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Shadow of the Tomb Raider

 

Tools by Otis_Inf

ReShade

Rise of the Tomb Raider

-4320x3240 (SRWE hotsampling, 4:3 rotate)

-Reversed version to "Build811.3" via Steam Betas tab

-Hud Toggle by Otis_Inf

-Hattiwatti's Cinematic Tools (Used An older version since the latest are broken)

-AR Unlocker by IDK31

-ReShade

Wolfenstein: The New Order

-6400x2700 (SRWE hotsampling)

-CE Table by K-Putt & Jim2point0

-.CFG Tweaks & Console Commands

-ReShade

- OtisInf's camera tools

- Reshade by Erika

- SRWE

 

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Hellblade: Senua's Sacrifice

-3240x4320 (SRWE hotsampling)

-Camera Tools by Otis_Inf

-In-game Photomode

 

DOOM

-4500x6000 (SRWE hotsampling)

-Camera Tools by Otis_Inf

-Duncan Harris' CE Table for AR fixing

-Reversed version using this guide

-ReShade

One of the poses my model has been practising a lot. It's really striking and fresh. I'm sure you know how difficult it is always to try to convey new poses so all of you never get bored of my pictures, otherwise they are quite repetitive and I don't like it.

 

Thank you all for your appreciation.

 

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© 2016 Jordi Corbilla - All Rights Reserved.

Jordi Corbilla Photography

Do not use any of my images without permission.

  

*Note that groups and albums are machine handled by Flickr Photo Analytics app and we apologise for any inconveniences caused.

Watch_Dogs 2

-3240x4320 (DeanEndThrills' hack for hotsampling)

-Camera Tools + HUD Toggle by Otis_Inf

 

Grand Theft Auto V

-5000x5000 (SRWE hotsampling)

-Rockstar Editor

-NaturalVision Remastered by Razed

-ReShade

 

Inspired by Kendrick Lamar's album "To Pimp a Butterfly"

DOOM

-4500x6000 (SRWE hotsampling)

-Camera Tools by Otis_Inf

-Duncan Harris' CE Table for AR fixing

-Reversed version using this guide

-ReShade

Mutant Year Zero: Road To Eden

Camera Tools by -One3rd-

HUD-Toggle by -One3rd- and Pino44io

ReShade 4.2.1

SRWE for Hotsampling

 

Done for now. Might revisit/replay the game in some time.

Wolfenstein: The New Order

-4320x3240 (SRWE hotsampling, 4:3 rotate)

-CE Table by K-Putt & Jim2point0

-.CFG Tweaks & Console Commands

-ReShade

TOMB RAIDER

 

- Freecam tool by Otis_Inf

- Reshade 3.0.6

- SRWE for 3:4 AR & hotsampling

- Faststone (Lanczos 2)

 

Because poster.

Rise of the Tomb Raider

-6400x2700 (SRWE hotsampling)

-Reversed version to "Build811.3" via Steam Betas tab

-Hud Toggle by Otis_Inf

-Hattiwatti's Cinematic Tools (Used An older version since the latest are broken)

-AR Unlocker by IDK31

-ReShade

Assassin's Creed Origins

-5500x2320 (SRWE hotsampling)

-Camera Tools by Otis_Inf

-In-game Photomode

-ReShade Framework

 

Inspired by "Nobody" from PulseZET

Assassin's Creed Origins

-6400x2700 (SRWE hotsampling)

-Camera Tools by Otis_Inf

-In-game Photomode

 

GreedFall

Photo Mode CE Table by Jim2pointO

SRWE for Hotsampling

GreedFall Camera tools by Jim2pointO and Otis_Inf

MSI Afterburner for the capture

  

PLANET ALPHA

-4500x6000 (SRWE hotsampling)

-CE Table by IDK31

-ReShade

Quantum Break

-2160x2880 (SRWE hotsampling)

-Hattiwatti's Cinematic Tools

-ReShade

- Freecam CE table by IDK31 and Smithfield

framedsc.github.io/GameGuides/NieRAutomata.htm

- Fix Automata Resolution by Kaldaien

steamcommunity.com/sharedfiles/filedetails/?id=914437196

- HD Textures mod by GPUnity

www.nexusmods.com/nierautomata/mods/5?tab=files

- Nvidia DSR

- Reshade 4.9.1

- Edited in Photoshop and Lightroom

Battlefield 1

-4000x5333 (SRWE hotsampling)

-Hattiwatti's Cinematic Tools

-ReShade

Mirrors Edge Catalyst

 

-5600 x 2400 SRWE Hotsampling

-Resampled with GIMP (lanczos 3)

-Mirrors Edge CInematic Tools

-Reshade 4.0.2

Please note my website is moving to the following address: natasha1000.github.io/The-feminine-in-you/index.html

Hellblade: Senua's Sacrifice

~20MP

Camera Tools: Otis_Inf's camera tool (camera, timestop), in-game photo mode

Resolution: SRWE hotsampling

Post-processing: Reshade v3

Downsample Filter: Lanczos2

Notes:

1. Configuration file edits to disabled some post-process settings. Added the following lines to %LOCALAPPDATA%\HellbladeGame\Saved\Config\WindowsNoEditor\Scalability.ini.

 

[PostProcessQuality@3]

r.MotionBlurQuality=0

r.SceneColorFringeQuality=0

r.Tonemapper.GrainQuantization=0

r.Tonemapper.Quality=0

r.DepthOfFieldQuality=0

 

2. After stopping action I wasn't pleased how the effects washed everything out during this scene but still wanted to salvage the pose without risking starting/stopping time again. Then spent way too much time playing around with shaders for an Ink-like look. Will be playing with this a bit more.

Titanfall 2

~15MP

Camera Tools: Otis_Inf's camera tool (camera, timestop, DOF)

Resolution: DSR resolutions

HUD Toggle: HUD toggle by The Janitor with outlines removed

Post-processing: Reshade v3

Downsample Filter: Lanczos2

Notes:

1. Reshade and HUD toggle needed to be in both the ..\Titanfall2 and ..\Titanfall2\bin\x64_retail folders.

2. Had to run desktop at DSR resolution and add "-height 2880 -width 5120" to launch options. Was then able to change resolution in game between 1080p and 2880p.

 

Can't seem to get depth buffer working without enabling the in-game dynamic resolution option which tanks framerate and results in low res textures.

"Assassin's Creed Origins"

-5333x4000 (SRWE Hotsampling, 4:3 rotate)

-Camera Tools by Otis_Inf

-In-game Photomode

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