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Hybrids is a collaboration between two research initiatives at AHO. The exhibition marks the end of RECORD - a research project investigating ways of using the social web in the design of new social services. Hybrids is also one of the outputs of HYBRID - an exploratory project investigating the connection between physical products and digital services.

 

Photo: Solveig Rødland/AHO

At first this looks like a good control: when faced with it, I might want the room to be warmer or cooler. But thinking through the interaction: it's pretty bad.

 

I'm not sure how the device works. If I set it to warmer, will it get warmer and warmer and warmer until I'm broiling? Unlikely, but it's unclear. Having no meaningful scale (such as absolute temperature) or anchor (such as room temperature) I'm unsure how far to turn it. 45 degrees to the right? Then, if that ends up being too hot, do I get up and set it to "less warmer" or to cooler?

Field studies in Oslo, June 2007.

Immersive Interactive Environments

Hybrids is a collaboration between two research initiatives at AHO. The exhibition marks the end of RECORD - a research project investigating ways of using the social web in the design of new social services. Hybrids is also one of the outputs of HYBRID - an exploratory project investigating the connection between physical products and digital services.

 

Photo: Solveig Rødland/AHO

Panel: Gabriel Foglia, decano de la Facultad de Ciencias Económicas de la UP.

One of two existing interfaces with multiple design problems -- overly complex and confusing with very few prepopulated defaults or other user assistance.

This is a slide from the talk we gave at Open Source Bridge in Portland in June, 2011. In this talk we take a practical look at the design process and techniques everyone should know.

 

How many product ideas never make it to market? Some failure is OK, but why does it happen so often? We don’t believe it’s because of bad ideas. We believe that teams are missing a holistic approach to design for people, inside and outside the organization.

 

Download slides from one of our talks or

learn how to invite a ZURBian to speak at your event or www.zurbspeak.com

 

ZURB is a close-knit team of interaction designers and strategists that help companies design better (www.zurb.com).

The original prototype

Hello guys! 👋

 

Please have a look at my new

OS - Landing Page Exploration page.

A Digital Marketing website design concept for a product design agency.

 

Try to create clean & modern unquestionably its value for your next trends sites.

 

Put your feedback and don't forget to press the like button.

I hope you like it.❤

 

Available for hire

Full-time position /Remote.

Fell free to contact me for any project😊.

gfxgeeky@gmail.com

“Visual Storytelling Through Comics: Theory and Practice, " a joint workshop between SVA Interaction Design and IxDA NYC

Shoot of the SomaVision music visualiser hardware and revised Distortion_Unit design

Solutions: Redesigned landing page for a data content category. Inviting image and clear title and tagline identify that the user is on the correct landing page. Links and data are grouped logically and allow the user to find desired material more quickly. News content can be update frequently without damaging page layout. Interactive tabbed sections at the bottom provide additional static content.

Problems: Page layout doesn't easily allow updates with additional material; uninviting and visually confusing; search tool appears overly complex; logo and color scheme look dated; previous design updates occurred in 2003.

Photos of student projects from the collaboration between DECO3500/7350 Social & Mobile Computing, and JOUR3222 Journalism Design

Nicolas. A game for breeding digital creatures derived from animal and plant DNA.

From Jeff Patton and Josh Evnin's session on Agile Interaction Design

From Jeff Patton and Josh Evnin's session on Agile Interaction Design

Photos of student projects from the collaboration between DECO3500/7350 Social & Mobile Computing, and JOUR3222 Journalism Design

Domus academy master coure in Interaction design class 2008

 

Domus academy master coure in Interaction design class 2008

“Visual Storytelling Through Comics: Theory and Practice, " a joint workshop between SVA Interaction Design and IxDA NYC

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