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“Visual Storytelling Through Comics: Theory and Practice, " a joint workshop between SVA Interaction Design and IxDA NYC

Immersive Interactive Environments

Body as Instrument -- Ludwig, CJ, Steffen

Sacha's Golden Institute of Energies.

Photos of student projects from the collaboration between DECO3500/7350 Social & Mobile Computing, and JOUR3222 Journalism Design

Photos of student projects from the collaboration between DECO3500/7350 Social & Mobile Computing, and JOUR3222 Journalism Design

Problem: The previous image shows the old menu system: one nearly-hidden option menu (below the search functionality box) and a list of links to several static index pages.

 

Solution: New interactive menu system using Javascript. Provided 37% more links in 30% less space.

PEGA Design | Between On&Off

16-21 APRIL 2008, Via Gaspare Bugatti 7

ZONA TORTONA, Milano

www.pegadesign.com/onoff/

Provides the user with a warning when a problem occurs, but does so with subtlety. More information is provided only on-demand.

When individual tokens in the string are not matched, a red warning is shown and additional details are available. If the user clicks the "details" link, the small window with more information is displayed. The unmatched text is highlighted in red; custom messages regarding the specific algorithms relevant to the search string are shown.

Artefact's Tarot Cards of Tech depict personas like the BFF--two friends being connected, or disconnected--by your app's functionality. You can download a printable set at tarotcardsoftech.artefactgroup.com/

What was formerly an ever-growing list of detailed technical terminology and notes was redesigned. In the Genotypes section, the technical terms are hidden. Opening each section reveals those terms and associated text notes. Genotypes which include photos and disease model terminology are indicated when the section is closed. When expanded as shown here, all the details are available. This allows the user first to focus on their area of interest, then to drill down to the details.

Photos of student projects from the collaboration between DECO3500/7350 Social & Mobile Computing, and JOUR3222 Journalism Design

The panoramic views permeate the Lentos artmuseum.

5-8 Feb 2019

Seattle, United States

Photos: Raphaëlle Gorenbouh

Immersive Interactive Environments

Photos of student projects from the collaboration between DECO3500/7350 Social & Mobile Computing, and JOUR3222 Journalism Design

The subway ticket application was easy to figure out.

 

One nice bit: all of the selection process takes place on the same screen even though there are multiple selections to make, like number of tickets, train line, and desired stop.

 

One confusing bit: Each ticket, no matter where you're coming from and where you're going to, costs 2 Yuan (Renminbi, CNY, 元). So why would you need to specify your destination? Is it the man?

Immersive Interactive Environments

Interaktive Medien im realen Raum

 

Interreaction is my master's thesis in communication design. The book is about interactive systems in physical space. It is meant to give communication designers an insight into the world of interaction design. Thus it enables them to make concepts for interactive projects and better communicate with the interaction designers in the team.

“Visual Storytelling Through Comics: Theory and Practice, " a joint workshop between SVA Interaction Design and IxDA NYC

Body as Instrument -- Ludwig, CJ, Steffen

Vanessa -- designing interactions between mice fanciers and other people

Still from the Dorkwave 'Dorkstreet Boys' music video

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