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POINT. ARCHITECTS
Concept, art direction, design, structure production control
TODO
Visual design, information design, real time data collection and data visualization softwares
Leva Engineering
Technical consultancy, light-bars design and production
Topstand
Production
Photos by Sirio Vanelli
POINT. ARCHITECTS
Concept, art direction, design, structure production control
TODO
Visual design, information design, real time data collection and data visualization softwares
Leva Engineering
Technical consultancy, light-bars design and production
Topstand
Production
Photos by Sirio Vanelli
Working with Hard Rock International’s crack technology, property-development and memorabilia teams, and our friends and software development partner Vertigo, Duncan/Channon designed three interfaces for the new flagship cafe on the Las Vegas Strip. These include two custom apps for Microsoft Surface – the multi-touch, multi-user, interactive tabletop – as well as a touch-based interface for the restaurant’s 38 booths (shown here), where guests can manipulate memorabilia, peruse merchandise and vote on what video plays next in the cafe.
POINT. ARCHITECTS
Concept, art direction, design, structure production control
TODO
Visual design, information design, real time data collection and data visualization softwares
Leva Engineering
Technical consultancy, light-bars design and production
Topstand
Production
Photos by Sirio Vanelli
Fundstück aus dem Internet. Autor unbekannt (noch).
Weitere Informationen über Abbildung und Buch unter:
Abbildung und Text stammt aus einem Buch über Screendesign, Interfacedesign, Informationsarchitektur und Usability für Hardware und Software von Torsten Stapelkamp.
Torsten Stapelkamp: Screen- und Interfacedesign. Springer (XMedia-Press), Berlin 2007, ISBN 3540329498
out of book:
Screen- and Interfacedesign from Torsten Stapelkamp.
POINT. ARCHITECTS
Concept, art direction, design, structure production control
TODO
Visual design, information design, real time data collection and data visualization softwares
Leva Engineering
Technical consultancy, light-bars design and production
Topstand
Production
Photos by Sirio Vanelli
Eyetracking material allows you to see what users have looked at, but not necessarily what they have seen.
This week, we will answer the following question: “How does the brain choose to guide the eye from one place to the other?”
Yes, you read it correctly. Because it is the brain that guides the eye so it can find the information the brain needs to solve a task.
More info on www.simplifyinginterfaces.com
Photos of student projects from the collaboration between DECO3500/7350 Social & Mobile Computing, and JOUR3222 Journalism Design
This is a slide from the talk we gave at Open Source Bridge in Portland in June, 2011. In this talk we take a practical look at the design process and techniques everyone should know.
How many product ideas never make it to market? Some failure is OK, but why does it happen so often? We don’t believe it’s because of bad ideas. We believe that teams are missing a holistic approach to design for people, inside and outside the organization.
Download slides from one of our talks or
learn how to invite a ZURBian to speak at your event or www.zurbspeak.com
ZURB is a close-knit team of interaction designers and strategists that help companies design better (www.zurb.com).
POINT. ARCHITECTS
Concept, art direction, design, structure production control
TODO
Visual design, information design, real time data collection and data visualization softwares
Leva Engineering
Technical consultancy, light-bars design and production
Topstand
Production
Photos by Sirio Vanelli