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POINT. ARCHITECTS
Concept, art direction, design, structure production control
TODO
Visual design, information design, real time data collection and data visualization softwares
Leva Engineering
Technical consultancy, light-bars design and production
Topstand
Production
Photos by Sirio Vanelli
Fundstück aus dem Internet. Autor unbekannt (noch).
Weitere Informationen über Abbildung und Buch unter:
Abbildung und Text stammt aus einem Buch über Screendesign, Interfacedesign, Informationsarchitektur und Usability für Hardware und Software von Torsten Stapelkamp.
Torsten Stapelkamp: Screen- und Interfacedesign. Springer (XMedia-Press), Berlin 2007, ISBN 3540329498
out of book:
Screen- and Interfacedesign from Torsten Stapelkamp.
Anthony is our ZURB summer intern.
ZURB is a close-knit team of interaction designers and strategists that help companies design better (www.zurb.com).
Approach is an interactive installation concept to communicate and experience information and knowledge in the context of a museum exhibition. The core idea is to provide different levels of information on the history of the internet to the visitor. While a visitor passes by a wall he walks over typographic elements on the floor and corresponding content appears on the wall. When the visitor approaches the wall he gets into the topic and more detailed information is shown.
Working with Hard Rock International’s crack technology, property-development and memorabilia teams, and our friends and software development partner Vertigo, Duncan/Channon designed three interfaces for the new flagship cafe on the Las Vegas Strip. These include two custom apps for Microsoft Surface – the multi-touch, multi-user, interactive tabletop – as well as a touch-based interface for the restaurant’s 38 booths (shown here), where guests can manipulate memorabilia, peruse merchandise and vote on what video plays next in the cafe.
POINT. ARCHITECTS
Concept, art direction, design, structure production control
TODO
Visual design, information design, real time data collection and data visualization softwares
Leva Engineering
Technical consultancy, light-bars design and production
Topstand
Production
Photos by Sirio Vanelli
Photos of student projects from the collaboration between DECO3500/7350 Social & Mobile Computing, and JOUR3222 Journalism Design
Chinese Room
This project is about exploring the physical form of the thought experiment Chinese Room Argument which includes computer vision, artificial intelligence, machine learning and Character Classification.
The machine learning system takes the oldest Chinese poetry collection to produce a series of letterpress printings with unreadable characters but they are related to the poetries to discuss the form of Turing test in the contemporary humanistic world.
zexuan_qiao@outlook.com
Presentation 'Designing for an Older Audience' by Ellis Bartholomeus for Design by Fire Café #015, Utrecht, NL
POINT. ARCHITECTS
Concept, art direction, design, structure production control
TODO
Visual design, information design, real time data collection and data visualization softwares
Leva Engineering
Technical consultancy, light-bars design and production
Topstand
Production
Photos by Sirio Vanelli
Op 31 maart 2011 houden we de volgende Online Dialogue Donderdag in Utrecht. Dit maal Social Media Strategieen door Maurice Beerthuyzen en een Kras.nl conversie praktijkcase door Niels Welten en Ton Wesseling.
Wil je er bij zijn schrijf je dan in op onlinedialogue.nl/donderdag
POINT. ARCHITECTS
Concept, art direction, design, structure production control
TODO
Visual design, information design, real time data collection and data visualization softwares
Leva Engineering
Technical consultancy, light-bars design and production
Topstand
Production
Photos by Sirio Vanelli
Motivations for cookbooks and llowlifes
Gert Hans Berghuis, Fabrique
Design by Fire Conference - 21 OCT 2008 - utrecht, NL
Photo by Jantine Zandbergen
Eyetracking material allows you to see what users have looked at, but not necessarily what they have seen.
This week, we will answer the following question: “How does the brain choose to guide the eye from one place to the other?”
Yes, you read it correctly. Because it is the brain that guides the eye so it can find the information the brain needs to solve a task.
More info on www.simplifyinginterfaces.com
Predicting the Past
Joe Fletcher, Microsoft
Design by Fire Conference - 21 OCT 2008 - Utrecht, NL
Photo by Arjan Haring