View allAll Photos Tagged GitHub
Rise of the Tomb Raider
-4320x3240 (SRWE hotsampling, 4:3 rotate)
-Reversed version to "Build811.3" via Steam Betas tab
-Hud Toggle by Otis_Inf
-Hattiwatti's Cinematic Tools (Used An older version since the latest are broken)
-AR Unlocker by IDK31
- SRWE
- HattiWatti's Cinematic Tools
- IDK's AR Unlocker for cutscenes
----------------------------------------------------
Wolfenstein: The New Order
-6400x2700 (SRWE hotsampling)
-CE Table by K-Putt & Jim2point0
-.CFG Tweaks & Console Commands
Hellblade: Senua's Sacrifice
-3240x4320 (SRWE hotsampling)
-Camera Tools by Otis_Inf
-In-game Photomode
DOOM
-4500x6000 (SRWE hotsampling)
-Camera Tools by Otis_Inf
-Duncan Harris' CE Table for AR fixing
-Reversed version using this guide
One of the poses my model has been practising a lot. It's really striking and fresh. I'm sure you know how difficult it is always to try to convey new poses so all of you never get bored of my pictures, otherwise they are quite repetitive and I don't like it.
Thank you all for your appreciation.
Follow me on:
© 2016 Jordi Corbilla - All Rights Reserved.
Do not use any of my images without permission.
*Note that groups and albums are machine handled by Flickr Photo Analytics app and we apologise for any inconveniences caused.
Grand Theft Auto V
-5000x5000 (SRWE hotsampling)
-Rockstar Editor
-NaturalVision Remastered by Razed
Inspired by Kendrick Lamar's album "To Pimp a Butterfly"
DOOM
-4500x6000 (SRWE hotsampling)
-Camera Tools by Otis_Inf
-Duncan Harris' CE Table for AR fixing
-Reversed version using this guide
Mutant Year Zero: Road To Eden
HUD-Toggle by -One3rd- and Pino44io
SRWE for Hotsampling
Done for now. Might revisit/replay the game in some time.
Wolfenstein: The New Order
-4320x3240 (SRWE hotsampling, 4:3 rotate)
-CE Table by K-Putt & Jim2point0
-.CFG Tweaks & Console Commands
TOMB RAIDER
- Freecam tool by Otis_Inf
- Reshade 3.0.6
- SRWE for 3:4 AR & hotsampling
- Faststone (Lanczos 2)
Because poster.
- SRWE
- HattiWatti's Cinematic Tools
- IDK's AR Unlocker for cutscenes
- Realistic Lighting ReShade by Erika
Rise of the Tomb Raider
-6400x2700 (SRWE hotsampling)
-Reversed version to "Build811.3" via Steam Betas tab
-Hud Toggle by Otis_Inf
-Hattiwatti's Cinematic Tools (Used An older version since the latest are broken)
-AR Unlocker by IDK31
GreedFall
Photo Mode CE Table by Jim2pointO
SRWE for Hotsampling
GreedFall Camera tools by Jim2pointO and Otis_Inf
MSI Afterburner for the capture
- SRWE
- HattiWatti's Cinematic Tools
- Cinematic reshade by Erika
I want...
View in 3D with Open Seene App or visit URL: seene-shelter.github.io/viewer/#/?url=https://farm6.stati...
- Freecam CE table by IDK31 and Smithfield
framedsc.github.io/GameGuides/NieRAutomata.htm
- Fix Automata Resolution by Kaldaien
steamcommunity.com/sharedfiles/filedetails/?id=914437196
- HD Textures mod by GPUnity
www.nexusmods.com/nierautomata/mods/5?tab=files
- Nvidia DSR
- Reshade 4.9.1
- Edited in Photoshop and Lightroom
Please note my website is moving to the following address: natasha1000.github.io/The-feminine-in-you/index.html
Hellblade: Senua's Sacrifice
~20MP
Camera Tools: Otis_Inf's camera tool (camera, timestop), in-game photo mode
Resolution: SRWE hotsampling
Post-processing: Reshade v3
Downsample Filter: Lanczos2
Notes:
1. Configuration file edits to disabled some post-process settings. Added the following lines to %LOCALAPPDATA%\HellbladeGame\Saved\Config\WindowsNoEditor\Scalability.ini.
[PostProcessQuality@3]
r.MotionBlurQuality=0
r.SceneColorFringeQuality=0
r.Tonemapper.GrainQuantization=0
r.Tonemapper.Quality=0
r.DepthOfFieldQuality=0
2. After stopping action I wasn't pleased how the effects washed everything out during this scene but still wanted to salvage the pose without risking starting/stopping time again. Then spent way too much time playing around with shaders for an Ink-like look. Will be playing with this a bit more.
- SRWE
- HattiWatti's Cinematic Tools
- IDK's AR Unlocker for cutscenes
- Threadbare ReShade 1.1 by Erika
- SRWE
- HattiWatti's Cinematic Tools
- IDK's AR Unlocker for cutscenes
- Realistic Lighting ReShade by Erika
Titanfall 2
~15MP
Camera Tools: Otis_Inf's camera tool (camera, timestop, DOF)
Resolution: DSR resolutions
HUD Toggle: HUD toggle by The Janitor with outlines removed
Post-processing: Reshade v3
Downsample Filter: Lanczos2
Notes:
1. Reshade and HUD toggle needed to be in both the ..\Titanfall2 and ..\Titanfall2\bin\x64_retail folders.
2. Had to run desktop at DSR resolution and add "-height 2880 -width 5120" to launch options. Was then able to change resolution in game between 1080p and 2880p.
Can't seem to get depth buffer working without enabling the in-game dynamic resolution option which tanks framerate and results in low res textures.
"Assassin's Creed Origins"
-5333x4000 (SRWE Hotsampling, 4:3 rotate)
-Camera Tools by Otis_Inf
-In-game Photomode
- SRWE
- HattiWatti's Cinematic Tools
- IDK's AR Unlocker for cutscenes
- Realistic Lighting ReShade by Erika