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Roeland shows us his serious side in the purple bat cave room.

 

ZURB is a close-knit team of interaction designers and strategists that help companies design better (www.zurb.com).

Images from Interaction 23 in Zürich, Switzerland.

 

Credit: Photo by Olivia Kwok, courtesy of IxDA

Concept, design & production

TODO & Leva Engeneering

 

Sound design

Memory9

 

Client: Elita for BMW

push.conference 2013 day 2

www.nikebetrue.com

 

Client: Nike

Agency: R/GA

Released: 2008

 

Creative Director: Joseph Cartman

Senior Producer: Reshma Taufiq

Producer: Adrian Lai

 

Senior Interaction Designer: Andrew Chee

 

Art Director: David Hyung

Senior Visual Designer: Michael Reger

Visual Designer: Chadwick Shao

Jr. Visual Designer: Grace Chia

 

Copywriter: Jim Therkalsen

 

Technical Director: Noel Billig

Senior Flash Programmer: Kumi Tominaga

Senior Flash Programmer: Aaron Ambrose

Senior Flash Programmer: Carrie Kengle

Flash Programmer: Geoffrey Roth

Flash Programmer: David Holm

ZURB is a close-knit team of product designers that help companies design better websites, services and online products.(www.zurb.com).

POINT. ARCHITECTS

Concept, art direction, design, structure production control

 

TODO

Visual design, information design, real time data collection and data visualization softwares

 

Leva Engineering

Technical consultancy, light-bars design and production

 

Topstand

Production

 

Photos by Sirio Vanelli

Concept, design & production

TODO & Leva Engeneering

 

Sound design

Memory9

 

Client: Elita for BMW

Interaction 10 banners at airport (Arrival)

push.conference 2013 day 2

POINT. ARCHITECTS

Concept, art direction, design, structure production control

 

TODO

Visual design, information design, real time data collection and data visualization softwares

 

Leva Engineering

Technical consultancy, light-bars design and production

 

Topstand

Production

 

Photos by Sirio Vanelli

Anthony and Matt struggle to get any height... maybe next time guys!

 

As part of our Firday15, we spent an extra couple minutes to take the Marshmallow Challenge. The task is simple: in eighteen minutes, teams must build the tallest free-standing structure out of 20 sticks of spaghetti, one yard of tape, one yard of string, and one marshmallow. The marshmallow needs to be on top.

 

ZURB is a close-knit team of interaction designers and strategists that help companies design better (www.zurb.com).

Two machines for handling printed circuit board, but I don't really know what they're for.

head of department - anthony dunne

Charting different emergency services during a gas leaking incident.

push.conference 2013 day 1

Johan Huijkman and Arend van Baarsen presenting at Design by Fire Café #021, Breda, NL

Bill laughs while answering questions.

 

On June 4th Bill Scott, the man who helped engineer Netflix's UI, got on his soapbox at ZURB to help you learn how he helped his teams approach product design.

 

The ZURB Soapbox lecture series is a new venture ZURB is embarking on where we invite entrepreneurs, designers, managers, movers, shakers and friends of ZURB to speak to a like-minded audience and spar with them afterward.

 

ZURB is a close-knit team of interaction designers and strategists that help companies design better (www.zurb.com).

The Xbox Adaptive Controller allows its owner to choose additional peripherals that suit their specific needs for each of the specific inputs, like X, Y, Start, and the directional pad.

Platz, Cheryl, 2020. Design Beyond Devices: Creating Multimodal, Cross-Device Experiences. New York: Rosenfeld Media. rosenfeldmedia.com/books/design-beyond-devices/

Main UI/UX for a Medical Application

XHTML/CSS live at

blackrune.net/showtime/maer/

Fundstück aus dem Internet. Autor unbekannt (noch).

Weitere Informationen über Abbildung und Buch unter:

www.designismakingsense.de

Abbildung und Text stammt aus einem Buch über Screendesign, Interfacedesign, Informationsarchitektur und Usability für Hardware und Software von Torsten Stapelkamp.

Torsten Stapelkamp: Screen- und Interfacedesign. Springer (XMedia-Press), Berlin 2007, ISBN 3540329498

 

out of book:

Screen- and Interfacedesign from Torsten Stapelkamp.

There are many techniques to build screens.

 

A couple of weeks ago, I already shared with you the results of my research on the Netway Interface Comfort Zone. Today, I want to talk more about another technique: the Netway Interface Sweet Spot.

 

The analysis of thousands of eye movements over the last years has allowed us to define the zone most users will look at during the first seconds they are visiting a site.

 

This discovery is important to validate a series of concepts based on a thorough knowledge of the human vision mechanism (spread of the cones on the retina, binocular vision field,…).

 

More info on www.simplifyinginterfaces.com

ZURB is a close-knit team of product designers that help companies design better websites, services and online products.(www.zurb.com).

Fundstück aus dem Internet. Autor unbekannt (noch).

Weitere Informationen über Abbildung und Buch unter:

www.designismakingsense.de

Abbildung und Text stammt aus einem Buch über Screendesign, Interfacedesign, Informationsarchitektur und Usability für Hardware und Software von Torsten Stapelkamp.

Torsten Stapelkamp: Screen- und Interfacedesign. Springer (XMedia-Press), Berlin 2007, ISBN 3540329498

 

out of book:

Screen- and Interfacedesign from Torsten Stapelkamp.

When you picture an archetypal context in your head, it often corresponds with sterile media descriptions like this editorial photo of a kitchen.

Platz, Cheryl, 2020. Design Beyond Devices: Creating Multimodal, Cross-Device Experiences. New York: Rosenfeld Media. rosenfeldmedia.com/books/design-beyond-devices/

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