/thing:9147
Colberthulhu: www.thingiverse.com/thing:9150
Lepus Colberus (The Colberabbit): www.thingiverse.com/thing:9151
the entrance to the new manufacturing facility which recently came online.
I encouraged them to include a jar of finely moldable clay with each of their new 3D scanners, with no explanation needed. People might think more about creation and less about copying with their "Replicator".
More generally, I think we need a new framework for 3D content creation, as it has held back so many 3D dreams, from VRML in the 90s to 3D printing today. If you want to create a 3D model of a teacup, it’s just way too difficult for most people using geometric primitives of addition and subtraction, manipulated and rotated with 2D tools separated in space (a screen and touchpad or mouse).
My first thought was that perhaps we could reconceptualize the digital process: instead of manipulating polygons, what if we had digital clay — malleable and asymmetric and organic — that snapped to polygons and various axes of symmetry after the fact? The UI would naturally support multitouch screens where we see the clay under our fingers and need not project and rotate 3D objects in our minds.
And with a 3D scanner, MakerBot could take a step in that direction by providing rudimentary post-processing of scanned clay. With 3D printing, the objects don’t have to be symmetric. Complexity comes for free in a 3D print. Objects may be a bit more artistic and organic with asymmetries. So the post-processing could include a slider for smoothing… and perhaps a way to recognize Platonic forms like a circular or elliptical curve, offering various snap-to-grid options if wanted.
Shop Cam powered by Eye-Fi
Makerbot issued a user group challenge
18 makerbots, 6 mendels, 1 powder printer, 3 cnc cutters (big little and tiny), a laser and a few tables full of clonedel parts. The robots are winning.
Mobile device with the MakerBot Mobile control app for 3D printers and 3D scanners.
More information at: bit.ly/1peA3I3