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- SRWE
- HattiWatti's Cinematic Tools
- IDK's AR Unlocker for cutscenes
- Realistic Lighting ReShade by Erika
Rise of the Tomb Raider
-4320x3240 (SRWE hotsampling, 4:3 rotate)
-Reversed version to "Build811.3" via Steam Betas tab
-Hud Toggle by Otis_Inf
-Hattiwatti's Cinematic Tools (Used An older version since the latest are broken)
-AR Unlocker by IDK31
DOOM
-8000x3375 (SRWE hotsampling)
-Camera Tools by Otis_Inf
-Duncan Harris' CE Table for AR fixing
-Reversed version using this guide
DOOM
-4800x6400 (SRWE hotsampling)
-Camera Tools by Otis_Inf
-Duncan Harris' CE Table for AR fixing
-Reversed version using this guide
Wolfenstein II: The New Colossus
-4000x3000 (SRWE hotsampling, 4:3 rotate)
-Camera Tools by Otis_Inf
Inspired by "Boiler Room" from PulseZET
Titanfall 2
~8MP
Camera Tools: Otis_Inf's camera tool (camera, timestop, DOF)
Resolution: DSR resolutions
HUD Toggle: HUD toggle by The Janitor with outlines removed
Post-processing: Reshade v3
Downsample Filter: Lanczos2
Notes:
1. Reshade and HUD toggle needed to be in both the ..\Titanfall2 and ..\Titanfall2\bin\x64_retail folders.
2. Had to run desktop at max DSR resolution. Was then able to change resolution in game between 1080p, 2160p and 2880p.
3. Need to have in-game dynamic resolution enabled for depth buffer.
*SRWE
*Injectable Generic Camera System
*lanczos
*so many facial expressions in this game, Paul Ekman would like it ;)
Hellblade: Senua's Sacrifice
-3240x4320 (SRWE hotsampling)
-Camera Tools by Otis_Inf
-In-game Photomode
Grand Theft Auto V
-2880x2160(SRWE hotsampling)
-Rockstar Editor
-NaturalVision Evolved by Razed
Inspired by Tim Hecker's album "Ravedeath, 1972"
Wolfenstein: The New Order
-6400x2700 (SRWE hotsampling)
-CE Table by K-Putt & Jim2point0
-.CFG Tweaks (Thanks to Rakkhive for the link) & Console Commands
Chernobylite
-3240x4320 (SRWE hotsampling)
-Universal Unreal Engine 4 Console Unlocker by Frans Bouma and Sunbeam
- SRWE
- HattiWatti's Cinematic Tools
- Dutch school reshade by Erika
2800x3600@1400x1800, using Otis_Inf's and -One3rd-'s Camera Tools, HUD toggle by the janitor, ReShade 2.x
- SRWE
- HattiWatti's Cinematic Tools
- Cinematic reshade by Erika
Grand Theft Auto V
-2560x1080 (SRWE hotsampling)
-Rockstar Editor
-NaturalVision Remastered by Razed
Inspired by Frank Ocean's album "channel ORANGE"
Experimenting with trails.fx
and sorry for that low resolution, had to get more fps this time.
Assassin's Creed Origins
-4000x3000 (SRWE hotsampling, 4:3 rotate)
-Camera Tools by Otis_Inf
-In-game Photomode